Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 2116451493610407497 0 moldyegg the Charlatan (level 1, 14/14 HPs) Began as an Octopode Wanderer on Feb 18, 2026. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). moldyegg the Charlatan (Octopode Wanderer) Turns: 1, Time: 00:00:07 Health: 14/14 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Wands p - a wand of polymorph (7) Scrolls t - a scroll of teleportation Potions M - a potion of mutation Skills: + Level 2.0 Fighting + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 3.0 Necromancy + Level 3.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 9% N/A 22% 3 Dispel Undead Necr 9% 3d8 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, moldyegg the Octopode Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 4 stones, a robe and 3 scrolls labelled WIGGOL PI FUHA. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of teleportation, a wand of polymorph (7), a potion of mutation; and the following spell memorised: Soul Splinter; and the following spells available to memorise: Fugue of the Fallen, Dispel Undead. You have escaped! .... .###... ...##...#. . . .#......# .. #. #....... .. ...#...... .# #...... ..# #.....#...# #....@.# #......# #....(... #.......#.. #........ ..[ ..#.?...... .. ...#......... . #. .#......... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moldyegg the Octopode Wanderer began the quest for the Orb. 0 | D:1 | moldyegg set off with the following items: a +0 dagger, a | scroll of teleportation, a wand of polymorph (7), a potion | of mutation; and the following spell memorised: Soul | Splinter; and the following spells available to memorise: | Fugue of the Fallen, Dispel Undead. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, skrybe_limestone_x