Dungeon Crawl Stone Soup version 0.35-a0-1280-g0a046544fd (console) character file. Game seed: 8718563779270036302 2 mmoncure the Magician (level 1, 0/10 HPs) Began as a Deep Elf Mystic on Oct 12, 2026. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (93 turns). mmoncure the Magician (Deep Elf Mystic) Turns: 93, Time: 00:01:22 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 21% Magic: 5/7 EV: 11 Int: 22 God: Gold: 14 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.21/turn (ring unavailable) MPRegen 0.20/turn b - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, magic regeneration a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Talismans b - a vision talisman (worn) c - a jade talisman Potions g - a potion of magic d - a potion of ambrosia {unknown} Skills: + Level 2.4 Dodging + Level 4.4 Spellcasting + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.2 Air Magic + Level 1.1 Earth Magic + Level 3.3 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 20% 2d6 10% 2 Dragon Veins Fire/Ice/Erth/A12% 3d(4/4/4/321% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. You regenerate magic rapidly. Message History The ice thorns skewer the goblin. You kill the goblin! Found an escape hatch in the floor. Found a spear. You see here a +2 dagger of venom. d - a +2 dagger of venom Your +2 dagger of venom begins to drip with poison! d - a +2 dagger of venom (weapon) Found a stone staircase leading down. d - a grey potion You encounter a gnoll. It is wielding a +0 flail. Found 10 gold pieces. The gnoll shouts! A gnoll is nearby! Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll. The gnoll is moderately wounded. You condense the glimmer around your hands and fire it at the gnoll! The glimmering dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (moderately wounded) Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll. The gnoll is heavily wounded. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.......# .......# ##......# ##.......# # $...^^^.# .# #..^.^.# .. #..^^§.# .######### #..^$^.## ..##...'... #.. #..^ğ^..#...##.#.#.#. #..#####..§@.>..#..####.#.## #..#.....###.#..#.#........ #........#.......#.##[..## #................#.<#...#. #)...............####...## ##......................## ##...........[..###....### ................# ##...##### ....>...........# #........# ............##..# #........# ..#.........##.## #........# You could see a gnoll. Vanquished Creatures A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Deep Elf Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 93 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_rooms, minmay_misc_feat_x Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Ice Thorns || 8 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 55 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 55 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+