Dungeon Crawl Stone Soup version 0.35-a0-1069-g2e059f6980 (console) character file. Game seed: 12705675690075465682 95 mmoncure the Apothecary (level 4, -1/32 HPs) Began as a Merfolk Alchemist on Sept 22, 2026. Slain by a rock fish (11 damage) ... in a sewer. The game lasted 00:03:31 (1933 turns). mmoncure the Apothecary (Merfolk Alchemist) Turns: 1933, Time: 00:03:31 Health: -1/32 AC: 3 Str: 8 XL: 4 Next: 65% Magic: 8/8 EV: 12 Int: 16 God: Gold: 57 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + c - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 57 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery d - a ring of see invisible (worn) Scrolls x - a scroll of amnesia c - a scroll of enchant armour {unknown} Potions g - a potion of magic w - 2 potions of heal wounds f - 2 potions of moonshine j - 3 potions of curing {unknown} k - a potion of attraction {unknown} d - a potion of cancellation {unknown} l - a potion of haste {unknown} n - 2 potions of berserk rage {unknown} o - 2 potions of brilliance {unknown} Skills: + Level 1.6 Fighting + Level 3.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting - Level 0.7 Conjurations + Level 0.0 Fire Magic * Level 5.3 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 22% 2d6 9% 2 b - Poisonous Vapours Alch/Air 40% 1d2 6% 1 c - Olgreb's Toxic Radia Alch 19% N/A 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Inner Flame Hex/Fire 2% N/A 50% 3 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. You encounter a rat and 3 rock fish. You hit the rock fish. The rock fish is poisoned. The rock fish is lightly wounded. The rat squeaks loudly. You hear a loud squeak. x2 You encounter a rat. The rock fish bites you. You hear a loud squeak. You hear an angry hiss. You barely miss the rock fish. The rock fish is lightly wounded. The rat misses you. The rock fish bites you! You hear a loud squeak. The rock fish closely misses you. You encounter a rat. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. You closely miss the rat. The rat barely misses you. The rock fish closely misses you. You barely miss the rock fish. The rock fish is lightly wounded. The rat misses you. The rock fish closely misses you. You barely miss the rock fish. The rock fish is lightly wounded. The rat bites you. The rock fish barely misses you. You barely miss the rock fish. The rock fish is moderately wounded. The rat misses you. The rock fish closely misses you. The rock fish completely misses you. You hit the rock fish but do no damage. The rock fish is poisoned. The rat barely misses you. The rock fish bites you. The rock fish bites you! * * * LOW HITPOINT WARNING * * * You feel much better. The rat closely misses you. The rock fish bites you! The rock fish closely misses you. You hit the rock fish but do no damage. The rock fish looks even sicker. The rock fish is moderately wounded. The rat bites you but does no damage. The rock fish bites you! You die... ### ..# ## #.##.# #.# #F...#r# ##r# FFr## ###########@############ ≈≈≈≈#≈~......~...~.~.~~. ≈≈≈≈#≈~......~....~..~~. ########.############### #.####.# ##.##~## ####.#.## #~.~#.#.# ####.###### You could see 2 rock fish and 3 rats. Vanquished Creatures 2 adders 3 river rats 2 dart slugs (D:1) 5 endoplasms A hobgoblin (D:2) 3 jackals (D:2) 4 quokkas 3 ball pythons 9 bats 6 frilled lizards 5 goblins 4 kobolds 13 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 229 | D:1 | Learned a level 2 spell: Mercury Arrow 390 | D:1 | Found Byupleal's Weapon Shoppe. 1048 | D:1 | Reached skill level 1 in Fighting 1127 | D:2 | Reached XP level 3. HP: 24/26 MP: 6/6 1695 | D:2 | Reached skill level 5 in Alchemy 1781 | D:3 | Found a glowing drain. 1802 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/7 1808 | Sewer | Entered a sewer 1839 | Sewer | Learned a level 4 spell: Olgreb's Toxic Radiance 1933 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars D:2: layout_basic, minmay_octomino_j4 D:3: layout_loops_corners, cheibrodos_sewer_entry_sluice, uniq_ijyb, uniq_natasha, uniq_grinder Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.6 Fighting | 1 | 1.6 Alchemy | 5 | 5.3 Stealth | | 2.1 Spellcasting | | 2.6 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 82 | 27 || 109 Melee: Dagger | 76 | 27 || 103 Unarmed | 6 | || 6 Cast: Poisonous Vapours | 21 | || 21 Mercury Arrow | 3 | || 3 Drink: Heal wounds | | 1 || 1 Read: Identify | 2 | || 2 Torment | 1 | || 1 Fog | 1 | || 1 Amnesia | 1 | || 1 Stab: Sleeping | 17 | || 17 Armour: Robe | 24 | 15 || 39 Dodge: Dodged | 49 | 22 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1924 | 1902 | 22 | 0 | 1469 | 4 | 481.0 | Dungeon | 1802 | 1780 | 22 | 0 | 1395 | 3 | 600.7 | Sewer | 122 | 122 | 0 | 0 | 74 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 622 daAuts Sewer: 122 daAuts D:3: 77 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+