monkeytor Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (0, 13, D:1) a +0 ring mail (0, 26, D:1) a jackal corpse (skeletalised by now) (1, -18, D:1) a +0 dagger a goblin skeleton (1, 26, D:1) a jackal corpse (skeletalised by now) (4, -6, D:1) a quokka skeleton (16, -12, D:1) a bat skeleton (18, 2, D:1) a +0 whip (23, 21, D:1) a bat skeleton (24, 18, D:1) a +0 leather armour (28, -24, D:1) a ball python corpse (skeletalised by now) (30, -14, D:1) a jackal corpse (skeletalised by now) (32, 12, D:1) a bat corpse (skeletalised by now) (34, 21, D:1) a hobgoblin skeleton (37, -3, D:1) a +0 club 5 stones (38, -21, D:1) a +0 short sword 2 stones (40, 9, D:1) a rat skeleton (45, -17, D:1) a bat skeleton (47, -15, D:1) 2 stones (56, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 6 stones (18, 7, D:2) a +0 leather armour (23, 33, D:2) a +0 chain mail (33, 37, D:2) a +0 flail (34, 33, D:2) 2 stones (35, 21, D:2) a +0 glaive (35, 23, D:2) a +0 dagger 4 stones (38, 3, D:2) a +0 leather armour (42, 13, D:2) a +0 whip (43, -3, D:2) a potion of cancellation (43, -2, D:2) a scroll of teleportation Level 3 of the Dungeon (0, 0, D:3) Great Wizards, Vol. VII (2, 11, D:3) a potion of curing Level 5 of the Dungeon (0, 0, D:5) a potion of mutation (1, -11, D:5) a +5 mace