Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 12700464200031982748 0 moldyegg the Tinkerer (level 1, 11/11 HPs) Began as an Octopode Wanderer on Jan 19, 2026. Got out of the dungeon alive. The game lasted 00:00:13 (7 turns). moldyegg the Tinkerer (Octopode Wanderer) Turns: 7, Time: 00:00:14 Health: 11/11 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 8 boomerangs (quivered) Potions b - a potion of lignification Skills: + Level 2.0 Throwing + Level 1.0 Spellcasting + Level 4.0 Forgecraft + Level 2.0 Ice Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 56% 1d6 4% 1 Freeze Ice 28% 1d5 10% 1 Launch Clockwork Bee Frge 14% N/A 12% 3 Hailstorm Conj/Ice 4% 3d5 38% 3 Rending Blade Conj/Frge 7% 2d6 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, moldyegg the Octopode Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification, 8 boomerangs; and the following spells available to memorise: Kinetic Grapnel, Freeze, Launch Clockwork Bee, Hailstorm, Rending Blade. You unwield your +0 club. You drop a +0 club. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Alright, then stay! There are no items here. You have escaped! ####+## #.....# #..@).+ #.....# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moldyegg the Octopode Wanderer began the quest for the Orb. 0 | D:1 | moldyegg set off with the following items: a +0 club, a | potion of lignification, 8 boomerangs; and the following | spells available to memorise: Kinetic Grapnel, Freeze, | Launch Clockwork Bee, Hailstorm, Rending Blade. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 7 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_cross, skrybe_limestone_x