mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, -4, D:1) a +0 whip (15, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 1, D:1) a rat skeleton (32, 0, D:1) a +0 kite shield (41, -18, D:1) a +0 dagger (49, 5, D:1) a frilled lizard skeleton (50, -34, D:1) a +0 scale mail (58, -11, D:1) a +0 spear (59, -4, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (61, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (61, 16, D:1) a ball python skeleton (62, 4, D:1) a parchment of Kinetic Grapnel (63, 0, D:1) a quokka skeleton (63, 20, D:1) a hobgoblin skeleton (65, -34, D:1) a +0 sling (66, -24, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 31, D:2) a +0 leather armour (6, 28, D:2) a +0 club 3 stones a +0 club a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 0, D:2) a +0 short sword (22, 34, D:2) a +0 whip 5 stones (27, 33, D:2) a quokka corpse (skeletalised by now) (35, 33, D:2) a +0 club (45, 26, D:2) 2 javelins (48, 37, D:2) a hobgoblin corpse (skeletalised by now) (54, 26, D:2) the +10 short sword "Qefemp" {vamp, ^Fragile rC++ rN+ Dex+3} ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further.