Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15904006345302882271 12 moldyegg the Chucker (level 2, -3/18 HPs) Began as an Octopode Wanderer on Feb 19, 2026. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (868 turns). moldyegg the Chucker (Octopode Wanderer) Turns: 868, Time: 00:01:28 Health: -3/18 AC: 1 Str: 9 XL: 2 Next: 33% Magic: 3/3 EV: 6 Int: 16 God: Gold: 52 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: vertiginous A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - a javelin Armour c - a +0 hat (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of acquirement {unknown} e - a scroll of noise {unknown} Skills: + Level 1.1 Fighting * Level 0.6 Short Blades + Level 5.2 Throwing * Level 1.0 Dodging + Level 1.9 Stealth + Level 1.0 Spellcasting + Level 1.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 8% 1d1 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 1% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Throw: 3 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 58% to hit) You throw a dart. The dart barely misses Terence. Terence barely misses you. Throw: 2 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 58% to hit) You throw a dart. The dart barely misses Terence. Terence barely misses you. Throw: dart (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 58% to hit) You throw a dart. The dart barely misses Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Okay, then. There is a stone staircase leading up here. You feel much better. Terence completely misses you. It was a potion of moonshine. You feel tipsy. Terence barely misses you. You hit Terence but do no damage. Your grab misses Terence. Terence is lightly wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You hit Terence but do no damage. You grab Terence. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." ..# ..# #.# #.# #.## #..####### #......... #@@......( #######... You could see Terence. Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moldyegg the Octopode Wanderer began the quest for the Orb. 0 | D:1 | moldyegg set off with the following items: a +0 dagger, 4 | javelins, a +0 hat, 3 curare-tipped darts, a potion of heal | wounds; and the following spell memorised: Poisonous | Vapours; and the following spells available to memorise: | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 245 | D:1 | Reached XP level 2. HP: 16/18 MP: 3/3 512 | D:1 | Found a faded altar of an unknown god. 852 | D:2 | Encountered Terence 868 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, minmay_shallow_snake_nest D:2: kennysheep_six_static_rooms, layout_basic, lightli_corner_chamber, uniq_terence, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 32 Melee: Dagger || 32 Constrict || 5 Tentacles || 2 Throw: Dart || 3 Javelin || 3 Drink: Heal wounds || 1 Moonshine || 1 Stab: Sleeping || 8 Armour: None || 15 Dodge: Dodged || 19