mobius Level 1 of the Dungeon [Shop] Zoim's Antique Weapon Shop a +0 longbow (253 gold) a +0 sling (34 gold) a +0 mace (69 gold) a +0 short sword (69 gold) a +4 rapier of speed (885 gold) a +4 long sword of freezing (650 gold) a +0 bardiche (345 gold) [Shop] Donnuomm's Antique Armour Shop the +4 ring mail "Beigib" {rC++ rN+ Dex-5} (1223 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 chain mail (174 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 chain mail (174 gold) a +0 helmet (130 gold) a +0 helmet (130 gold) a +0 robe (26 gold) [Shop] Pyco's Armour Boutique the +1 robe of Moral Flaws {^Contam rCorr SInv} (188 gold) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (22 gold) a +0 ring mail (44 gold) a scarf of invisibility (132 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +0 plate armour (198 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) (0, 0, D:1) a +0 whip (3, 22, D:1) a hobgoblin skeleton (7, -3, D:1) a frilled lizard skeleton a frilled lizard skeleton (15, 7, D:1) a +0 club (18, 14, D:1) a +0 dagger (20, 1, D:1) a quokka skeleton (31, 5, D:1) a ball python skeleton (31, 12, D:1) a +0 dagger a goblin skeleton (39, 17, D:1) a +0 ring mail (45, 0, D:1) a +0 dagger (45, 31, D:1) a hobgoblin corpse (skeletalised by now) (49, -9, D:1) a +0 scale mail Level 2 of the Dungeon (18, 14, D:2) a parchment of Maxwell's Portable Piledriver (18, 24, D:2) a +0 leather armour (28, 9, D:2) 2 boomerangs (48, 14, D:2) a +0 spear Level 3 of the Dungeon (9, -1, D:3) the ring "Piobbew" {*Slow Will+ rCorr AC+4 Dex+5} [ring of protection] *Slow: It may slow you when you take damage. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Dex+5: It affects your dexterity (+5). (11, -4, D:3) 17 gold pieces (11, 2, D:3) 2 potions of curing Level 4 of the Dungeon (0, 0, D:4) a potion of curing (0, 5, D:4) 11 gold pieces (13, -15, D:4) a throwing net (14, 14, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword an adder corpse a jackal corpse (7, 12, D:5) a parchment of Maxwell's Portable Piledriver