Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10771860482749576349 77 montauk the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Apr 13, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:00 (2021 turns). montauk the Magician (Djinni Conjurer) Turns: 2021, Time: 00:04:01 Health: 0/31 AC: 4 Str: 6 XL: 4 Next: 60% Gold: 142 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) a - +2 dagger (vamp) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +2 vampiric dagger (weapon) Missiles c - 4 poisoned darts Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) e - a +0 helmet (worn) Scrolls c - a scroll of poison {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of might {unknown} j - a potion of brilliance {unknown} k - 2 potions of curing {unknown} l - a potion of enlightenment {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Summon Small Mammal Summ 88% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the hobgoblin! There is an open door, spattered with blood here. There is an open door here. You encounter a rat. The rat squeaks loudly. A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund comes into view. Sigmund shouts! The magic dart hits Sigmund. Sigmund is lightly wounded. The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You finish channelling your searing ray. Something hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) There are no items here. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... ########## ..†......# .........# ######### .........# #.......# ......<..# #.......# .........####.......#### .........'..'.......'.). .......@.####.......###) ........## ######### #) .....{..# #) .......## #. ....... #. ....... #. ....$.. ##. ....... ##.. ##... There were no monsters in sight! Vanquished Creatures Robin (D:3) 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) An endoplasm (D:2) 6 hobgoblins 2 jackals (D:1) 7 ball pythons 8 bats 3 frilled lizards 14 goblins 4 kobolds (D:1) 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | montauk the Djinni Conjurer began the quest for the Orb. 0 | D:1 | montauk set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 448 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 448 | D:1 | Learned a level 1 spell: Summon Small Mammal 764 | D:2 | Found an opulent altar of Gozag. 1158 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1893 | D:3 | Encountered Robin 1913 | D:3 | Killed Robin 1978 | D:3 | Encountered Sigmund 2021 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_rooms D:2: layout_basic, basic_altar D:3: layout_basic, gammafunk_temple_overflow_statue, uniq_grinder, uniq_sigmund, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Dagger | | 2 || 2 Cast: Magic Dart | 73 | 12 || 85 Searing Ray | | 5 || 5 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 7 | 2 || 9