moldyegg Level 1 of the Dungeon (0, 1, D:1) a jackal skeleton (0, 22, D:1) a +0 scale mail (3, 3, D:1) a +0 robe (3, 20, D:1) a +0 dagger a +0 whip a kobold skeleton a kobold skeleton a ball python skeleton (8, 18, D:1) 3 stones (8, 28, D:1) a +0 short sword (11, 17, D:1) a +0 short sword (12, 22, D:1) a frilled lizard skeleton (12, 23, D:1) a quokka skeleton (13, 22, D:1) a rat skeleton (16, 1, D:1) a +0 club (23, 24, D:1) a +0 ring mail (25, 15, D:1) a +0 chain mail (27, 24, D:1) 4 stones (31, 15, D:1) a jackal skeleton (32, 14, D:1) a jackal skeleton a jackal skeleton (33, 28, D:1) a maw talisman (39, 16, D:1) a +0 scale mail (39, 22, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (1, -11, D:2) 4 curare-tipped darts (5, 16, D:2) 3 stones (6, 15, D:2) an adder corpse (skeletalised by now) (7, 2, D:2) the +0 leather armour "Mefe Dam" {rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (20, -6, D:2) a +0 whip 2 stones (21, 4, D:2) a frilled lizard skeleton (23, 1, D:2) a +0 club a goblin skeleton (28, 2, D:2) a +0 club (42, -12, D:2) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (44, 6, D:2) the +0 robe "Qyxtiy" {rF- rC- rN+++ MP+9 Archmagi} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). Archmagi: It increases the power of your magical spells. Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, 18, D:4) a +0 club (20, -2, D:4) a potion of lignification (21, 4, D:4) a potion of curing