Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 415 montauk the Magician (level 7, -4/50 HPs) Began as a Djinni Conjurer on Apr 6, 2026. Killed from afar by a clockroach (18 damage) ... with a blast of sand ... on level 4 of the Dungeon. The game lasted 00:05:21 (2680 turns). montauk the Magician (Djinni Conjurer) Turns: 2680, Time: 00:05:21 Health: -4/50 AC: 2 Str: 4 XL: 7 Next: 15% Gold: 949 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) a - conjuration staff "Hellblazer" {Str-2 Conj Summ Forge Fire} rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... c - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-5 HP) @: flying, studying Spellcasting A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 949 gold pieces. Inventory: Hand Weapons d - a +0 hand axe of freezing Missiles e - 10 poisoned darts f - 6 datura-tipped darts g - 3 javelins Armour b - a +0 robe (worn) Magical Staves a - the conjuration staff "Hellblazer" (weapon) {Str-2 Conj Summ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of conjuration] Str-2: It affects your strength (-2). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. w - the necromancy staff of the Five Wonders {rC+++ rN+ Will- Int+3 Necro} (You acquired it on level 3 of the Dungeon) [staff of necromancy] rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Jewellery c - a ring of resist corrosion (worn) Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of fear {unknown} j - 2 scrolls of noise {unknown} k - 5 scrolls of identify {unknown} m - 2 scrolls of immolation {unknown} n - a scroll of poison {unknown} q - a scroll of fog {unknown} u - a scroll of brand weapon {unknown} Potions d - 2 potions of enlightenment {unknown} f - a potion of attraction {unknown} l - 2 potions of moonshine {unknown} o - 2 potions of might {unknown} p - a potion of resistance {unknown} s - a potion of heal wounds {unknown} t - a potion of lignification {unknown} Skills: + Level 3.0 Fighting + Level 4.2 Dodging - Level 2.0 Stealth + Level 6.0 Spellcasting + Level 4.9 Conjurations - Level 4.9 Hexes - Level 4.9 Summonings - Level 4.9 Necromancy - Level 4.9 Translocations - Level 4.9 Forgecraft - Level 4.9 Fire Magic - Level 4.9 Ice Magic - Level 4.9 Air Magic - Level 4.9 Earth Magic - Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Freeze Ice 100% 1d10 1% 1 d - Fulminant Prism Conj/Alch 21% 3d12 12% 4 e - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d512% 4 f - Construct Spike Laun Frge 84% 2d6 1% 2 g - Vampiric Draining Necr 28% 2d8 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the clockroach. The clockroach is lightly wounded. The clockroach bites you but does no damage. You barely miss the clockroach. The clockroach is lightly wounded. The clockroach barely misses you. The clockroach bites you. You barely miss the clockroach. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Throw: 6 darts (datura) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 52% to hit, chance to frenzy on hit: 100%) Okay, then. Throw: 12 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 52% to hit) You throw a dart. The dart barely misses the clockroach. The clockroach closely misses you. Throw: 11 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 52% to hit) You throw a dart. The dart closely misses the clockroach. The clockroach bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 100% to hit) You freeze the clockroach. The clockroach is heavily wounded. * * * LOW HITPOINT WARNING * * * The clockroach barely misses you. The clockroach sprays sand from its hourglass at you. The blast of sand hits you!! You die... #...>.. #..#.. #...... . #..#.# #...#.. #.##..#.# #...... #........ ###...... ......# #...###.# #.##.#.<#########.### #.# ......(...........# #.# .......B@.........# #.# ..................### #.# ........................# ....................##### .........†..........# $...................# ..........†.......#.# ........)?........#.# ...................# You could see a clockroach (warded). Vanquished Creatures Sigmund (D:3) A phantom (D:4) A bombardier beetle (D:3) 2 hounds (D:4) 4 adders 2 dart slugs (D:2) 2 ribbon worms An orc (D:4) 7 endoplasms 4 hobgoblins 4 jackals (D:2) 6 ball pythons 4 bats 4 frilled lizards 4 goblins 3 kobolds (D:2) 3 quokkas (D:3) 5 rats A butterfly (D:3) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | montauk the Djinni Conjurer began the quest for the Orb. 0 | D:1 | montauk set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 313 | D:1 | Identified 3 scrolls of acquirement 313 | D:1 | Acquired 749 gold pieces 315 | D:1 | Acquired a manual of Spellcasting 317 | D:1 | Acquired the conjuration staff "Hellblazer" {Str-2 Conj | Summ Forge Fire} 604 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/0 604 | D:2 | Learned a level 1 spell: Freeze 804 | D:2 | Found a faded altar of an unknown god. 911 | D:2 | Reached skill level 1 in Fighting 1039 | D:2 | Reached skill level 4 in Spellcasting 1323 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1757 | D:3 | Encountered Sigmund 1762 | D:3 | Killed Sigmund 1763 | D:3 | Reached skill level 5 in Spellcasting 1763 | D:3 | Reached XP level 5. HP: 21/39 MP: 0/0 1763 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1763 | D:3 | Reached XP level 6. HP: 24/45 MP: 0/0 1844 | D:3 | Acquired the necromancy staff of the Five Wonders {rC+++ | rN+ Will- Int+3 Necro} 2272 | D:3 | Found a shimmering altar of Xom. 2614 | D:4 | Reached XP level 7. HP: 47/49 MP: 0/0 2614 | D:4 | Learned a level 3 spell: Vampiric Draining 2628 | D:4 | Reached skill level 6 in Spellcasting 2680 | D:4 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, xom_butterflies, minmay_puff, uniq_sigmund D:4: layout_loops_cross, cheibrodos_ashenzari_chains, minmay_temple_entry_statues_fountains, wad_floor_pattern_2, minmay_small_thing, uniq_natasha Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.0 Spellcasting | 4 5 6 | 6.0 Dodging | 3 4 | 4.2 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | 5 || 6 Melee: Staff | | 1 | 5 || 6 Throw: Dart | | | 2 || 2 Cast: Magic Dart | 63 | 33 | 14 || 110 Searing Ray | 2 | 7 | || 9 Freeze | 2 | | 1 || 3 Read: Acquirement | 3 | 1 | || 4 Armour: Robe | 5 | 2 | 10 || 17 Dodge: Dodged | 4 | 2 | 5 || 11