Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15177350424539678316 133 montauk the Magician (level 5, -1/38 HPs) Began as a Djinni Conjurer on May 25, 2026. Slain by a rock fish (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:04 (2409 turns). montauk the Magician (Djinni Conjurer) Turns: 2409, Time: 00:03:05 Health: -1/38 AC: 3 Str: 6 XL: 5 Next: 40% Gold: 82 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... f - ring of protection from cold Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 devious dagger (weapon) Missiles d - 6 darts of disjunction e - 8 poisoned darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery f - a ring of protection from cold (worn) Wands b - a wand of light (4) Scrolls c - a scroll of poison {unknown} i - 4 scrolls of identify h - a scroll of enchant armour {unknown} j - a scroll of revelation {unknown} k - a scroll of immolation {unknown} x - 2 scrolls of amnesia T - a scroll of torment q - a scroll of vulnerability {unknown} u - a scroll of noise {unknown} Potions d - a potion of magic {unknown} f - a potion of mutation {unknown} l - a potion of curing {unknown} o - 2 potions of heal wounds {unknown} p - a potion of attraction {unknown} s - 2 potions of ambrosia {unknown} Skills: + Level 2.0 Fighting + Level 3.2 Dodging - Level 2.0 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 e - Sandblast Erth 46% 2d11 1% 1 f - Ensorcelled Hibernat Hex/Ice 46% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (lightly wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. The rock fish is lightly wounded. (Press . to maintain the ray.) The rock fish closely misses you. The searing ray hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish closely misses you. The searing ray hits the rock fish. The rock fish is moderately wounded. The rock fish barely misses you. The rock fish bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You stop channelling your searing ray. The rock fish attacks as it pursues you! The rock fish bites you. * * * LOW HITPOINT WARNING * * * You enter a dispersal trap! The rock fish blinks! x2; You blink. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled AVOKOE HAHEME, it crumbles to dust. It is a scroll of identify. m -> x - 2 scrolls of amnesia; e -> i - 4 scrolls of identify The rock fish bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. As you read the scroll labelled NAOZA GAURROIRCH, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The rock fish convulses! x2; It was a scroll of torment. n -> T - a scroll of torment The rock fish bites you. You die... ........#.########## ###.#.#.#........ #.# #.######### #.F.#........ #§#.#.#####.# #.#......)>.. ####.###........ #..F.§.......... #.##@########### # #.# #.# #.# #.# #.# #.# #.# You could see 2 rock fish. Vanquished Creatures 3 gnolls (D:3) 5 adders 2 dart slugs 3 endoplasms (D:2) 5 hobgoblins 2 jackals (D:1) 4 orcs 6 quokkas 4 ball pythons 11 bats 2 frilled lizards 5 goblins 9 kobolds 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | montauk the Djinni Conjurer began the quest for the Orb. 0 | D:1 | montauk set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 59 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 338 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 338 | D:1 | Learned a level 1 spell: Sandblast 686 | D:1 | Found a faded altar of an unknown god. 873 | D:2 | Reached skill level 1 in Fighting 1225 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1829 | D:3 | Reached XP level 5. HP: 32/38 MP: 0/0 1829 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2409 | D:4 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_cross, shapermc_ecumenical_altar_acropolis D:2: layout_basic, minmay_door_square, minmay_statues_item D:3: layout_basic, hangedman_decor_growths D:4: layout_basic, serial_shops, shop, dk_noncrumbling_4 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.0 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 78 | 38 || 116 Searing Ray | | 3 || 3 Read: Identify | | 1 || 1 Torment | | 1 || 1 Armour: Robe | 2 | 9 || 11 Dodge: Dodged | | 7 || 7