Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 4444351377400273143 0 moldyegg the Grave Robber (level 1, 11/11 HPs) Began as an Octopode Wanderer on Mar 13, 2026. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). moldyegg the Grave Robber (Octopode Wanderer) Turns: 1, Time: 00:00:11 Health: 11/11 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles b - 7 poisoned darts (quivered) Potions A - a potion of attraction Skills: + Level 1.0 Axes + Level 2.0 Throwing + Level 1.0 Spellcasting + Level 2.0 Necromancy + Level 1.0 Invocations + Level 1.1 Evocations + Level 2.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 12% 2d6 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 5% 2d6 36% 3 Dispel Undead Necr 5% 3d7 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, moldyegg the Octopode Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, 7 poisoned darts, a potion of attraction; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Vampiric Draining, Dispel Undead. You have escaped! ##### ##...## #..>..# #..@..# #.....# ##...## ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moldyegg the Octopode Wanderer began the quest for the Orb. 0 | D:1 | moldyegg set off with the following items: a +0 hand axe, 7 | poisoned darts, a potion of attraction; and the following | spell memorised: Kiss of Death; and the following spells | available to memorise: Vampiric Draining, Dispel Undead. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_corners, nrook_mini_backslash, hangedman_feature_mirror