Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 7396461815335555665 6 moldyegg the Trooper (level 1, 0/17 HPs) Began as an Octopode Wanderer on Jan 31, 2026. Slain by a kobold ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (34 turns). moldyegg the Trooper (Octopode Wanderer) Turns: 34, Time: 00:00:27 Health: 0/17 AC: 4 Str: 8 XL: 1 Next: 90% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 4 Dex: 16 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . d - +0 buckler {AC+3} rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 buckler of protection (worn) Scrolls b - a scroll of teleportation Potions c - a potion of berserk rage e - a potion of moonshine {unknown} Skills: + Level 4.2 Fighting * Level 2.0 Shields + Level 2.1 Spellcasting + Level 1.0 Ice Magic - Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. You block the jackal's attack. The endoplasm hits you but does no damage. You block the jackal's attack. You hit the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal misses you. A kobold comes into view. It is wielding a +0 dagger. The endoplasm hits you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. Your squeeze misses the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The goblin hits you with a +0 club. The endoplasm barely misses you. You block the goblin's attack. You hit the endoplasm. You kill the endoplasm! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold attacks as it pursues you! The kobold hits you but does no damage. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold attacks as it pursues you! The kobold hits you but does no damage. You barely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold hits you with a +0 dagger. You die... #. .... .###... ...... . ....# .. ....##.#. #........ #........ ####.....# #@Kg†....# #####.#.###### . .........# ##..#.....#.### ...##...##...#### ..###.###......# #.#####.###.#....... #.###.###..#......# #...###........... You could see a goblin and a kobold. Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moldyegg the Octopode Wanderer began the quest for the Orb. 0 | D:1 | moldyegg set off with the following items: a +0 dagger, a | scroll of teleportation, a potion of berserk rage, a +0 | buckler of protection; and the following spell memorised: | Freeze; and the following spells available to memorise: | Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 34 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Dagger || 14 Constrict || 3 Stab: Sleeping || 1 Armour: Skin || 11 Dodge: Dodged || 10 Block: Buckler || 6