Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 776985796106431880 0 moldyegg the Chiller (level 1, 11/11 HPs) Began as an Octopode Wanderer on Apr 20, 2026. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). moldyegg the Chiller (Octopode Wanderer) Turns: 1, Time: 00:00:07 Health: 11/11 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 hat (worn) Scrolls f - a scroll of fear Skills: + Level 2.0 Maces & Flails + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 4.0 Ice Magic + Level 1.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, moldyegg the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 mace, a +0 hat, a scroll of fear; and the following spell memorised: Freeze; and the following spells available to memorise: Frozen Ramparts, Ozocubu's Armour. You have escaped! > .. ... ..### ...### #...# #.@.# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moldyegg the Octopode Wanderer began the quest for the Orb. 0 | D:1 | moldyegg set off with the following items: a +0 mace, a +0 | hat, a scroll of fear; and the following spell memorised: | Freeze; and the following spells available to memorise: | Frozen Ramparts, Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, serial_shops, shop, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_2, aquarium_window_1, aquarium_view_2a, minivault_26, minivault_14, minivault_25