Dungeon Crawl Stone Soup version 0.35-a0-1022-gbd47c4f06c (console) character file. Game seed: 5806560127510539974 86 mmoncure the Tinkerer (level 4, -1/33 HPs) Began as a Coglin Forgewright on Sept 13, 2026. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:29 (1745 turns). mmoncure the Tinkerer (Coglin Forgewright) Turns: 1745, Time: 00:01:30 Health: -1/33 AC: 3 Str: 11 XL: 4 Next: 49% Magic: 4/7 EV: 11 Int: 16 God: Gold: 69 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) a - +0 hammer {Cedro} rCold . . . (100%) c - +0 dagger {Marisol} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -8), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Cedro} c - a +0 dagger (offhand) {Marisol} Armour b - a +0 robe (worn) d - a +1 ring mail of positive energy e - a +0 cloak (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of moonshine {unknown} k - a potion of ambrosia {unknown} Skills: + Level 1.7 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting * Level 6.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 1% 1 c - Construct Spike Laun Frge 42% 2d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 21% N/A 4% 3 Sandblast Erth 2% 2d4 21% 1 Grave Claw Necr 2% 2d7 30% 2 Forge Blazeheart Golem Fire/Frge 11% N/A 50% 4 Forge Lightning Spire Air/Frge 11% 3d4 50% 4 Stone Arrow Conj/Erth 2% 3d7 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the jackal with your +0 hammer. The rocky spike skewers the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. You hit the jackal with your +0 dagger. The jackal is moderately wounded. You barely miss the jackal with your +0 hammer. The jackal bites you but does no damage. You sock the jackal with your +0 hammer! You kill the jackal! The rocky spike skewers the water moccasin. The water moccasin is lightly wounded. Your spike launcher falls apart. The water moccasin bites you but does no damage. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You hit the water moccasin with your +0 dagger. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. You hit the water moccasin with your +0 dagger. The water moccasin is moderately wounded. You barely miss the water moccasin with your +0 hammer. You feel very sick. The water moccasin bites you but does no damage. You barely miss the water moccasin with your +0 hammer. The water moccasin is moderately wounded. You hit the water moccasin but do no damage. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... ......$..# ........ ....... ..... .... ###..# #..S†# #.#@.##### #.......... ##...###### #. ##......# #. #..#....# ##.##?##....... #.....[..#####. .##........# ...........# You could see a water moccasin. Vanquished Creatures Jessica (D:2) Terence (D:2) A dart slug (D:2) 5 endoplasms (D:1) 3 hobgoblins 8 jackals 4 ball pythons (D:1) 2 bats 5 frilled lizards 2 goblins (D:1) 2 kobolds 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Reached skill level 5 in Forgecraft 152 | D:1 | Reached XP level 2. HP: 16/20 MP: 4/4 784 | D:2 | Encountered Jessica 795 | D:2 | Killed Jessica 796 | D:2 | Reached skill level 1 in Fighting 796 | D:2 | Reached XP level 3. HP: 16/26 MP: 1/6 799 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1257 | D:2 | Encountered Terence 1272 | D:2 | Killed Terence 1273 | D:2 | Reached skill level 6 in Forgecraft 1273 | D:2 | Reached XP level 4. HP: 17/33 MP: 4/7 1736 | D:3 | Encountered a water moccasin 1745 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, minivault_4 D:2: layout_basic, skrybe_limestone_x, uniq_terence, uniq_jessica D:3: layout_rooms, mainiacjoe_overflow_brackets, beargit_hepliaklqana_dungeon_heroes, grunt_ministairs_1, hex_tiny, roderic_batcave Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 5 6 | 6.0 Spellcasting | 2 | 2.4 Fighting | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 64 | 9 || 73 Melee: Mace | 58 | 9 || 67 Dagger | 47 | 8 || 55 Cast: Kinetic Grapnel | 6 | || 6 Construct Spike L | 2 | 2 || 4 Stab: Sleeping | 6 | || 6 Distracted | 1 | || 1 Armour: Robe | 41 | 17 || 58 Dodge: Dodged | 49 | 6 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1762 | 1704 | 58 | 0 | 1461 | 3 | 587.3 | Dungeon | 1762 | 1704 | 58 | 0 | 1461 | 3 | 587.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 965 daAuts D:1: 774 daAuts D:3: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+