mongol Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 0, D:1) a +0 dagger a goblin skeleton (7, 32, D:1) a +2 heavy long sword (8, -10, D:1) a +0 dagger a goblin skeleton (15, -4, D:1) a rat skeleton (16, -4, D:1) a quokka skeleton (22, 13, D:1) a +0 short sword (26, 30, D:1) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (27, 29, D:1) a +0 dagger 5 stones a kobold skeleton (29, 29, D:1) a hobgoblin skeleton (40, -13, D:1) a +0 mace (40, 33, D:1) a +0 club a goblin skeleton (41, 14, D:1) a +0 dagger a stone a kobold skeleton (42, 2, D:1) a +0 dagger (42, 14, D:1) a frilled lizard skeleton (42, 43, D:1) a frilled lizard corpse (skeletalised by now) (50, 12, D:1) a hobgoblin corpse (skeletalised by now) (51, -12, D:1) a ball python corpse (skeletalised by now) (52, -5, D:1) a bat corpse (skeletalised by now) (54, 27, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (3, 5, D:2) a +0 club (3, 6, D:2) a +0 dagger (4, 5, D:2) a +0 dagger (4, 6, D:2) a +0 club (5, 5, D:2) a hobgoblin corpse (5, 6, D:2) a +0 club a goblin corpse (6, 5, D:2) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (6, 6, D:2) a +0 club a +0 sling a +0 sling a +0 dagger a goblin corpse (9, 10, D:2) a +0 dagger