Dungeon Crawl Stone Soup version 0.35-a0-1280-g0a046544fd (console) character file. Game seed: 10736015431500949352 2 mmoncure the Magician (level 1, -1/10 HPs) Began as a Deep Elf Mystic on Oct 12, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (31 turns). mmoncure the Magician (Deep Elf Mystic) Turns: 31, Time: 00:00:14 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 28% Magic: 3/7 EV: 11 Int: 22 God: Gold: 8 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.21/turn (ring unavailable) MPRegen 0.20/turn b - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, magic regeneration a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion Talismans b - a vision talisman (worn) c - a jade talisman Potions g - a potion of magic d - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging + Level 4.4 Spellcasting + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 3.3 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 18% 2d6 10% 2 Dragon Veins Fire/Ice/Erth/A12% 3d(4/4/4/321% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. You regenerate magic rapidly. Message History The residue of your spell condenses into glimmer. The jackal closely misses you. x2; The ice thorns skewer the jackal. You kill the jackal! The jackal barely misses you. The ice thorns skewer the quokka. The quokka is moderately wounded. You condense the glimmer around your hands and fire it at the jackal! The glimmering dart hits the jackal. The jackal is lightly wounded. The ice thorns skewer the jackal. The jackal is heavily wounded. The ice thorns skewer the jackal. The jackal is moderately wounded. The jackal closely misses you. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (faint frost, heavily wounded) Thorns of ice sprout around the jackal. The residue of your spell condenses into glimmer. The ice thorns skewer the quokka. The quokka is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You condense the glimmer around your hands and fire it at the jackal! The glimmering dart hits the jackal. The jackal is severely wounded. The ice thorns skewer the jackal but do no damage. The jackal is severely wounded. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (faint frost, severely wounded) You miscast Ice Thorns. Nothing appears to happen. The jackal bites you. You die... #.# #.# ##.## ##...#####.. ##........... ##..†^^#####. #§^.#=## #.^^#^# #r^^#^^ #hhh#... #.@.#.... #.⌠.#..... #...#...... #.⌠.#...#### #...#.>.# ######.⌠.###### #.............# #.............# #......<......# #.............# #.............# You could see a quokka and 3 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Deep Elf Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 31 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, basic_ecumenical_altar Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Cast: Ice Thorns || 4 Armour: Robe || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 12 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 12 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+