Dungeon Crawl Stone Soup version 0.35-a0-1307-g2a00050bef (console) character file. Game seed: 632007392340925488 42 mmoncure the Changeling (level 3, 0/26 HPs) Began as a Barachi Mystic on Oct 17, 2026. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:00 (1288 turns). mmoncure the Changeling (Barachi Mystic) Turns: 1288, Time: 00:05:01 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 54% Magic: 4/8 EV: 11 Int: 20 God: Gold: 77 SH: 0 Dex: 12 Spells: 5/9 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.11/turn b - vision talisman %: no passive effects @: vision-form, slow A: glimmercast, see invisible, amphibious, frog-like legs 1, +LOS, fire resistance 1, persistent drain a: Hop (0%) You were on level 3 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of positive energy Talismans b - a vision talisman (worn) c - a jade talisman Scrolls t - a scroll of teleportation r - a scroll of revelation Potions g - a potion of magic Skills: + Level 1.0 Fighting + Level 2.5 Dodging + Level 3.5 Spellcasting + Level 1.5 Fire Magic + Level 1.8 Ice Magic + Level 1.5 Air Magic + Level 1.3 Earth Magic + Level 3.5 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 36% 1d5 7% 1 c - Dragon Veins Fire/Ice/Erth/A12% 3d(4/4/4/322% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 18% 2d6 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your helmet, gloves and ring are melded. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You are heat resistant. (rF+) Your health recovers twice as slowly from being drained. Message History The residue of your spell condenses into glimmer. The orc wizard barely misses you. You condense the glimmer around your hands and fire it at the orc wizard! The glimmering dart hits the orc wizard. The orc wizard is heavily wounded. The ice thorns skewer the orc wizard. The orc wizard partially resists. The orc wizard is severely wounded. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of cold resistance (faint frost, severely wounded, slightly transparent) Thorns of ice sprout around the orc wizard. The residue of your spell condenses into glimmer. The orc wizard hits you but does no damage. You condense the glimmer around your hands and fire it at the orc wizard! The glimmering dart hits the orc wizard but does no damage. The orc wizard is severely wounded. Your icy thorns crumble before you. The orc wizard hits you with a +0 dagger. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of cold resistance (faint frost, severely wounded, slightly transparent) Thorns of ice sprout around the orc wizard. The residue of your spell condenses into glimmer. The orc wizard gestures at you while chanting. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * The residue of the orc wizard's spell condenses into glimmer. The ice thorns skewer the orc wizard. The orc wizard is severely wounded. You condense the glimmer around your hands and fire it at the orc wizard! The glimmering dart hits the orc wizard but does no damage. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... ### ###.#. ##+## #..... ##...## #..... ##@....## #..#.. ##.^o§...## ##..... #.§^.^....####...##. +..§§^....'......... #.§.<.....####...##. ##.................. ##.......###...#### ##.....## ##.).# ##+#### ##..# #.## ## #.# You could see an orc wizard (invisible). Vanquished Creatures 2 dart slugs (D:1) 5 endoplasms 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons 6 bats 5 frilled lizards 5 goblins 6 kobolds (D:1) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Barachi Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 124 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/6 420 | D:1 | Reached XP level 3. HP: 21/25 MP: 2/7 515 | D:1 | Reached skill level 1 in Fighting 781 | D:1 | Learned a level 3 spell: Dragon Veins 1225 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1225 | D:2 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 1232 | D:2 | You fall into a shaft and drop 1 floor! 1288 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms D:2: layout_basic D:3: layout_loops_corners, nicolae_dithmenos_dark_matter_galaxy Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | | 2.5 Spellcasting | | 3.5 Fire Magic | | 1.5 Ice Magic | | 1.8 Air Magic | | 1.5 Earth Magic | | 1.3 Shapeshifting | | 3.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Vision | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Unarmed || 24 Cast: Ice Thorns || 60 Ability: Hop || 1 Drink: Mutation || 1 Read: Identify || 3 Teleportation || 1 Armour: Robe || 44 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1433 | 1371 | 62 | 21 | 917 | 3 | 477.7 | Dungeon | 1433 | 1371 | 62 | 21 | 917 | 3 | 477.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 507 daAuts D:3: 61 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+