Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4263906915572613028 112007 moldyegg the Black Belt (level 16, -15/117 HPs) Began as an Octopode Wanderer on May 13, 2026. Was a Plaything of Xom. Hit by a javelin thrown by a merfolk javelineer (21 damage) ... on level 1 of the Shoals. The game lasted 00:59:53 (22361 turns). moldyegg the Black Belt (Octopode Wanderer) Turns: 22361, Time: 00:59:54 Health: -15/117 AC: 7 Str: 34 XL: 16 Next: 59% Magic: 16/16 EV: 33 Int: 1 God: Xom [...*..] Gold: 383 SH: 10 Dex: 26 Spells: 15/15 levels left rFire + + . (33%) - Tentacles rCold + . . (50%) d - +1 buckler rNeg + . . (50%) s - +2 hat "Tiuz" {Will+ Dex+3} rPois + (33%) K - amulet "Xiso" {rElec Regen+ Stlth+} rElec + (33%) B - ring of Hulliter {rPois HP+10 Str+5} rCorr . (100%) f - +4 ring of slaying SInv + j - +8 ring of slaying Will ++... J - ring of Pynup {*Slow rElec Str+10 Slay+3} Stlth ++++++++ G - ring of Jeivvim {rPois rF+ SInv} HPRegen 0.00/turn o - +4 ring of protection MPRegen 0.15/turn F - ring "Deh Suph" {rF+ rN+ EV+5} u - ring "Baabraquci" {rC+ EV+7 Str+3 Int-3} %: slow self (1%) @: spiked, inhibited regen, studying 3 skills, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, beak, tentacle spike 1, agile 1, dopey 2, inhibited regeneration, strong 1, initially attractive 1, ephemeral shield, efficient metabolism a: Renounce Religion (0%) You were on level 1 of the Shoals. You worshipped Xom. You were a favourite toy of Xom. You visited 5 branches of the dungeon, and saw 24 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Trove and Volcano. You collected 4515 gold pieces. You spent 4132 gold pieces at shops. Inventory: Hand Weapons r - a +4 short sword t - the +3 demon whip of Xuigob {vamp, rF++} (Xom gifted it to you on level 11 of the Dungeon) rF++: It greatly protects you from fire. It cannot be enchanted further. C - the +12 sling of Zisur {chaos, *Slow Will+ Dex+3} (You found it in the Necropolis) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. I - the +6 shillelagh "Devastator" {shatter} (You found it on level 13 of the Dungeon) It cannot be enchanted further. Missiles b - 10 javelins c - 10 curare-tipped darts (quivered) e - 29 poisoned darts g - 2 darts of disjunction h - 4 throwing nets i - 3 atropa-tipped darts H - 9 boomerangs Armour d - a +1 buckler (worn) s - the +2 hat "Tiuz" (worn) {Will+ Dex+3} (You acquired it on level 10 of the Dungeon) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery a - a ring of flight f - a +4 ring of slaying (worn) j - a +8 ring of slaying (worn) n - a +2 ring of protection o - a +4 ring of protection (worn) u - the ring "Baabraquci" (worn) {rC+ EV+7 Str+3 Int-3} (You bought it in a shop on level 1 of the Dungeon) [ring of evasion] rC+: It protects you from cold. EV+7: It affects your evasion (+7). Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). v - a ring of protection from cold B - the ring of Hulliter (worn) {rPois HP+10 Str+5} (You bought it in a shop on level 1 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. HP+10: It affects your health (+10). Str+5: It affects your strength (+5). F - the ring "Deh Suph" (worn) {rF+ rN+ EV+5} (You bought it in a shop on level 1 of the Dungeon) [ring of evasion] rF+: It protects you from fire. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). G - the ring of Jeivvim (worn) {rPois rF+ SInv} (You bought it in a shop on level 1 of the Dungeon) [ring of see invisible] rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. J - the ring of Pynup (worn) {*Slow rElec Str+10 Slay+3} (You found it in a treasure trove) [ring of strength] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+10: It affects your strength (+10). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). K - the amulet "Xiso" (worn) {rElec Regen+ Stlth+} (You found it in a treasure trove) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. L - the ring of Devotion {rElec rF- rCorr Str+9 Dex-3} (You found it in a treasure trove) [ring of strength] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). Dex-3: It affects your dexterity (-3). Talismans x - the rimehorn talisman "Kufame" {Str+4} (You found it on level 4 of the Lair of Beasts) [rimehorn talisman] Str+4: It affects your strength (+4). E - the fortress talisman of Baekimoh {Rampage +Inv Fly rF+} (You found it in the Necropolis) [fortress talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. Fly: It grants you flight. rF+: It protects you from fire. Wands b - a wand of acid (19) p - a wand of polymorph (9) e - a wand of charming (3) a - a wand of flame (27) c - a wand of warping (25) f - a wand of mindburst (7) Scrolls t - 3 scrolls of teleportation a - 4 scrolls of enchant armour g - a scroll of fog x - 5 scrolls of amnesia w - a scroll of enchant weapon W - 3 scrolls of brand weapon b - 2 scrolls of blinking I - 4 scrolls of immolation s - 2 scrolls of butterflies S - a scroll of silence r - 2 scrolls of revelation Potions t - 3 potions of attraction {unknown} h - 2 potions of haste c - 13 potions of curing a - 5 potions of ambrosia r - a potion of resistance L - 3 potions of lignification B - 2 potions of berserk rage b - 3 potions of brilliance m - a potion of might e - 2 potions of enlightenment w - 7 potions of heal wounds M - 5 potions of mutation g - 2 potions of magic Miscellaneous g - a +0 tin of tremorstones (2/2) h - a +0 lightning rod (inert) Skills: * Level 8.8 Fighting - Level 1.0 Maces & Flails + Level 7.0 Throwing + Level 9.8 Dodging - Level 12.5 Stealth * Level 14.7 Shields * Level 19.7 Unarmed Combat * Level 10.5 Evocations + Level 1.0 Shapeshifting You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 58% 1 Kinetic Grapnel Frge 0% 1d4 58% 1 Kiss of Death Conj/Necr 0% 2d5 58% 1 Magic Dart Conj 0% 1d3 58% 1 Poisonous Vapours Alch/Air 0% 1d1 58% 1 Sandblast Erth 0% 2d4 58% 1 Summon Small Mammal Summ 0% N/A 58% 1 Construct Spike Launche Frge 0% 2d3 75% 2 Grave Claw Necr 0% 2d7 75% 2 Lesser Beckoning Tloc 0% N/A 75% 2 Searing Ray Conj 0% 2d4 75% 2 Static Discharge Conj/Air 0% 3-3/arc 75% 2 Call Canine Familiar Summ 0% N/A 92% 3 Frozen Ramparts Ice 0% 1d1 92% 3 Launch Clockwork Bee Frge 0% N/A 92% 3 Ozocubu's Armour Ice 0% N/A 92% 3 Passwall Erth 0% N/A 92% 3 Stone Arrow Conj/Erth 0% 3d7 92% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 92% 3 Airstrike Air 0% 2d(0-16) 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Fortress Blast Frge 0% 6d5 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Ignition Fire 0% 3d3 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Shoals (1/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Volcano (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:1 = D:2 * D:7 ( D:14 *((: Orc:2 (:!: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You have a beak for a mouth. One of your tentacles bears a spike. You are agile. (Dex +4, Str/Int -1) You are very dopey. (Int -6) You do not regenerate when monsters are visible. You are strong. (Str +4, Int/Dex -1) You sometimes pull newly seen creatures towards you. A shield forms around you when casting spells or using Invocations. (SH +7) Your metabolism doubles the duration of potion status effects. Message History The lightning rod overheats! You hear an angry hiss. The merfolk javelineer throws a javelin. The javelin completely misses you. The manticore flicks its tail. The volley of spikes misses you. The merfolk javelineer throws a javelin. The javelin pierces through you! The merfolk javelineer completely misses you. The merfolk javelineer throws a javelin. The javelin completely misses you. Found 21 gold pieces. You block the merfolk javelineer's attack. The merfolk impaler hits you from afar with a +0 trident!! You block the merfolk impaler's attack. You encounter a manticore. The merfolk javelineer hits you with a +1 spear of distortion. Space warps around you. You encounter a merfolk impaler. It is wielding a +1 trident of venom. You encounter a merfolk impaler. It is wielding a +2 trident of freezing. The merfolk javelineer throws a javelin. The javelin misses you. The merfolk javelineer throws a javelin. The javelin closely misses you. The merfolk javelineer barely misses you. The merfolk impaler completely misses you. x2 You barely miss the merfolk javelineer. You grab the merfolk javelineer. Your tentacle spike misses the merfolk javelineer. You peck the merfolk javelineer! You squeeze the merfolk javelineer. You kill the merfolk javelineer! The manticore flicks its tail. The volley of spikes skewers you!! Barbed spikes become lodged in your body. * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk javelineer throws a javelin. The javelin pierces through you!! You die... Xom is highly amused! #..~~~~~?..## #...~~~~....# #...~~~~....# #..~~~~~....## ..~~~~~~.....# ≈ ..~~~~~~....## ~~# ..~~~~~.....m#.m~# .~≈≈~~~ broodmother 21885 | D:15 | XOM: silly message 21886 | D:15 | XOM: enchant monsters (good, petrifying slowly) 21889 | D:15 | XOM: cast spell 'Martyr's Knell' 21914 | D:15 | Found a staircase to the Depths. 21915 | D:15 | XOM: cast spell 'Summon Small Mammal' 22107 | D:15 | Found a shimmering blue altar of Sif Muna. 22110 | D:15 | Found an ancient bone altar of Kikubaaqudgha. 22110 | D:15 | Found a radiant altar of Vehumet. 22151 | D:15 | XOM: give mutations 22151 | D:15 | Lost mutation: You are resistant to poisons. (rPois) [Xom's | mischief] 22151 | D:15 | Lost mutation: You are empowered by your non-innate | mutations. (+7 EV, Slay +7) [Xom's mischief] 22151 | D:15 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [Xom's mischief] 22151 | D:15 | Lost mutation: You are robust. (+10% HP) [Xom's mischief] 22196 | D:15 | XOM: divination: all 22302 | D:10 | XOM: silly message 22350 | Shoals:1 | Entered Level 1 of the Shoals 22361 | Shoals:1 | Hit by a javelin thrown by a merfolk javelineer Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, nicolae_shop_unique_rings D:2: layout_basic, serial_shops, shop D:3: layout_rooms D:4: layout_loops_ring, minmay_temple_entry_stoned_glass, uniq_eustachio, uniq_ijyb D:5: layout_basic, kennysheep_generic_room_3, uniq_duvessa D:6: layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, uniq_edmund D:7: layout_cave_pods, nicolae_elyvilon_pacification_demonstration, serial_shops, shop, uniq_sprozz D:8: layout_gridville, serial_glass, glass_columns_b, glass_columns_a, st_stairs_7 D:9: layout_basic, regret_index_nemelex_hall_of_doors D:10: layout_loops_corners, nicolae_dithmenos_through_a_glass_darkly, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_boulevard, gammafunk_temple_overflow_wave, minmay_lair_entry_grove, minmay_misc_feat_ornament D:11: layout_basic, erik_orc_2 D:12: layout_basic D:13: minmay_roctagon, layout_basic, due_enter_trove_mix D:14: layout_basic, david_vaults_1, feat_on_display, serial_shops, nicolae_stop_n_shop_2, shop, nicolae_stop_n_shop_2, nicolae_shop_stone D:15: gammafunk_enter_depths_forms, layout_rooms, grunt_temple_overflow_magic_moments Temple: nicolae_temple_no_exploring_needed Lair:1: layout_regular_city, regret_index_sullied_sanctum, serial_bayou_shore_b, uniq_maggie Lair:2: layout_misc_corridors, shoals_dummy_entry, dummy_snake_entry Lair:3: layout_cave_pods, nicolae_quartered_pool_medium Lair:4: layout_cave_pods, lemuel_fruit_fields Lair:5: wormcave, layout_long_grid, hangedman_lair_in_review, dpeg_slime_entry_corner, lightli_volcano_entry_magma_tube Shoals:1: layout_shoals, portal_ice_cave_entry_pillars_three, nicolae_shoals_pincushion_passage, uniq_louise Orc:1: layout_caves, mines4_lemuel Orc:2: kennysheep_orc_mage_school, layout_caves, index_necropolis_entry_wine_dark_sea, basic_altar, dreamdust_deal_with_the_devil, mines1_david Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | ---------------+-------------------------------------------------+----- Stealth | 2 3 4 5 6 7 9 11 12 | 12.5 Dodging | 1 2 3 4 5 6 8 9 | 9.8 Unarmed Combat | 1 2 3 4 5 7 10 12 15 17 18 19 | 19.7 Evocations | 2 3 4 5 7 8 9 10 | 10.5 Shields | 2 4 6 8 10 11 12 13 14 | 14.7 Fighting | 3 4 5 6 7 8 | 8.8 Throwing | 5 6 7 | 7.0 Maces & Flails | | 1.0 Shapeshifting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Attack: Normal | 87 | 52 | 103 | 375 | 559 | 90 || 1266 Melee: Unarmed | 87 | 52 | 103 | 375 | 559 | 90 || 1266 Constrict | 26 | 20 | 30 | 103 | 85 | 15 || 279 Tentacles | 13 | 21 | 26 | 99 | 134 | 19 || 312 Punch | 2 | 2 | 5 | 29 | 59 | 11 || 108 Kick | | | | 53 | 72 | 39 || 164 Peck | | | | 11 | 177 | 20 || 208 Throw: Dart | | 5 | 5 | 31 | 13 | 1 || 55 Throwing net | | 2 | | | | || 2 Javelin | | | 11 | | 37 | 6 || 54 Evoke: Wand of acid | | | 3 | 1 | 4 | || 8 Wand of charming | | | | | 4 | || 4 Tin of tremorston | | | | | 1 | || 1 Lightning rod | | | | | | 4 || 4 Drink: Cancellation | | 1 | | | | || 1 Heal wounds | | | | 1 | 2 | || 3 Curing | | | | 1 | | || 1 Might | | | | | 1 | || 1 Resistance | | | | | 1 | || 1 Read: Blinking | | | 1 | | 1 | || 2 Identify | | | 3 | 6 | 4 | 3 || 16 Teleportation | | | 1 | 3 | | || 4 Fear | | | 1 | 1 | | || 2 Torment | | | 1 | | | || 1 Silence | | | 1 | | | || 1 Amnesia | | | 1 | | | || 1 Acquirement | | | | 2 | | || 2 Enchant weapon | | | | 1 | | || 1 Poison | | | | 1 | | || 1 Butterflies | | | | 1 | | || 1 Enchant armour | | | | | 1 | || 1 Fog | | | | | 1 | || 1 Stab: Sleeping | 16 | 12 | 15 | 36 | 44 | 6 || 129 Distracted | | 1 | 1 | 5 | 4 | || 11 Paralysed | | | 2 | | 1 | || 3 Confused | | | 2 | | 3 | || 5 Petrified | | | | 3 | 6 | || 9 Invisible | | | | 1 | | || 1 Petrifying | | | | | 1 | 1 || 2 Armour: None | 29 | 20 | 46 | 119 | 102 | 24 || 340 Dodge: Dodged | 31 | 17 | 60 | 194 | 355 | 98 || 755 Block: Buckler | 18 | 10 | 22 | 96 | 191 | 34 || 371