Dungeon Crawl Stone Soup version 0.35-a0-1022-gbd47c4f06c (console) character file. Game seed: 366530906068504535 1 mmoncure the Tinkerer (level 1, -1/13 HPs) Began as a Coglin Forgewright on Sept 13, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (28 turns). mmoncure the Tinkerer (Coglin Forgewright) Turns: 28, Time: 00:00:06 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer {Conrad} rCold . . . (100%) c - +0 dagger {Edeltraud} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Conrad} c - a +0 dagger (offhand) {Edeltraud} Armour b - a +0 robe (worn) Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 77% to hit) The kinetic grapnel misses the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 77% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal barely misses you. The jackal closely misses you. The grapnel guides your strike. You hit the jackal with your +0 dagger. The jackal is severely wounded. You closely miss the jackal with your +0 hammer. The jackal bites you. x2; The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal bites you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 77% to hit) The kinetic grapnel hits the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. Unknown command. There are monsters nearby! You barely miss the jackal with your +0 hammer. You closely miss the jackal with your +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. You die... ###.###...##..##.. #.......##..# ..# #####.#...##..##). #.....# ..# ... ##...## .## ... #...##..# .# #........# ######....###.# #..†h@........ .......h......... .###.............. ######....###.. #...... .r #...#### #...# ...# You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 28 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 3 Melee: Mace || 3 Dagger || 3 Cast: Kinetic Grapnel || 3 Armour: Robe || 14 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 15 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 15 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+