Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34.0-21-g137ed264d3 Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 14529909900785499074, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name moiradios -rc /dgldir/rcfiles/crawl-0.34/moiradios.rc -macro /dgldir/rcfiles/crawl-0.34/moiradios.macro -morgue /dgldir/morgue/moiradios/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/moiradios:2026-02-23.01:09:07.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x60ed29ffab1e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x60ed2a008d7a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x60ed29ffaffa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x700fd6642910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x700fd669999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x700fd6642866]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xd7) [0x700fd66268b7]: /lib/x86_64-linux-gnu/libc.so.6(+0x27750) [0x700fd6627750]: /lib/x86_64-linux-gnu/libc.so.6(+0xa3c67) [0x700fd66a3c67]: /lib/x86_64-linux-gnu/libc.so.6(+0xa5c5c) [0x700fd66a5c5c]: /lib/x86_64-linux-gnu/libc.so.6(free+0x73) [0x700fd66a87f3]: /usr/games/crawl-0.34(+0xcea911) [0x60ed2a7f0911]: /usr/games/crawl-0.34(+0xcdbf19) [0x60ed2a7e1f19]: /usr/games/crawl-0.34(+0xcd9261) [0x60ed2a7df261]: /usr/games/crawl-0.34(+0xcdb676) [0x60ed2a7e1676]: /usr/games/crawl-0.34(+0xce1366) [0x60ed2a7e7366]: /usr/games/crawl-0.34(_ZN4CLua5closeEv+0xbe) [0x60ed29fe1c4e]: CLua::close() /usr/games/crawl-0.34(+0x2f50ac) [0x60ed29dfb0ac]: /usr/games/crawl-0.34(+0x2f8075) [0x60ed29dfe075]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x700fd66280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x700fd6628189]: /usr/games/crawl-0.34(_start+0x25) [0x60ed29f2d015]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000700fd670fbf7 in __GI___wait4 (pid=2244581, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000700fd670fbf7 in __GI___wait4 (pid=2244581, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000060ed29ffb1cc in call_gdb (file=0x700fd67ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2243013\000\000\000\000\000" #2 0x000060ed2a008d98 in do_crash_dump () at dbg-asrt.cc:673 t = 1771810227 dir = "/dgldir/morgue/moiradios/" name = "/dgldir/morgue/moiradios/crash-moiradios-20260223-013027.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x700fd67ff6c0 <_IO_2_1_stderr_> #3 0x000060ed29ffaffa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {106571751738592}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000700fd6642866 in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000700fd66268b7 in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {106571755855120, 0, 106571752362736, 106571755855472, 106571736407104, 0, 0, 65535, 106571752357224, 0, 0, 106571752357320, 106571752357224, 123213333565440, 106571736407860, 0}}, sa_flags = 0, sa_restorer = 0x10} #10 0x0000700fd6627750 in __libc_message (fmt=fmt@entry=0x700fd67c3b34 "%s\n") at ../sysdeps/posix/libc_fatal.c:150 ap = {{gp_offset = 16, fp_offset = 24813, overflow_arg_area = 0x7ffcca96bbf0, reg_save_area = 0x7ffcca96bb80}} fd = 2 list = nlist = cp = #11 0x0000700fd66a3c67 in malloc_printerr (str=str@entry=0x700fd67c6a40 "double free or corruption (!prev)") at ./malloc/malloc.c:5765 No locals. #12 0x0000700fd66a5c5c in _int_free_merge_chunk (av=0x700fd67feca0 , p=0x60ed2ba6b180, size=1280) at ./malloc/malloc.c:4672 nextchunk = 0x60ed2ba6b680 nextsize = #13 0x0000700fd66a87f3 in __GI___libc_free (mem=) at ./malloc/malloc.c:3391 ar_ptr = p = err = 0 #14 0x000060ed2a7f0911 in l_alloc () No symbol table info available. #15 0x000060ed2a7e1f19 in luaM_free_ () No symbol table info available. #16 0x000060ed2a7df261 in luaF_freeproto () No symbol table info available. #17 0x000060ed2a7e1676 in luaC_freeallobjects () No symbol table info available. #18 0x000060ed2a7e7366 in close_state () No symbol table info available. #19 0x000060ed29fe1c4e in CLua::close (this=0x60ed2aeb1c60 ) at clua.cc:84 slisteners = #20 0x000060ed29dfb0ac in _reset_game () at main.cc:355 No locals. #21 0x000060ed29dfe075 in _launch_game_loop () at main.cc:403 ge = @0x60ed2b8da180: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #22 main (argc=13, argv=0x7ffcca977018) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 2243013) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 1 Level vaults: tutorial_lesson4_level2 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn how to memorise and cast spells. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a staircase leading out of the dungeon. You can memorise a spell from your spell library with [M]. At experience level 1, only level 1 spells are available to you. This will change as you gain experience. To find new spells, find and pick up spellbooks, and the spells will be added to your library. You pick up moiradios's Spellbook of Introductory Spellcasting and begin reading... You add the spells Magic Dart and Mephitic Cloud to your library. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. To cast a spell, first memorise it with [M]. You can then cast it with [z]. Press [z], then press [?] to get a list of your spells. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a spell in the quiver. Use [f] or [shift-tab] to fire the currently quivered spell. Once you are out of magic points, retreat and rest to regain them with [5]. You aren't carrying any potions. Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. To cast a spell, first memorise it with [M]. You can then cast it with [z]. Press [z], then press [?] to get a list of your spells. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a spell in the quiver. Use [f] or [shift-tab] to fire the currently quivered spell. Once you are out of magic points, retreat and rest to regain them with [5]. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (dormant, 100% to hit) The magic dart hits the training dummy. The training dummy is lightly damaged. The training dummy throws a stone. The stone closely misses you. You aren't carrying any potions. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy, quivering stones (lightly damaged, 100% to hit) You miscast Magic Dart. Miscasting a spell can have nasty consequences, particularly for the more difficult spells. Your chance of successfully casting a spell increases with your magic skills, and can also be improved with the help of some items. Use the I command to check your current failure rates. Nothing appears to happen. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy, quivering stones (lightly damaged, 100% to hit) The magic dart hits the training dummy. The training dummy is severely damaged. The training dummy throws a stone. The stone closely misses you. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy, quivering stones (severely damaged, 100% to hit) The magic dart hits the training dummy. You destroy the training dummy! You have reached level 2! Well done! Reaching a new experience level is always a nice event. You get more health and magic points, and occasionally increases to your attributes: strength, intelligence, and dexterity. Your magical contamination has completely faded away. Magic restored. Put on this ring with [e], and then rest up to your new full potential. b - a ring of magical power You feel your magic capacity increase. b - a ring of magical power (worn) You start resting. Magic restored. Unlike most monsters, zombies and skeletons do not regenerate health. You encounter a bat zombie. You encounter a bat zombie. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (dormant, 100% to hit) The magic dart hits the bat zombie. The bat zombie is moderately damaged. The bat zombie hits you but does no damage. x2 Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (moderately damaged, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The bat zombie misses you. The bat zombie hits you. The bat zombie barely misses you. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (moderately damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is severely damaged. The bat zombie completely misses you. The bat zombie misses you. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (severely damaged, 100% to hit) The magic dart hits the bat zombie. You destroy the bat zombie! The bat zombie completely misses you. The bat zombie barely misses you. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (100% to hit) You miscast Magic Dart. Nothing appears to happen. The bat zombie barely misses you. The bat zombie hits you but does no damage. x2 Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (100% to hit) The magic dart hits the bat zombie. The bat zombie is moderately damaged. The bat zombie barely misses you. x2 The bat zombie hits you but does no damage. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (moderately damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is moderately damaged. The bat zombie hits you but does no damage. x3 Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (moderately damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is heavily damaged. The bat zombie hits you but does no damage. The bat zombie closely misses you. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (heavily damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is almost destroyed. The bat zombie barely misses you. The bat zombie closely misses you. x2 Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (almost destroyed, 100% to hit) The magic dart hits the bat zombie. You destroy the bat zombie! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Found a tubular golden ring. To check your spell proficiency, press [I]. Compare your spell failure rates before and after wearing this ring. c - a ring of wizardry c - a ring of wizardry (worn) Okay, then. You encounter a goblin zombie. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin zombie (100% to hit) You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin zombie (100% to hit) The magic dart hits the goblin zombie. The goblin zombie is moderately damaged. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin zombie (moderately damaged, 100% to hit) The magic dart hits the goblin zombie. The goblin zombie is severely damaged. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin zombie (severely damaged, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin zombie (severely damaged, 100% to hit) The magic dart hits the goblin zombie. You destroy the goblin zombie! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You encounter a bat zombie. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (dormant, 100% to hit) The magic dart hits the bat zombie. The bat zombie is lightly damaged. The bat zombie hits you but does no damage. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (lightly damaged, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The bat zombie hits you but does no damage. The bat zombie hits you. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (lightly damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is heavily damaged. The bat zombie hits you. The bat zombie barely misses you. The bat zombie hits you but does no damage. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (heavily damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is severely damaged. The bat zombie closely misses you. x3 Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (severely damaged, 100% to hit) The magic dart hits the bat zombie. The bat zombie is almost destroyed. The bat zombie barely misses you. x2; The bat zombie closely misses you. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat zombie (almost destroyed, 100% to hit) The magic dart hits the bat zombie. You destroy the bat zombie! You start resting. HP restored. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy (dormant, 100% to hit) The magic dart hits the training dummy. The training dummy is heavily damaged. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy (heavily damaged, 100% to hit) The magic dart hits the training dummy. The training dummy is almost destroyed. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy (almost destroyed, 100% to hit) The magic dart hits the training dummy. You destroy the training dummy! Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy (100% to hit) The magic dart hits the training dummy. The training dummy is lightly damaged. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy (lightly damaged, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy (lightly damaged, 100% to hit) The magic dart hits the training dummy. The training dummy is heavily damaged. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a training dummy (heavily damaged, 100% to hit) The magic dart hits the training dummy. You destroy the training dummy! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your magical contamination has completely faded away. Don't forget to memorise your newly-available spell, by pressing [M]! You already know all available spells. Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able to see the area it affects as you target it. Try to catch multiple enemies in a single cloud in order to be more efficient with your magic. You encounter 2 rats. The rat squeaks loudly. x2 Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 36% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! You hear a shout! You encounter a rat. You encounter a goblin. It is wielding a +0 dagger. The rat is engulfed in noxious fumes. The rat appears confused. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat but does no damage. The rat is engulfed in noxious fumes. The rat appears confused. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. The rat barely misses you. The rat is engulfed in noxious fumes. The rat appears confused. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! The rat is engulfed in noxious fumes. The rat appears confused. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (confused, 100% to hit) The magic dart hits the rat. You kill the rat! Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat bites you but does no damage. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 dagger; a goblin corpse; a rat corpse You see here a rat corpse. Found three stone staircases leading down. There is a stone staircase leading down here. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 3 scrolls of amnesia. Found two stone staircases leading up. There is a stone staircase leading up here. Gaining experience levels and raising your Spellcasting skill gives you spell slots to spend on spells. You can also forget a memorised spell to make space for a new one by reading a scroll of amnesia. Read the scroll (with [r]), and then select the spell you want to forget. You can relearn forgotten spells from your spell library later, as long as you have spell slots available. x - 3 scrolls of amnesia Your memory of Mephitic Cloud unravels. Okay, then. Found a parchment of Call Imp. After forgetting one of your old spells to make space, memorise this new spell with [M]. Then try your new spell and summon some demonic allies! You pick up a parchment of Call Imp and begin reading... You add the spell Call Imp to your library. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Sorry, you're not good enough to have a special ability. There is a fountain of clear blue water here. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. After forgetting one of your old spells to make space, memorise this new spell with [M]. Then try your new spell and summon some demonic allies! Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. You start resting. Magic restored. You open the door. There is an open door here. Did you notice you can swap positions with your allies by moving into them? Among other things, displacing a friendly creature can be a good way to escape a fight. You swap places with your cerulean imp. Did you notice you can swap positions with your allies by moving into them? Among other things, displacing a friendly creature can be a good way to escape a fight. Your cerulean imp disappears in a puff of smoke! Did you notice you can swap positions with your allies by moving into them? Among other things, displacing a friendly creature can be a good way to escape a fight. Try to let your allies do the killing! If necessary, you can order them about with [t]. Before opening this gate, you may want to wait with [.] until your allies have caught up with you. Your summons will only stick around for a short time, so don't wait too long, or summon some new ones before starting a fight. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You open the gate. You encounter a hobgoblin. The hobgoblin shouts! There is an open gate here. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (ally target, 100% to hit) The magic dart hits the hobgoblin but does no damage. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (ally target, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Your cerulean imp hits the hobgoblin but does no damage. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, ally target, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Found a ring mail. Found a kite shield. Heavy armour really hampers spellcasting. Try putting on that mail and shield (with [e]), and compare your spellcasting failure rates with [I]. You can take armour off again with [c]. You see here a +0 kite shield. d - a +0 kite shield You swap places with your cerulean imp. Heavy armour really hampers spellcasting. Try putting on that mail and shield (with [e]), and compare your spellcasting failure rates with [I]. You can take armour off again with [c]. Your cerulean imp disappears in a puff of smoke! You see here a +0 ring mail. e - a +0 ring mail You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You start putting on your armour. You continue putting on your +0 kite shield. x5 You finish putting on your +0 kite shield. You start removing your armour. You continue removing your +0 ring mail. x5 You finish removing your +0 ring mail. You remove your ring of wizardry. c - a ring of wizardry (worn) No target in view! You start removing your armour. You continue removing your +0 kite shield. x5 You finish removing your +0 kite shield. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You start removing your armour. You continue removing your +0 ring mail. x5 You finish removing your +0 ring mail. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. Okay, then. You drop a +0 kite shield. Okay, then. You drop a +0 ring mail. Make sure you are at full health and magic points before entering a new area. If necessary, rest up with [5]. You can only summon a limited number of allies at once from any given spell, so try to take advantage of a wide range of spells. For example, your summoned imps are resistant to poison, so you can cast Mephitic Cloud to fight alongside them without harming your allies. Okay, then. Okay, then. Your memory of Magic Dart unravels. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You can't memorise that many levels of magic yet! You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You open the gate. You encounter a gnoll, a goblin and 4 rats. The goblin is carrying a +0 sling. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger and carrying a +0 sling (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! The rat squeaks loudly. x4 The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The rat twitches its whiskers. You encounter a goblin. It is wielding a +0 club. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 sling and carrying a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Your cerulean imp closely misses the rat. The rat closely misses your cerulean imp. Your cerulean imp closely misses the rat. The rat closely misses your cerulean imp. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is moderately wounded. Your cerulean imp hits the rat with a -4 spear. The rat dies! Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Your cerulean imp hits the rat but does no damage. Make sure you are at full health and magic points before entering a new area. If necessary, rest up with [5]. You can only summon a limited number of allies at once from any given spell, so try to take advantage of a wide range of spells. For example, your summoned imps are resistant to poison, so you can cast Mephitic Cloud to fight alongside them without harming your allies. Your cerulean imp closely misses the rat. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (ally target, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Your cerulean imp hits the rat from afar with a -4 spear. The rat barely misses you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (heavily wounded, ally target, 100% to hit) The magic dart hits the rat. You kill the rat! Your cerulean imp hits the rat but does no damage. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Your cerulean imp barely misses the rat. The gnoll closely misses you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Your cerulean imp hits the rat with a -4 spear. The gnoll barely misses you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Your cerulean imp barely misses the rat. The gnoll hits you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Your cerulean imp closely misses the rat. The gnoll hits you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Your cerulean imp hits the rat but does no damage. The gnoll closely misses you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Your cerulean imp barely misses the rat. The gnoll barely misses you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Your cerulean imp closely misses the rat. The gnoll hits you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your cerulean imp hits the rat with a -4 spear. The rat dies! Your Conjurations skill increases to level 1! One of your skills just reached a milestone. The skills you use are automatically trained whenever you gain experience, by killing monsters. By default, experience goes to skills you actively use. To view or manage your skills, type m. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Your cerulean imp closely misses the goblin. The goblin hits you with a +0 club. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, ally target, 100% to hit) The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 club; a gnoll corpse You swap places with your cerulean imp. You see here a rat corpse. Found two exits from the tutorial. There is an open gate here. Found an exit from the tutorial. You start resting. Your cerulean imp disappears in a puff of smoke! Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. Congratulations, you're a real wizard now! To exit the tutorial, simply go down these stairs. There is an exit from the tutorial here. notify_dgn_event: Lua error: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (56, 40) has no triggerers for dgn_event 0 >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34.0-21-g137ed264d3) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [moiradios] Species: Human Job: Fighter HP: 29/29; mods: 0/0 MP: 15/15; mod: 2 Stats: 16 10 12 Position: (56, 40), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: descending_stairs duration: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 4 | 3 | 394 | 94/200 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 3 | 374 | 74/200 Dodging | X | 1 | 8 | 0 | 12 | 12/50 Stealth | X | 1 | 21 | 0 | 23 | 23/42 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 2 | 160 | 10/150 Spellcasting | X | 1 | 32 | 1 | 94 | 35/119 Conjurations | X | 1 | 25 | 1 | 63 | 13/100 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 7 | 0 | 6 | 6/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Forgecraft | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 1 | 0 | 5 | 5/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 2 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 30 Attributes: #73: 6635 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #2: ring of wizardry eq slot #9, inv slot #1: ring of magical power eq slot #3, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.## ##.# ### ##.## #...# #<<<# ###### ####....### ##ß#......>## #####ß.'........## .....)†'........@# #####ß.'...)....## ##ß#†.....>## ####....### ###### dlua errors: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (56, 40) has no triggerers for dgn_event 0 [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< Recursive crash.