Dungeon Crawl Stone Soup version 0.35-a0-1288-g28a137decf (console) character file. Game seed: 14564917524577062889 23 mmoncure the Magician (level 2, 0/20 HPs) Began as a Barachi Mystic on Oct 14, 2026. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (877 turns). mmoncure the Magician (Barachi Mystic) Turns: 877, Time: 00:01:33 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 91% Magic: 2/6 EV: 11 Int: 18 God: Gold: 40 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.10/turn b - vision talisman %: no passive effects @: vision-form, slow A: glimmercast, see invisible, amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of willpower Talismans b - a vision talisman (worn) c - a jade talisman Scrolls g - a scroll of fog a - a scroll of enchant armour Potions g - a potion of magic j - a potion of enlightenment {unknown} d - a potion of might {unknown} f - a potion of ambrosia {unknown} Skills: + Level 0.6 Fighting + Level 2.4 Dodging + Level 3.4 Spellcasting + Level 1.5 Fire Magic + Level 1.6 Ice Magic + Level 1.4 Air Magic + Level 1.2 Earth Magic + Level 3.4 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 12% 1 Sirocco Fire/Air 16% 2d6 13% 2 Dragon Veins Fire/Ice/Erth/A10% 3d(4/4/4/326% 3 Airstrike Air 4% 2d(1-17) 65% 4 Awaken Armour Erth/Frge 10% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your helmet, gloves and ring are melded. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Thorns of ice sprout around the hobgoblin. The residue of your spell condenses into glimmer. The hobgoblin barely misses you. The endoplasm barely misses you. You condense the glimmer around your hands and fire it at the endoplasm! The glimmering dart hits the endoplasm. The endoplasm is heavily wounded. You encounter an adder. The ice thorns skewer the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. Casting: Ice Thorns (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (faint frost, almost dead) Thorns of ice sprout around the hobgoblin. The residue of your spell condenses into glimmer. The endoplasm freezes you. You are frozen. The hobgoblin closely misses you. You condense the glimmer around your hands and fire it at the endoplasm! The glimmering dart hits the endoplasm. The endoplasm is almost dead. Your icy thorns crumble before you. Found a scroll labelled FAISTO IHAL. The endoplasm freezes you. You are frozen. The hobgoblin barely misses you. Casting: Ice Thorns (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (faint frost, almost dead) Thorns of ice sprout around the hobgoblin. The residue of your spell condenses into glimmer. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... .?# ...#.# ..#.# ..#.# #.#.# # #.#.# #.#.####.#.# .[.......^§# #......S@j^######## .......§^g<^.)..... ####.####^######### .. #..# # ##.# $. ### You could see an adder, an endoplasm and a hobgoblin. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Barachi Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 877 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, chequers_mini_garden, minmay_tiny_reverse_x D:2: layout_basic, basic_altar, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_y Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- Vision | * * | 2 Action || total ---------------------------++------- Attack: Normal || 51 Melee: Unarmed || 51 Punch || 1 Cast: Ice Thorns || 30 Read: Identify || 2 Armour: Robe || 43 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 984 | 978 | 6 | 0 | 769 | 2 | 492.0 | Dungeon | 984 | 978 | 6 | 0 | 769 | 2 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 975 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+