mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -3, D:1) a +0 hand axe (3, 27, D:1) a +0 leather armour (4, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 0, D:1) a +0 leather armour (9, -3, D:1) a +4 ring of protection (12, 6, D:1) a jackal skeleton (21, -1, D:1) a +0 short sword (23, 38, D:1) a hobgoblin corpse (skeletalised by now) (27, -1, D:1) a +0 club (30, 7, D:1) a quokka corpse (skeletalised by now) (30, 29, D:1) a ball python corpse (skeletalised by now) (32, 11, D:1) a +0 dagger a stone (32, 44, D:1) a +0 spear (33, 34, D:1) a +0 leather armour (33, 44, D:1) a rat corpse (skeletalised by now) (35, 5, D:1) a +0 dagger (37, 38, D:1) a ball python corpse (skeletalised by now) (40, 11, D:1) a +0 club a ball python skeleton a goblin skeleton (45, 12, D:1) a bat skeleton (46, 10, D:1) a maw talisman (48, 11, D:1) a bat skeleton Level 2 of the Dungeon (7, 11, D:2) a +0 war axe (12, 3, D:2) a +0 glaive (25, -10, D:2) a quill talisman (27, 17, D:2) a +0 dagger (31, -3, D:2) a bat corpse (33, -7, D:2) a jackal corpse a jackal corpse (33, -4, D:2) a jackal corpse