Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 9043268381895219779 0 monkee31 the Ducker (level 1, 13/13 HPs) Began as a Merfolk Fire Elementalist on Sept 14, 2025. Got out of the dungeon alive. The game lasted 00:00:34 (9 turns). monkee31 the Ducker (Merfolk Fire Elementalist) Turns: 9, Time: 00:00:34 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 2.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 14% 2d5 14% 2 Inner Flame Hex/Fire 4% N/A 41% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 41% 3 Flame Wave Conj/Fire 5% 2d5 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, monkee31 the Merfolk Fire Elementalist. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a chain mail and a club. Found a staircase leading out of the dungeon. There is an empty arch of ancient stone here. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. There is a staircase leading out of the dungeon here. You have escaped! ## ... . #.###.♣♣. #### #.§ß§♣..♣♣○ .## ♣○♣§♣⌠.§§♣♣§§ ♣§♣⌠..§§♣§♣ ♣○☼§.∩..☼§♣ ♣.♣§.§.....⌠♣ .....∩.@.∩..♣ ♣♣.⌠...[.§○§.♣ ♣.♣♣§°§∩..§○♣..# ♣§§§..§♣○♣♣..# ♣§♣☼.⌠.♣♣§§.## °☼♣♣.♣.♣. ß#°. ### ♣.♣♣.#### .. ## . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monkee31 the Merfolk Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring