Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14123342684525576254 153 montauk the Magician (level 5, -6/38 HPs) Began as a Djinni Conjurer on May 25, 2026. Mangled by Eustachio ... wielding a +2 rapier of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:15 (2534 turns). montauk the Magician (Djinni Conjurer) Turns: 2534, Time: 00:03:15 Health: -6/38 AC: 2 Str: 6 XL: 5 Next: 61% Gold: 225 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) a - +2 dagger (freeze) rCold x . . (150%) (no offhand) rNeg + . . (50%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - ring of positive energy Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons a - a +2 dagger of freezing (weapon) Missiles d - 6 datura-tipped darts Armour b - a +0 robe (worn) Jewellery c - a ring of positive energy (worn) Wands c - a wand of roots (13) Scrolls c - 3 scrolls of revelation {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of blinking {unknown} h - 2 scrolls of noise {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of torment {unknown} n - 2 scrolls of identify {unknown} Potions f - a potion of enlightenment {unknown} j - a potion of attraction {unknown} l - a potion of heal wounds {unknown} o - a potion of haste {unknown} p - a potion of curing {unknown} Skills: + Level 2.1 Fighting + Level 3.3 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Freeze Ice 88% 1d9 1% 1 f - Mercury Arrow Conj/Alch 44% 2d8 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Eustachio! Eustachio is severely wounded. You finish channelling your searing ray. Eustachio mumbles some strange words. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Eustachio, wielding a +2 rapier of protection and wearing a +0 leather armour (severely wounded, 69% to hit) You focus your ray upon Eustachio. The searing ray hits the white imp. The white imp is lightly wounded. The searing ray hits Eustachio. Eustachio is severely wounded. (Press . to maintain the ray.) The white imp barely misses you. Eustachio mumbles some strange words. The white imp disappears in a puff of smoke! The searing ray hits Eustachio but does no damage. Eustachio is severely wounded. The iron imp barely misses you. The quokka barely misses you. The searing ray hits Eustachio but does no damage. Eustachio is severely wounded. The searing ray hits the white imp. The white imp is moderately wounded. The quokka bites you. The iron imp hits you. Eustachio hits you with a +2 rapier of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Eustachio but does no damage. Eustachio is severely wounded. The searing ray hits the crimson imp. The crimson imp is moderately wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The quokka bites you. * * * LOW HITPOINT WARNING * * * The iron imp misses you. Eustachio yells, "Perjured traitor, DIE!" Eustachio hits you with a +2 rapier of protection! You die... Eustachio twirls his moustache. . ..############# .....5@@..<$..# .....5r5......+ ..............# ..##....####### .. #....##...## .J##..........# ..............# ..............# .........)....# You could see Eustachio, an iron imp (summoned), a crimson imp (summoned), a white imp (summoned) and a quokka (summoned). Vanquished Creatures A jelly (D:4) Ijyb (D:3) 4 gnolls An adder (D:3) 2 dart slugs 5 endoplasms 5 hobgoblins 3 jackals (D:1) 5 quokkas 6 ball pythons 10 bats 2 frilled lizards (D:1) 4 goblins 6 kobolds 2 rats (D:2) A spectral hobgoblin (D:2) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | montauk the Djinni Conjurer began the quest for the Orb. 0 | D:1 | montauk set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 7 | D:1 | Encountered a snapping turtle 7 | D:1 | Encountered a black bear 7 | D:1 | Encountered a rime drake 8 | D:1 | Encountered a black mamba 8 | D:1 | Encountered a lindwurm 298 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 371 | D:1 | Reached XP level 3. HP: 12/26 MP: 0/0 371 | D:1 | Learned a level 1 spell: Freeze 549 | D:1 | Reached skill level 1 in Fighting 1052 | D:2 | Found a faded altar of an unknown god. 1609 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 2166 | D:3 | Encountered Ijyb 2178 | D:3 | Killed Ijyb 2390 | D:4 | Reached XP level 5. HP: 30/38 MP: 0/0 2390 | D:4 | Learned a level 2 spell: Mercury Arrow 2512 | D:4 | Encountered Eustachio 2534 | D:4 | Mangled by Eustachio Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, interstate_on_off D:2: layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple D:3: layout_loops_ring, chequers_arboretum, uniq_ijyb D:4: layout_gridville, minmay_temple_entry_large_hall, uniq_robin, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.1 Stealth | 2 | 2.0 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 33 || 122 Searing Ray | | 9 || 9 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 5 | 12 || 17