mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 18, D:1) a +0 dagger (10, -14, D:1) a +0 hand axe (13, -9, D:1) a bat corpse (skeletalised by now) (13, -3, D:1) a +0 dagger (14, 10, D:1) a +0 dagger (19, -8, D:1) a +0 club a goblin skeleton (19, 20, D:1) a +0 sling (26, -2, D:1) a ball python skeleton (27, 14, D:1) the barachi skeleton of mmoncure (40, 13, D:1) a bat skeleton (40, 30, D:1) a scarab talisman (48, 30, D:1) a rat corpse (skeletalised by now) (59, 9, D:1) an inkwell talisman (59, 30, D:1) a +0 short sword (60, 10, D:1) a +0 dagger Level 2 of the Dungeon (5, -4, D:2) a +0 hand axe (5, 4, D:2) a +0 robe (7, -1, D:2) 12 gold pieces (13, 10, D:2) 16 gold pieces (14, -1, D:2) a +0 long sword (19, -2, D:2) 10 gold pieces (19, -1, D:2) a scroll of enchant weapon Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (2, -1, D:3) a potion of enlightenment a quokka corpse (5, 22, D:3) a rat corpse (6, 32, D:3) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (6, 35, D:3) a staff of alchemy (8, 3, D:3) a +0 scale mail (10, 5, D:3) a bombardier beetle corpse (25, 25, D:3) a +0 dagger a +0 dagger (28, 22, D:3) a +0 robe