Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17489442561701130582 49 moldyegg the Chucker (level 3, -1/23 HPs) Began as an Octopode Wanderer on Mar 15, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1251 turns). moldyegg the Chucker (Octopode Wanderer) Turns: 1251, Time: 00:02:15 Health: -1/23 AC: 1 Str: 8 XL: 3 Next: 77% Magic: 1/4 EV: 12 Int: 16 God: Gold: 59 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) h - a +2 dagger of freezing Missiles b - 3 javelins (quivered) d - 4 curare-tipped darts e - 4 atropa-tipped darts g - a throwing net Armour c - a +0 hat (worn) Jewellery f - an amulet of faith Scrolls c - a scroll of fog {unknown} d - 4 scrolls of identify {unknown} e - a scroll of blinking {unknown} Potions c - 2 potions of curing f - a potion of mutation {unknown} j - a potion of attraction {unknown} Skills: + Level 1.1 Fighting * Level 0.5 Short Blades + Level 3.3 Throwing * Level 1.6 Dodging + Level 3.0 Stealth + Level 1.0 Spellcasting + Level 3.1 Conjurations + Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 20% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 19% 2 Sandblast Erth 0% 2d4 22% 1 Slow Hex 0% N/A 22% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 34% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 56% 3 Alistair's Walking Alem Alch/Frge 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a goblin. It is wielding a +2 dagger of freezing. Robin roars a battlecry! The goblins go into a battle-frenzy! The searing ray hits the goblin. The goblin is severely wounded. Robin throws the goblin at you! Without enough magic to sustain it, your Searing Ray dissipates. You encounter a goblin. It is wielding a +0 dagger of holy wrath. The goblin hits you with a +2 dagger of freezing. The goblin freezes you. You hit the goblin. You kill the goblin! Robin throws the goblin at you! Your Stealth skill increases to level 3! You hit the goblin. The goblin shouts! You grab the goblin. The goblin is moderately wounded. You constrict the goblin. You kill the goblin! The goblin hits you with a +0 dagger. Robin roars a battlecry! The goblins go into a battle-frenzy! You encounter a goblin. It is wielding a +0 club. Things that are here: a +0 dagger of holy wrath; a +2 dagger of freezing; a goblin corpse h - a +2 dagger of freezing Robin throws the goblin at you! The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. You grab the goblin. You constrict the goblin. You kill the goblin! The goblin barely misses you. The goblin attacks as it pursues you! The goblin misses you. Things that are here: a +0 club; a goblin corpse Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #.#.......# ##.###.# #.###.....#####.###.# #.# #...............# #.###.....#####.##### #.........# #.# ########### #.# #.# #.# #@########.# #g)g.gg)g... #...########.. #.... ....... .........# #........# ...##...### ### #...# You could see Robin, a hobgoblin (strong) and 3 goblins. Vanquished Creatures 2 adders (D:2) 3 dart slugs 5 hobgoblins 2 jackals (D:1) A quokka (D:1) 6 ball pythons A bat (D:1) 9 goblins A kobold (D:2) A rat (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moldyegg the Octopode Wanderer began the quest for the Orb. 0 | D:1 | moldyegg set off with the following items: a +0 dagger, 3 | javelins, a +0 hat, 4 curare-tipped darts, a potion of | curing; and the following spells available to memorise: | Searing Ray, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 88 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 383 | D:1 | Reached skill level 1 in Stealth 902 | D:2 | Reached XP level 3. HP: 17/23 MP: 4/4 1135 | D:2 | Learned a level 2 spell: Searing Ray 1240 | D:2 | Encountered Robin 1251 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_loops_corners, amcnicky_mini_rare_corridor_liquid, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 3 | 3.0 Fighting | | 1.1 Short Blades | | 0.5 Throwing | | 3.3 Dodging | | 1.6 Spellcasting | | 1.0 Conjurations | | 3.1 Shapeshifting | | 1.1 Action || total ---------------------------++------- Attack: Normal || 48 Melee: Dagger || 48 Constrict || 15 Tentacles || 9 Cast: Searing Ray || 2 Stab: Sleeping || 8 Armour: None || 30 Dodge: Dodged || 18