Dungeon Crawl Stone Soup version 0.35-a0-1307-g2a00050bef (console) character file. Game seed: 16812392591001722470 3 mmoncure the Changeling (level 1, 0/13 HPs) Began as a Barachi Mystic on Oct 17, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (83 turns). mmoncure the Changeling (Barachi Mystic) Turns: 83, Time: 00:00:19 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 45% Magic: 3/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.09/turn b - vision talisman %: no passive effects @: vision-form, unable to hop, slow A: glimmercast, see invisible, amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Talismans b - a vision talisman (worn) c - a jade talisman Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 2.2 Dodging + Level 3.3 Spellcasting + Level 1.1 Fire Magic + Level 1.2 Ice Magic + Level 1.1 Air Magic + Level 1.0 Earth Magic + Level 3.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 28% 1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 14% 2d6 14% 2 Dragon Veins Fire/Ice/Erth/A9% 3d(4/4/4/228% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your helmet, gloves and ring are melded. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Thorns of ice sprout around the hobgoblin. The residue of your spell condenses into glimmer. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You condense the glimmer around your hands and fire it at the hobgoblin! The glimmering dart hits the hobgoblin. The hobgoblin is heavily wounded. Your icy thorns crumble before you. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. Hop to where? Press: ? - help, Dir - move target You encounter a bat. Found a stone staircase leading down. Boing! Casting: Ice Thorns (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded) Thorns of ice sprout around the hobgoblin. The residue of your spell condenses into glimmer. The ice thorns skewer the hobgoblin. The hobgoblin is severely wounded. You condense the glimmer around your hands and fire it at the bat! The glimmering dart hits the bat. You kill the bat! The hobgoblin closely misses you. Your icy thorns crumble before you. The hobgoblin hits you. You die... ######+#### . #......... .. #........# ...# ##........###....# ..........†..>...# ##.....^@g.##....# .......^.^.# ..# ......$^^^.# # ...........# ..########.# . ########.# #......#.# #......#.# ###......#.# ...........# ###......####.# You could see a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Barachi Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 83 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Ice Thorns || 5 Ability: Hop || 1 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 57 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 57 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+