mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 7, D:1) a parchment of Searing Ray (3, -10, D:1) a +0 dagger (4, -9, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (9, 6, D:1) a quokka corpse (skeletalised by now) (11, 17, D:1) a +0 dagger (12, -15, D:1) a bat skeleton (14, -14, D:1) a parchment of Sticky Flame (18, 6, D:1) a hobgoblin skeleton (19, 20, D:1) a rat corpse (skeletalised by now) (22, -1, D:1) a quill talisman (23, -9, D:1) a bat skeleton (34, 30, D:1) a hobgoblin corpse (skeletalised by now) (36, -15, D:1) a hobgoblin skeleton (39, -6, D:1) a +0 robe (49, -21, D:1) a +0 whip (51, -15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (54, 13, D:1) a +0 dagger (55, -13, D:1) a hobgoblin corpse (skeletalised by now) (58, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 9, D:2) 5 stones a kobold corpse (3, -3, D:2) a hobgoblin corpse (3, 9, D:2) a ball python corpse (5, 28, D:2) a +0 war axe (7, 25, D:2) a +0 whip 2 stones a kobold corpse (7, 26, D:2) a bat corpse (33, -2, D:2) a +0 short sword a kobold corpse (36, 2, D:2) a +0 mace (38, 20, D:2) 5 boomerangs (42, 19, D:2) a +0 leather armour (45, 8, D:2) a ribbon worm corpse