moldaver Level 1 of the Dungeon (0, 3, D:1) a ball python skeleton (2, 4, D:1) a +0 animal skin (18, 16, D:1) a +0 whip a kobold skeleton (18, 17, D:1) a ball python skeleton (18, 30, D:1) a rat corpse (skeletalised by now) (19, 14, D:1) a +0 short sword (21, 25, D:1) a +0 dagger (34, 41, D:1) a +0 robe (35, 26, D:1) a +0 club a goblin skeleton (35, 44, D:1) a +0 robe (36, 17, D:1) a +0 plate armour (36, 25, D:1) a rat skeleton (41, -5, D:1) 5 poisoned darts (41, 45, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 2, D:1) a quokka corpse (skeletalised by now) (48, -14, D:1) a hobgoblin corpse (skeletalised by now) (48, 19, D:1) a frilled lizard skeleton (50, -9, D:1) a +0 spear (50, 8, D:1) a bat skeleton (60, -7, D:1) 3 javelins (62, -7, D:1) a +0 dagger Level 2 of the Dungeon (2, 6, D:2) a +0 short sword (3, 5, D:2) a frilled lizard skeleton (6, 8, D:2) a +0 robe (10, 12, D:2) a parchment of Construct Spike Launcher (13, 0, D:2) a +0 dagger 5 stones (13, 24, D:2) a +0 hand axe (20, 1, D:2) a hobgoblin skeleton (21, -5, D:2) a +0 helmet (22, 1, D:2) a parchment of Sublimation of Blood (22, 2, D:2) a +0 club (22, 28, D:2) a +0 dagger (32, -1, D:2) a parchment of Fulminant Prism (33, 2, D:2) a parchment of Eringya's Noxious Bog (34, 11, D:2) a jackal corpse (skeletalised by now) (34, 17, D:2) a +0 spear a bat corpse (skeletalised by now) (39, -2, D:2) a +0 club Level 3 of the Dungeon (0, 3, D:3) an iguana corpse (skeletalised by now) (8, 19, D:3) an adder skeleton (8, 20, D:3) a +0 dagger 5 stones (8, 24, D:3) a +0 whip (18, 23, D:3) a hobgoblin corpse (skeletalised by now) (23, 32, D:3) a +0 club (24, 28, D:3) a +0 mace an orc skeleton (25, 29, D:3) a ball python skeleton (26, 10, D:3) a +0 hand axe 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) (27, 9, D:3) a +0 dagger (27, 10, D:3) a +0 short sword a kobold corpse (skeletalised by now) (34, 18, D:3) an iguana corpse (skeletalised by now) (34, 22, D:3) a parchment of Forge Lightning Spire (35, 17, D:3) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, 19, D:3) a +0 quarterstaff (41, 11, D:3) a +0 dagger a goblin skeleton (41, 13, D:3) a +0 short sword (41, 14, D:3) a hobgoblin skeleton (44, 32, D:3) the +2 ring mail of Failure {Rampage rC+ SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (48, 4, D:3) a +0 whip (48, 5, D:3) a +0 dagger (49, 4, D:3) a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 5, D:3) a +0 short sword (50, 20, D:3) a hobgoblin corpse (skeletalised by now) (52, 29, D:3) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 4 boomerangs (10, 33, D:6) a +0 dagger (15, 11, D:6) an orb of guile (unseen) (15, 25, D:6) a +0 club a +0 leather armour a +3 whip a +0 flail a +0 dagger a +0 robe an orc corpse an orc corpse an orc corpse (15, 26, D:6) a +0 dagger a +0 robe (19, 35, D:6) an adder corpse (24, 3, D:6) a +0 hand axe an orc skeleton (25, 3, D:6) an iguana skeleton (26, 10, D:6) 17 gold pieces (28, 9, D:6) a potion of curing (29, 10, D:6) 15 gold pieces (30, 10, D:6) a +0 mace (31, 0, D:6) a staff of earth (unseen) (38, 36, D:6) a +0 helmet of sniping (45, 16, D:6) a parchment of Jinxbite (45, 21, D:6) a parchment of Anguish (48, 8, D:6) a parchment of Confusing Touch the Necropolis (0, 0, Necropolis) the ring "Needeym" {Fly rF+ Int+5} [ring of protection from fire] Fly: It grants you flight. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). (unseen) (1, -3, Necropolis) 12 gold pieces (1, -2, Necropolis) 13 gold pieces (1, -1, Necropolis) +0 fire dragon scales (1, 0, Necropolis) the +2 great sword "Demonslayer" {flame, rElec rF++ rC- SInv Stlth+} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (1, 1, Necropolis) 16 gold pieces (2, -2, Necropolis) a wand of flame (15) (2, -1, Necropolis) a +0 ring mail (14, 19, Necropolis) a bullfrog corpse (14, 23, Necropolis) a potion of mutation (14, 24, Necropolis) a parchment of Call Imp (14, 25, Necropolis) 10 gold pieces (15, 24, Necropolis) 18 gold pieces (26, -4, Necropolis) an amulet of regeneration (26, -3, Necropolis) an orb of stardust (unseen) (27, -4, Necropolis) a potion of haste (27, -2, Necropolis) 13 gold pieces (27, -1, Necropolis) 15 gold pieces (28, -4, Necropolis) 4 boomerangs (37, -4, Necropolis) a wand of polymorph (7) (38, -4, Necropolis) a staff of alchemy (unseen) (38, -2, Necropolis) 6 gold pieces (38, -1, Necropolis) 15 gold pieces (39, -4, Necropolis) an amulet of regeneration (39, -3, Necropolis) 17 gold pieces