Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 16341903552813105340 (custom seed) 604 montauk the Ducker (level 7, 0/52 HPs) Began as a Djinni Conjurer on June 13, 2026. Slain by montauk's ghost (1 damage) ... on level 5 of the Dungeon. The game lasted 00:05:01 (3683 turns). montauk the Ducker (Djinni Conjurer) Turns: 3683, Time: 00:05:03 Health: 0/52 AC: 3 Str: 6 XL: 7 Next: 70% Gold: 191 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . a - +2 whip (vamp) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.28/turn (no ring) %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons a - a +2 vampiric whip (weapon) w - a +0 whip of venom Missiles i - 6 poisoned darts y - 3 curare-tipped darts Armour b - a +0 robe (worn) n - a +0 pair of gloves (worn) Jewellery c - a ring of wizardry (left hand) Scrolls d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} f - 3 scrolls of identify {unknown} g - a scroll of torment {unknown} k - 2 scrolls of revelation {unknown} o - a scroll of enchant weapon {unknown} s - a scroll of poison {unknown} t - a scroll of noise {unknown} u - a scroll of amnesia {unknown} x - a scroll of fog {unknown} Potions h - a potion of curing {unknown} j - a potion of haste {unknown} l - a potion of lignification {unknown} m - a potion of heal wounds {unknown} p - a potion of attraction {unknown} q - a potion of enlightenment {unknown} r - a potion of brilliance {unknown} v - a potion of degeneration {unknown} Skills: + Level 4.1 Fighting + Level 5.2 Dodging - Level 2.0 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Kiss of Death Conj/Necr 100% 2d13 1% 1 d - Fulminant Prism Conj/Alch 13% 3d8 6% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 6% 4 f - Call Imp Summ 52% N/A 1% 2 g - Static Discharge Conj/Air 52% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Fedhas Annotations: D:5 montauk's ghost, novice GrIE Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - montauk's ghost Aim: montauk's ghost (77% to hit) The searing ray hits montauk's ghost. Montauk's ghost is lightly damaged. The searing ray hits the adder! The adder is heavily wounded. (Press . to maintain the ray.) Montauk's ghost freezes you. You are frozen!! You feel a terrible chill! Ouch! That really hurt! The searing ray hits montauk's ghost. Montauk's ghost is moderately damaged. The searing ray hits the adder. The adder is severely wounded. Montauk's ghost closely misses you. The searing ray hits montauk's ghost! Montauk's ghost is heavily damaged. The searing ray hits the adder. You kill the adder! Montauk's ghost freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits montauk's ghost. Montauk's ghost is heavily damaged. Montauk's ghost is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits montauk's ghost but does no damage. Montauk's ghost is heavily damaged. * * * LOW HITPOINT WARNING * * * Montauk's ghost hits you. You die... ....# #.. ....# ## #~#.# #.. ##### #. #(#.+##########+.. # #..#~#.#.#......#.... ## #).#~#.#.##.....#.#.. .# #..#~#.#........#.#.. .# #..#†#.##....#.##.### .# #..#W#)##.#....##.# ## #...@.†...##.#.##.# # #......#####.#...^# # #......# #.#.#### # #......# #...# # ######## ##### You could see montauk's ghost. Vanquished Creatures Prince Ribbit (D:5) A phantom (D:4) A bombardier beetle (D:3) A jelly (D:4) 2 iguanas (D:5) 8 gnolls 7 adders 4 dart slugs 2 orcs 4 endoplasms 2 giant cockroaches 6 goblins 6 hobgoblins 3 jackals (D:3) 2 quokkas 6 ball pythons 8 bats 4 frilled lizards 13 kobolds 9 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | montauk the Djinni Conjurer began the quest for the Orb. 0 | D:1 | montauk set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 154 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 337 | D:1 | Reached XP level 3. HP: 18/26 MP: 0/0 337 | D:1 | Learned a level 1 spell: Kiss of Death 512 | D:1 | Reached skill level 1 in Fighting 1127 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1220 | D:2 | Reached skill level 3 in Dodging 2073 | D:3 | Found a snail-covered altar of Cheibriados. 2108 | D:3 | Reached XP level 5. HP: 33/38 MP: 0/0 2108 | D:3 | Learned a level 2 spell: Call Imp 2781 | D:5 | Entered Level 5 of the Dungeon 2781 | D:5 | Noticed a phantom 2787 | D:4 | Reached XP level 6. HP: 37/45 MP: 0/0 2842 | D:4 | Reached skill level 4 in Dodging 3158 | D:4 | HP: 2/46 [gnoll/+2 vampiric whip (7)] 3358 | D:5 | Noticed Prince Ribbit 3364 | D:5 | Killed Prince Ribbit 3365 | D:5 | Reached skill level 5 in Dodging 3365 | D:5 | Reached XP level 7. HP: 47/52 MP: 0/0 3365 | D:5 | Learned a level 2 spell: Static Discharge 3395 | D:5 | Found a blossoming altar of Fedhas. 3664 | D:5 | Found a runed translucent door. 3668 | D:5 | Noticed montauk's ghost (novice GrIE) 3683 | D:5 | Slain by montauk's ghost Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_rooms, st_stairs_2, minmay_misc_feat_ornament, serial_bayou_ford_a, hex_intersection, roderic_malta_cross D:2: layout_loops_corners D:3: layout_basic, mainiacjoe_overflow_surrounded_room D:4: layout_basic D:5: layout_basic, amcnicky_altar_gilded, ebering_ghost_sewer_d, kennysheep_pointless_box, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 4 | 4.1 Stealth | 2 | 2.0 Dodging | 3 5 | 5.2 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 82 | 79 | 11 || 172 Searing Ray | | 16 | 4 || 20 Iskenderun's Myst | | | 2 || 2 Armour: Robe | 3 | 27 | 5 || 35 Dodge: Dodged | 4 | 25 | 1 || 30