mongol Level 1 of the Dungeon (0, 0, D:1) 8 gold pieces (0, 1, D:1) a quill talisman (1, -1, D:1) 12 gold pieces (1, 0, D:1) a wand of polymorph (4) (2, -1, D:1) 7 gold pieces (2, 0, D:1) a potion of curing (2, 2, D:1) a potion of magic (2, 18, D:1) a +0 dagger (3, 0, D:1) a scroll of fear (3, 18, D:1) a +2 sling of freezing (4, 28, D:1) a frilled lizard corpse (skeletalised by now) (13, 10, D:1) a hobgoblin skeleton (15, -1, D:1) a +0 short sword (21, 31, D:1) a +0 robe (22, 31, D:1) a +0 spear (24, 13, D:1) a ball python skeleton (31, 31, D:1) a ball python corpse (skeletalised by now) (32, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 31, D:1) 2 flux baubles (37, -2, D:1) a rimehorn talisman (37, 15, D:1) a bat skeleton (38, 23, D:1) 5 stones (39, -11, D:1) a -1 sling (42, -2, D:1) a +0 sling (43, -10, D:1) a +0 dagger (43, 6, D:1) a +0 dagger (45, 10, D:1) a +0 mace (55, 6, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a scroll of immolation (8, -5, D:2) a scroll of teleportation (10, -19, D:2) a quokka corpse (skeletalised by now) (10, -18, D:2) a +0 club (13, -19, D:2) a +0 dagger a kobold corpse (skeletalised by now)