mongol Level 1 of the Dungeon (0, 0, D:1) 2 boomerangs (5, -6, D:1) a bat skeleton (9, -8, D:1) a bat skeleton (11, -28, D:1) a +0 dagger (18, 12, D:1) a rat corpse (skeletalised by now) (23, 26, D:1) a ball python corpse (skeletalised by now) (24, -6, D:1) a +0 robe (33, -29, D:1) a +0 club (35, -29, D:1) 5 boomerangs (40, 9, D:1) a ball python skeleton (48, -11, D:1) a +0 leather armour (48, -5, D:1) a +0 dagger a +0 dagger 2 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (52, -1, D:1) a +0 dagger (53, -2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -6, D:2) a book of Cantrips (5, 2, D:2) a +0 scale mail (8, -3, D:2) an adder corpse (8, 10, D:2) 9 gold pieces (9, 9, D:2) 12 gold pieces (10, -4, D:2) a +0 sling (10, 8, D:2) 17 gold pieces (10, 15, D:2) a +0 long sword (13, 17, D:2) a +0 club a +0 dagger a +0 club a goblin corpse a goblin corpse a hobgoblin corpse (13, 18, D:2) a +0 dagger a +0 sling (14, 19, D:2) a +0 club a +0 animal skin a +0 helmet (15, 2, D:2) a +0 dagger a goblin corpse (16, 7, D:2) a giant cockroach corpse