Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (console) character file. Game seed: 17420815894983436655 39 mmoncure the Sneak (level 3, -1/21 HPs) Began as a Deep Elf Stalker on Oct 11, 2026. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (802 turns). mmoncure the Sneak (Deep Elf Stalker) Turns: 802, Time: 00:04:17 Health: -1/21 AC: 0 Str: 8 XL: 3 Next: 26% Magic: 5/5 EV: 11 Int: 12 God: Gold: 19 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (body armour unavailable) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... d - amulet of regeneration Stlth ++++ (no ring) HPRegen 1.23/turn (no ring) MPRegen 0.18/turn b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery d - an amulet of regeneration (worn) Talismans b - a gecko talisman (worn) c - a mist talisman Scrolls c - a scroll of amnesia {unknown} Potions A - 3 potions of attraction d - a potion of heal wounds {unknown} f - a potion of magic {unknown} Baubles b - 3 centipede baubles Skills: + Level 1.8 Fighting * Level 2.7 Short Blades + Level 1.9 Dodging + Level 4.0 Stealth + Level 3.6 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. Your body armour, gloves and boots are melded. You regenerate magic rapidly. Message History The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll shouts! The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll completely misses you. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll barely misses you. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 spear. There is a stone staircase leading up here. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You shed your tail and slip away to distract predators! You stop ascending the stairs. Unknown command. There are monsters nearby! You can't go up here! You swap places with your hypnotail. The gnoll hits your hypnotail from afar with a +0 spear. The gnoll hits your hypnotail with a +0 spear. There is a stone staircase leading up here. The gnoll hits your hypnotail from afar with a +0 spear. The gnoll hits your hypnotail but does no damage. You climb upwards. Your mindless puppet stays behind. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 spear. There is a stone staircase leading up, spattered with blood here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. You die... .. #..........#.....# ... #.....####.#.###.########## ...####.......$..#.# #........... #....##......#...#.###.....###### #[...##......##..#.#.....#......# .<....................>..#.†###.# ##.$.#######.#.#ğ###.....#..###.# #...# #.#.#ğ# #.#.#.#..#...# #.... #.#.#l# #.#.#.#..###.# #.##. #.#.### #.#.#.#..###.# #. . #.#. #...#...##.# #. .# .# #.#.....##.# #.##.#...†.# # #.####### #.# ##### #.# #.... #.# #†### You could see 2 gnolls. Vanquished Creatures 2 dart slugs 4 endoplasms 4 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 4 frilled lizards 3 goblins (D:1) 7 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Deep Elf Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 597 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/5 624 | D:1 | Reached skill level 4 in Stealth 802 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_03 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 | 4.0 Fighting | | 1.8 Short Blades | | 2.7 Dodging | | 1.9 Shapeshifting | | 3.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Gecko | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 73 Melee: Dagger || 73 Stab: Sleeping || 16 Distracted || 4 Armour: None || 45 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 793 | 756 | 37 | 11 | 494 | 2 | 396.5 | Dungeon | 793 | 756 | 37 | 11 | 494 | 2 | 396.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 669 daAuts D:2: 124 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+