moohaus Level 1 of the Dungeon [Shop] Ummiph's Distillery a potion of curing (100 gold) a potion of brilliance (133 gold) a potion of attraction (100 gold) a potion of moonshine (33 gold) a potion of invisibility (266 gold) a potion of brilliance (133 gold) 2 potions of brilliance (266 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (0, 14, D:1) a +0 club a +0 ring mail a kobold skeleton (1, 13, D:1) a +0 club a kobold skeleton (2, -14, D:1) a +0 club a goblin skeleton (6, 10, D:1) a rat skeleton (10, 14, D:1) a +0 club a kobold skeleton (17, 8, D:1) a +0 chain mail (19, -4, D:1) a rat corpse (skeletalised by now) (19, 8, D:1) a +0 ring mail (22, -8, D:1) a quill talisman (22, 2, D:1) a bat skeleton (34, -19, D:1) a rat corpse (skeletalised by now) (43, 11, D:1) a +0 short sword a kobold skeleton (46, 1, D:1) a +0 robe (52, -7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (29, 14, D:2) a +0 dagger a goblin skeleton an adder skeleton (29, 31, D:2) a +0 club (29, 32, D:2) a +0 spear (30, 3, D:2) a +0 robe (43, 36, D:2) a +0 vampiric demon whip (46, 21, D:2) a +0 club Level 3 of the Dungeon [Shop] Xiqad's Armour Boutique a +0 chain mail (78 gold) a +0 chain mail (78 gold) a +0 pair of gloves (58 gold) a +0 robe (11 gold) a +1 scale mail of fire resistance (208 gold) a +2 pair of gloves of infusion (279 gold) a +3 scale mail of fire resistance (338 gold) a +1 robe of willpower (167 gold) (6, -31, D:3) a quokka skeleton (7, 0, D:3) a +0 dagger (8, -4, D:3) a +0 club (20, -18, D:3) a +0 chain mail a +0 hand axe (20, -17, D:3) a +0 short sword an orc skeleton (20, -16, D:3) a +0 robe a +0 dagger (21, -18, D:3) a +0 club an orc skeleton (21, -16, D:3) a +0 club an orc skeleton (22, -28, D:3) a ball python skeleton (41, -16, D:3) a +0 rapier (45, 10, D:3) a +0 short sword (47, -3, D:3) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Cevaaps's Self-Improvement Boutique a manual of Armour (1120 gold) a manual of Throwing (1120 gold) a manual of Unarmed Combat (1120 gold) a manual of Ranged Weapons (1120 gold) (8, -20, D:4) a +0 hand axe (9, -13, D:4) a +0 chain mail (17, 9, D:4) a hound skeleton (18, 8, D:4) a +0 hand axe (19, 11, D:4) a +0 leather armour (29, 18, D:4) a +0 hand axe (31, 16, D:4) a hobgoblin skeleton (35, 12, D:4) 2 flux baubles (36, 23, D:4) a hobgoblin skeleton (37, -3, D:4) a +0 pair of gloves (38, 22, D:4) an inkwell talisman (46, 0, D:4) a +0 ring mail a +0 short sword a +0 club an orc skeleton an orc skeleton (46, 1, D:4) a +3 dagger an orc skeleton (47, 0, D:4) an adder skeleton (48, 5, D:4) a +0 helmet (51, 0, D:4) a +0 mace Level 5 of the Dungeon (10, -21, D:5) a +0 hammer (10, -19, D:5) a +4 quarterstaff of chaos (30, -16, D:5) a +0 flail (31, -19, D:5) a +0 leather armour (33, -15, D:5) a +0 dagger (43, -2, D:5) a +0 whip (44, -2, D:5) a +0 club (50, 1, D:5) a +0 scale mail a +0 hand axe (57, 8, D:5) a +0 scale mail Level 6 of the Dungeon (6, -28, D:6) a +0 whip (6, -27, D:6) a +0 spear (7, -28, D:6) a +0 halberd (8, -28, D:6) a +1 heavy spear a +0 ring mail a +0 spear (9, -28, D:6) a +0 spear (10, -1, D:6) a spore talisman (35, -8, D:6) a +0 spear (35, -6, D:6) a +0 robe a +0 club (36, -6, D:6) a +0 club (37, -6, D:6) a +0 whip (45, 17, D:6) a +0 chain mail a +0 flail (46, 5, D:6) a +0 quarterstaff of holy wrath (46, 19, D:6) a +0 robe a +1 dagger of holy wrath (49, -12, D:6) a +0 club a +0 leather armour (49, -11, D:6) a +0 trident a +0 scale mail a +0 dagger a +0 robe (50, -11, D:6) a +0 dagger a +0 hand axe (51, -11, D:6) a +1 dagger of venom a +0 robe a +0 dagger a +0 ring mail a +1 dagger of venom a +0 robe (53, -10, D:6) a +2 robe a +0 heavy scythe Level 7 of the Dungeon (7, 15, D:7) a +0 trident (7, 17, D:7) a +0 trident (9, 21, D:7) a +0 whip a +0 short sword (9, 42, D:7) a +0 flail (10, 40, D:7) a +0 plate armour (12, 11, D:7) a +0 helmet (13, 27, D:7) a +0 club (14, 16, D:7) a +0 dagger (14, 27, D:7) a +0 chain mail (19, 14, D:7) a +1 short sword of flaming (38, 6, D:7) a +1 antimagic quarterstaff a +0 sling a +3 ring mail of poison resistance (38, 29, D:7) a +0 leather armour a +1 heavy hand axe (41, 4, D:7) a +0 spear (45, 23, D:7) a +0 robe of willpower a +0 dagger of flaming (48, 30, D:7) a +0 chain mail a +2 short sword of draining a +0 robe a +0 dagger (49, 30, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Nexaeck's Antique Weapon Boutique a +2 dire flail of protection (360 gold) a +4 flail of venom (524 gold) a +0 triple crossbow (400 gold) a +0 trident (70 gold) a +0 flail (70 gold) a +1 quarterstaff of draining (320 gold) a +0 dagger (40 gold) a +0 war axe (70 gold) a +0 great sword (200 gold) a +0 hand axe (60 gold) [Shop] Wipn's Tiny Tomes the Precepts of the Profulgent Anvil (368 gold) Spells Type Level a - Rending Blade Conjuration/Forgecraft 4 b - Hellfire Mortar Fire/Earth/Forgecraft 7 Zoxiqoor's Treatise on the Tesseract (368 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Manifold Assault Translocation 7 the Commentary on the Impact (488 gold) Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Chain Lightning Conjuration/Air 9 the Cyclopedia of Accomplices and Refrigeration (272 gold) Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Freezing Cloud Conjuration/Ice/Air 5 the Incunabulum of Beaming Interference (145 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Inner Flame Hexes/Fire 3 Sugaazxo's Elucidation of Calescent Talus (408 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Hellfire Mortar Fire/Earth/Forgecraft 7 the Verses on Aeromancy (318 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Plasma Beam Fire/Air 6 the Tome of Conjured Crafting (201 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 (0, 0, D:8) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (1, 0, D:8) a +0 glaive a +0 plate armour (2, 0, D:8) a +0 short sword (6, 5, D:8) a +0 leather armour a +0 dagger (7, -14, D:8) a +0 giant spiked club a +0 giant club (7, 2, D:8) a +0 robe a +0 long sword (8, 5, D:8) a +0 club (8, 6, D:8) a +0 robe a +0 dagger (9, 3, D:8) a +0 whip (9, 4, D:8) a +0 robe a +0 dagger (9, 22, D:8) an amulet of faith (10, 5, D:8) a +0 hand axe (11, -17, D:8) a +0 dire flail a +0 ring mail (11, 4, D:8) a +0 robe a +0 dagger (11, 16, D:8) a +0 whip (13, 16, D:8) a staff of air (16, -12, D:8) a +0 long sword (17, 2, D:8) a +0 robe a +0 flail a +0 whip a +0 club a +0 whip a +0 leather armour of cold resistance a +0 whip (18, 7, D:8) a +0 halberd (20, 10, D:8) a +0 club (21, 10, D:8) a +0 club (22, 10, D:8) a +0 whip a +0 robe (24, -9, D:8) a +0 club (24, -7, D:8) a +0 plate armour a +0 battleaxe (25, -11, D:8) a +0 giant club a +0 giant club (25, -7, D:8) a +0 flail (26, -12, D:8) a +0 leather armour a +1 antimagic hand axe Level 9 of the Dungeon (2, 18, D:9) a +2 dagger of speed a +4 hand axe (2, 20, D:9) a +0 flail (2, 22, D:9) a +0 short sword a +0 leather armour (3, 20, D:9) a +0 dagger a +0 robe (17, 6, D:9) a +0 rapier (18, -7, D:9) a +0 scimitar a +0 chain mail (18, 27, D:9) a +0 sling of draining (19, -7, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 7, D:9) a +0 hand axe (23, 9, D:9) a +0 hand axe (24, 23, D:9) a +0 short sword a +0 leather armour (27, 21, D:9) a +0 dagger a +0 robe (27, 35, D:9) a +0 mace (30, 31, D:9) a +1 falchion of flaming (50, 12, D:9) a +0 robe a +0 dagger (53, 27, D:9) a +0 leather armour a +0 war axe Level 10 of the Dungeon (15, 17, D:10) a +0 ring mail a +0 mace (16, 17, D:10) a +0 robe a +0 dagger (17, 16, D:10) a +0 scale mail a +0 flail (17, 17, D:10) a +0 robe a +0 dagger a +0 scale mail a +0 whip (19, 12, D:10) a +0 flail a +0 robe a +0 dagger (20, 10, D:10) a +0 scale mail a +0 falchion (26, -2, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (4, -14, D:11) a +0 shortbow (4, -13, D:11) a +0 shortbow (5, -14, D:11) a +0 dagger of holy wrath a +0 robe (7, -17, D:11) a scroll of noise (7, 0, D:11) a +0 sling (8, -7, D:11) a +0 long sword (16, -7, D:11) a +0 halberd (17, -6, D:11) a +0 scale mail (18, -6, D:11) a +0 flail a +0 club (18, -5, D:11) a +0 flail (19, -5, D:11) a +0 halberd (26, -26, D:11) the +8 short sword of Ewneitoist {spect, rElec rPois Int+4 Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. a ring of magical power (28, -23, D:11) a +0 leather armour (29, -27, D:11) a +0 halberd (30, -19, D:11) a +0 giant club a +0 giant club (36, 7, D:11) a +2 pair of gloves of hurling (39, -8, D:11) a +1 orcbow of freezing a +0 shortbow a +0 shortbow (39, -7, D:11) a +0 shortbow a +0 shortbow Level 12 of the Dungeon (2, -25, D:12) a +0 club a +0 leather armour (6, -33, D:12) a +0 long sword a +0 chain mail (6, 0, D:12) a +0 club (8, -5, D:12) a +1 barding of stealth a +1 longbow of flaming (10, -17, D:12) 7 gold pieces a +0 robe a +0 dagger (10, -13, D:12) a +0 ring mail (12, -17, D:12) a +3 plate armour a +0 flail (15, -22, D:12) a +0 plate armour a +0 scimitar a +0 arbalest (15, -21, D:12) a +0 whip a +0 flail a +0 short sword a +0 dagger a +0 chain mail a +2 whip of venom (15, -9, D:12) a +0 robe (18, -26, D:12) a +0 mace (20, -30, D:12) a +0 plate armour a +0 battleaxe (23, -18, D:12) a +1 mace of holy wrath (24, -22, D:12) a +0 club (26, -41, D:12) a +0 falchion (26, -32, D:12) a +0 robe a +1 rapier of draining (27, -30, D:12) a +2 robe of fire resistance a +5 dagger of holy wrath (28, -23, D:12) a +0 flail (29, -30, D:12) a +0 scale mail a +0 hand axe (29, -23, D:12) a +0 trident (30, -25, D:12) a +0 flail (34, -24, D:12) a +0 flail (35, 0, D:12) a +0 partisan (37, -22, D:12) a +0 mace (46, -20, D:12) a +0 club a +0 leather armour (48, 9, D:12) a +2 whip (49, -19, D:12) a +0 short sword a +0 ring mail (52, -19, D:12) a +0 club a +0 leather armour (53, -18, D:12) a +0 dagger a +0 robe (53, -17, D:12) a +0 dagger Level 13 of the Dungeon (1, 8, D:13) a scroll of noise (6, -1, D:13) 5 large rocks (16, 8, D:13) 5 large rocks (18, 40, D:13) a +0 dagger (32, 21, D:13) a +0 morningstar (34, 11, D:13) a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger (35, 11, D:13) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 club (37, 31, D:13) a +2 leather armour of willpower (40, 35, D:13) a +0 leather armour a +0 morningstar (48, 45, D:13) a +0 flail Level 14 of the Dungeon [Shop] Zomept's Demolitions Depot a condenser vane (720 gold) an orb of pyromania (468 gold) a book of Duality (914 gold) a book of Conjurations (329 gold) the orb of Infinity {Pyromania, Int+6} (784 gold) Int+6: It affects your intelligence (+6). (0, 0, D:14) a +0 flail (0, 1, D:14) a +0 battleaxe a +0 plate armour (1, 0, D:14) a +0 hand axe (1, 1, D:14) a +0 hand axe (1, 2, D:14) a +0 battleaxe a +0 plate armour (2, 0, D:14) a +0 club a +0 leather armour (3, -16, D:14) a +0 buckler (3, -15, D:14) a +0 war axe a +0 ring mail a +2 buckler (4, -4, D:14) a ring of resist corrosion (6, -31, D:14) a +0 leather armour (10, -23, D:14) a +0 pair of boots (12, -26, D:14) 5 large rocks (13, -25, D:14) a +4 orcbow of draining a +0 shortbow (13, -24, D:14) a +5 ring of evasion a +0 shortbow (15, -22, D:14) a +0 shortbow (19, -39, D:14) a +3 scimitar of flaming (37, -18, D:14) a +2 war axe of freezing a +0 leather armour a +0 buckler (38, -44, D:14) a +0 whip (38, -24, D:14) a +1 leather armour of cold resistance (38, -20, D:14) a +5 heavy battleaxe a +3 ring mail of poison resistance (43, -26, D:14) 4 large rocks Level 15 of the Dungeon (6, -6, D:15) a +0 shortbow (6, -5, D:15) a +0 shortbow (9, -7, D:15) a +3 whip of freezing a +0 plate armour a +0 dire flail a +0 arbalest (9, -6, D:15) a +0 trident a +0 shortbow (10, -7, D:15) a +0 plate armour a +0 halberd (11, -9, D:15) a +0 leather armour a +0 hand axe (12, -10, D:15) a +2 scimitar of flaming (22, 1, D:15) a +1 great sword of flaming (23, -34, D:15) a +0 robe a +0 short sword (25, -23, D:15) a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail a +2 glaive of freezing a +0 arbalest (25, -22, D:15) a +0 plate armour a +0 battleaxe (27, -37, D:15) a +0 war axe (27, -21, D:15) a +0 falchion of flaming (28, 2, D:15) a +0 orcbow (30, 0, D:15) a +0 shortbow (31, -1, D:15) a +0 shortbow (31, 0, D:15) a +0 eveningstar of freezing a +0 plate armour a +0 tower shield a +5 ring of evasion a +0 orcbow a +0 scimitar a +0 orcbow (33, -8, D:15) a staff of alchemy (33, -1, D:15) a +0 orcbow (37, -11, D:15) a +3 arbalest (54, -21, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (14, -6, Orc:1) a +0 dagger a +0 club (14, -5, Orc:1) a +0 club a +0 short sword (15, -7, Orc:1) a +0 plate armour a +0 battleaxe (15, -6, Orc:1) a +0 leather armour a +0 hand axe (16, -7, Orc:1) a +0 club (19, 6, Orc:1) a +0 chain mail a +0 glaive (19, 7, Orc:1) a +0 ring mail a +0 war axe a +0 giant club (20, 5, Orc:1) a +0 robe a +0 dagger (20, 6, Orc:1) a +0 scale mail a +0 short sword (20, 7, Orc:1) a +0 robe a +0 giant club (20, 8, Orc:1) a +0 robe a +0 dagger of venom a +0 leather armour a +0 whip (21, 5, Orc:1) a +0 chain mail a +0 trident (21, 6, Orc:1) a +0 short sword a +0 ring mail a +0 dagger (21, 7, Orc:1) a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger a +0 short sword a +0 club (22, 6, Orc:1) a +0 mace (22, 7, Orc:1) a +0 chain mail a +0 mace (23, 6, Orc:1) a +0 club (23, 7, Orc:1) a +0 dagger (26, -24, Orc:1) a +0 arbalest (40, 25, Orc:1) a +3 dagger a +0 robe (41, 24, Orc:1) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (41, 25, Orc:1) a +0 morningstar a +0 leather armour (42, 24, Orc:1) a +0 club (46, 11, Orc:1) a +0 club (46, 12, Orc:1) a +0 ring mail a +3 battleaxe a +0 chain mail a +0 hand axe (47, 13, Orc:1) a +0 robe a +0 dagger (48, 15, Orc:1) a +0 war axe (49, 14, Orc:1) a +0 chain mail a +0 war axe (49, 15, Orc:1) a +0 leather armour a +0 flail a +2 robe of cold resistance a +0 quarterstaff of freezing Level 2 of the Orcish Mines [Shop] Zercheyn's General Store a parchment of Eringya's Noxious Bog (325 gold) a parchment of Nazja's Percussive Tempering (239 gold) a +0 trident (45 gold) a parchment of Animate Dead (169 gold) a +0 pair of boots (58 gold) a scroll of amnesia (52 gold) a parchment of Conjure Ball Lightning (325 gold) a +0 plate armour (234 gold) a potion of magic (104 gold) [Shop] Upnustrih's Jewellery Boutique a wellspring talisman (237 gold) an amulet of magic regeneration (unknown) (570 gold) a quill talisman (190 gold) a ring of protection from cold (475 gold) a ring of poison resistance (380 gold) a ring of flight (332 gold) a ring of see invisible (285 gold) an amulet of the acrobat (570 gold) [Shop] Pahiheuhuh's Antique Weapon Boutique a +0 trident (87 gold) a +0 giant spiked club (65 gold) a +0 short sword (75 gold) a +0 flail (87 gold) a +0 sling (37 gold) a +0 hand axe of flaming (185 gold) [Shop] Lidoxt's Antique Armour Boutique a +0 pair of gloves (153 gold) a +0 scale mail (136 gold) a +0 ring mail (136 gold) an orb of guile (884 gold) a +1 leather armour of cold resistance (476 gold) (0, 0, Orc:2) a +0 dagger a +0 dagger a +0 robe a +0 mace a +0 chain mail (1, 8, Orc:2) a dwarf corpse (skeletalised by now) (2, 8, Orc:2) a dwarf corpse (skeletalised by now) (3, 8, Orc:2) a dwarf corpse (skeletalised by now) (5, 3, Orc:2) a dwarf corpse (skeletalised by now) (6, 2, Orc:2) a dwarf corpse (skeletalised by now) (6, 7, Orc:2) a dwarf corpse (skeletalised by now) (7, 6, Orc:2) a dwarf corpse (skeletalised by now) (10, -33, Orc:2) a +0 giant spiked club (22, -24, Orc:2) a +0 robe a +0 dagger (22, -23, Orc:2) a +0 whip (23, -22, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (24, -22, Orc:2) a +0 robe a +0 dagger (24, -21, Orc:2) a +0 plate armour a +0 trident (25, -22, Orc:2) a +1 vampiric whip a +0 plate armour a +3 battleaxe (25, -6, Orc:2) a +0 robe a +0 dagger of pain (26, -22, Orc:2) a +0 club (27, -22, Orc:2) a +0 plate armour a +0 trident a +3 orcbow (28, -23, Orc:2) a +0 plate armour a +1 battleaxe of venom (28, -22, Orc:2) a +0 chain mail a +0 short sword (28, -3, Orc:2) a +0 plate armour a +0 glaive a +0 ring mail a +0 club (28, -2, Orc:2) a +0 chain mail a +0 trident (29, -22, Orc:2) a +0 trident (29, -4, Orc:2) a +0 whip a +0 flail (29, -3, Orc:2) a +0 plate armour a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger (29, -2, Orc:2) a +0 leather armour a +2 mace of protection a +0 short sword (30, -24, Orc:2) a +0 plate armour a +0 glaive a +0 arbalest (30, -2, Orc:2) a +0 robe a +0 dagger (31, -27, Orc:2) a +0 hand axe a +0 chain mail a +0 halberd (31, -26, Orc:2) a +0 short sword (32, -28, Orc:2) a +0 plate armour a +0 battleaxe (32, -27, Orc:2) a +0 chain mail a +0 scimitar a +0 hand axe a +0 chain mail a +0 dire flail a +0 orcbow (33, -30, Orc:2) a +0 robe a +0 dagger (33, -29, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 mace (33, -28, Orc:2) a +0 whip a +0 chain mail a +3 antimagic battleaxe a +0 robe a +0 dagger a +0 chain mail a +0 flail (33, -27, Orc:2) a +0 plate armour a +0 glaive a +0 chain mail a +0 halberd a +0 chain mail a +0 halberd a +0 plate armour a +0 long sword a +0 arbalest a +0 robe a +0 dagger (34, -29, Orc:2) a +0 robe a +2 dagger of speed (34, -28, Orc:2) a +0 scale mail a +0 club a +0 robe a +0 dagger a +0 giant club a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 plate armour a +0 dire flail (35, -29, Orc:2) a +0 chain mail a +0 hand axe a +0 chain mail a +0 long sword (35, -25, Orc:2) a +0 dagger a +0 club (35, -24, Orc:2) a +0 robe a +0 dagger a +0 short sword (35, -23, Orc:2) a +0 hand axe (36, -29, Orc:2) a +0 whip a +0 club (37, -30, Orc:2) a +0 robe a +0 scimitar (37, -29, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 battleaxe a +0 arbalest (38, -29, Orc:2) a +0 chain mail a +0 dire flail Level 1 of the Elven Halls (0, 31, Elf:1) a +0 shortbow a +0 robe (12, 21, Elf:1) a +0 short sword a +0 robe a +0 buckler (13, 39, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (14, 40, Elf:1) a +0 short sword a +0 ring mail (14, 41, Elf:1) a +0 rapier a +0 leather armour a +1 dagger of protection a +0 leather armour (14, 52, Elf:1) a +0 rapier a +0 ring mail (17, 39, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (19, 42, Elf:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 15, Elf:1) a +0 long sword a +0 robe (20, 16, Elf:1) a +0 rapier a +0 leather armour (20, 42, Elf:1) a +0 shortbow a +0 robe (20, 43, Elf:1) a +0 dagger a +0 leather armour (21, 15, Elf:1) a +0 short sword a +0 robe a +0 short sword a +0 shortbow a +0 leather armour (26, 19, Elf:1) a +0 dagger a +0 robe (34, 5, Elf:1) a +0 rapier a +0 scale mail (35, 17, Elf:1) a +0 ring mail a +0 long sword (48, 1, Elf:1) a +0 long sword a +0 leather armour (48, 25, Elf:1) a +0 trident (48, 28, Elf:1) an amulet of guardian spirit (49, 32, Elf:1) a +0 robe a +0 long sword (51, 2, Elf:1) a +0 long sword a +0 robe (51, 3, Elf:1) a +0 long sword a +0 shortbow a +0 robe a +0 longbow a +0 dagger a +0 leather armour (52, 3, Elf:1) a +0 long sword a +0 robe (56, 47, Elf:1) a +0 buckler a +0 leather armour a +0 scimitar a +0 robe a +0 long sword (57, 27, Elf:1) a +0 ring mail a +1 dagger of electrocution (57, 47, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (57, 48, Elf:1) a +0 robe a +0 rapier (58, 6, Elf:1) a +0 long sword a +0 robe (58, 26, Elf:1) a +0 robe a +0 long sword a +0 robe a +0 long sword (58, 48, Elf:1) a +1 leather armour of poison resistance a +0 short sword a +0 shortbow Level 2 of the Elven Halls (0, 0, Elf:2) a +0 spear (2, 16, Elf:2) a +0 shortbow a +0 long sword a +0 ring mail (2, 18, Elf:2) a blade talisman (3, -4, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (3, 3, Elf:2) a +0 robe (5, -3, Elf:2) a +0 long sword a +0 robe (6, -5, Elf:2) a +0 dagger a +0 robe (8, -3, Elf:2) a +0 short sword a +0 robe (8, -2, Elf:2) a +0 shortbow a +0 long sword a +0 robe (10, -3, Elf:2) a +0 short sword a +0 robe (11, -2, Elf:2) a +0 rapier a +0 robe (11, 21, Elf:2) a +0 long sword a +0 robe (11, 24, Elf:2) a +0 short sword a +0 ring mail (12, -18, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (13, -19, Elf:2) a +0 dagger a +0 robe (13, -16, Elf:2) a +0 dagger a +0 robe a +0 rapier a +0 robe (14, -17, Elf:2) a +0 short sword a +0 ring mail a +0 short sword a +0 robe (14, -16, Elf:2) a +0 short sword a +0 robe (14, 23, Elf:2) a +0 short sword a +0 shortbow a +0 ring mail (17, -17, Elf:2) a +0 long sword a +0 robe a +0 buckler (22, 12, Elf:2) a +0 dagger a +0 ring mail (24, 12, Elf:2) a +0 short sword a +0 leather armour (26, -24, Elf:2) a +4 orcbow (27, -14, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (28, 7, Elf:2) a +0 long sword a +1 robe of positive energy (28, 12, Elf:2) a +0 long sword a +0 leather armour (30, -9, Elf:2) a +0 robe a +0 long sword (31, -15, Elf:2) a +0 scimitar a +0 robe (32, -15, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +2 long sword of electrocution a +0 ring mail a +0 short sword a +0 robe a +0 buckler a +0 long sword a +0 ring mail a +0 buckler of reflection (33, -15, Elf:2) a +0 short sword a +0 leather armour a +0 shortbow a +0 dagger a +0 leather armour (34, -18, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (34, -16, Elf:2) a +0 short sword a +0 robe a +0 long sword a +0 robe a +0 dagger a +0 robe (34, -15, Elf:2) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (35, -24, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (35, -21, Elf:2) a +0 dagger of venom a +0 robe (36, -18, Elf:2) a +0 long sword a +0 robe a +0 long sword a +0 robe (40, -18, Elf:2) a +0 long sword a +0 robe (40, -17, Elf:2) a +0 trident a +0 scale mail (44, 21, Elf:2) a +0 long sword a +0 robe (49, 22, Elf:2) a +0 short sword a +0 short sword a +0 leather armour (49, 27, Elf:2) a +0 scimitar a +0 robe (54, 18, Elf:2) a +0 shortbow a +0 scale mail (56, -25, Elf:2) a +0 leather armour (56, 20, Elf:2) a +0 rapier a +0 robe (58, -26, Elf:2) a +0 dagger (58, -25, Elf:2) a +0 shortbow a +0 robe a +0 robe a +0 long sword (58, -24, Elf:2) a +2 short sword of speed a +0 leather armour a +1 dagger of speed a +0 shortbow (60, -26, Elf:2) a +0 robe a +0 rapier (63, 11, Elf:2) a +0 dagger a +0 robe (66, -7, Elf:2) a +0 rapier Level 3 of the Elven Halls [Shop] Yroipnoer's Jewellery Shoppe the amulet "Poarch" {Harm Regen+} (814 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. the ring "Ywaiv" {Wiz Int+3 Dex+4} (1137 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). an amulet of reflection (660 gold) a ring of wizardry (660 gold) a ring of positive energy (440 gold) the ring of the Republic {Wiz Dex+5} (1045 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+5: It affects your dexterity (+5). a ring of resist corrosion (440 gold) the spider talisman of Death Resistance {Int+4 SInv} (1014 gold) [spider talisman] Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a storm talisman (880 gold) an amulet of magic regeneration (unknown) (660 gold) [Shop] Kecefe's Book Boutique a parchment of Dimensional Bullseye (221 gold) a parchment of Frozen Ramparts (149 gold) a parchment of Plasma Beam (425 gold) a parchment of Lesser Beckoning (98 gold) a parchment of Metabolic Englaciation (312 gold) a parchment of Fortress Blast (425 gold) a parchment of Iskenderun's Battlesphere (221 gold) a parchment of Ignite Poison (221 gold) [Shop] Ydohum's Antique Armour Shop a +1 scale mail of fire resistance (592 gold) a +0 chain mail (222 gold) a +0 ring mail (148 gold) a +0 robe (33 gold) a +0 scale mail (148 gold) a +0 scale mail (148 gold) a +0 chain mail (222 gold) the +0 robe of Weirdness {Int+3 Slay+2 Stlth+} (939 gold) Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (222 gold) [Shop] Bossol's Armour Shoppe a +1 helmet of ice (689 gold) a +0 ring mail (104 gold) a +1 chain mail of willpower (468 gold) a +0 plate armour (468 gold) a +1 scale mail of cold resistance (416 gold) a +1 pair of gloves of dexterity (429 gold) [Shop] Girakom's Book Shoppe a parchment of Leda's Liquefaction (208 gold) a parchment of Call Canine Familiar (140 gold) a parchment of Vampiric Draining (140 gold) a parchment of Slow (64 gold) a parchment of Fulsome Fusillade (668 gold) a parchment of Brom's Barrelling Boulder (208 gold) a parchment of Ignite Poison (208 gold) a manual of Staves (1280 gold) a parchment of Death's Door (832 gold) [Shop] Geotits's Magic Scroll Shoppe a scroll of identify (36 gold) a parchment of Fulsome Fusillade (710 gold) a manual of Short Blades (1360 gold) 2 scrolls of enchant weapon (272 gold) a scroll of identify (36 gold) [Shop] Tuorusk's Weapon Shoppe the +6 whip "Tadoul Ocra" {heavy, rElec rPois Str-3 Dex+4} (1534 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +10 sling "Patag" {flame, rF+ rC+ Str-3} (1887 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). It cannot be enchanted further. a +2 war axe of electrocution (579 gold) a +3 shortbow of flaming (627 gold) a +2 short sword of draining (487 gold) the +3 rapier "Arcanum" {distort, rElec rC- Str+4 Dex+2} (1352 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 heavy orcbow (537 gold) a +5 heavy battleaxe (1260 gold) [Shop] Cecanoi's Jewellery Boutique an amulet of guardian spirit (690 gold) an amulet of guardian spirit (690 gold) the ring of the Shining Light {rN+ Will+ AC+4} (1214 gold) [ring of protection] rN+: It protects you from negative energy. Will+: It increases your willpower. AC+4: It affects your AC (+4). an amulet of faith (920 gold) a wellspring talisman (287 gold) the ring "Tateing" {rC+ rN+ rCorr} (910 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of positive energy (460 gold) the amulet "Gemiegim" {Dissipate *Silence rC+ Int+3} (1028 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Silence: It may silence you when you take damage. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). [Shop] Qena's Assorted Antiques the eel talisman "Seewkuoss" {rPois Slay+3} (1584 gold) [eel talisman] rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a scroll of identify (48 gold) a sack of spiders (960 gold) an amulet of magic regeneration (720 gold) a scroll of amnesia (96 gold) [Shop] Emoam's Antique Weapon Emporium a +2 falchion of freezing (330 gold) a +0 orcbow of freezing (174 gold) a +4 sling (446 gold) a +1 rapier of speed (446 gold) a +2 flail of holy wrath (347 gold) the +2 shortbow of Supply {antimagic, Dex+4} (653 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 flail of draining (442 gold) (0, 0, Elf:3) a +0 long sword (1, 3, Elf:3) a +0 short sword of venom (2, 3, Elf:3) a +0 short sword (2, 6, Elf:3) a +0 robe (3, 5, Elf:3) a +0 short sword (5, 0, Elf:3) a +4 vampiric short sword a +0 leather armour (5, 3, Elf:3) a +2 great sword of draining a +0 longbow a +0 robe (6, -1, Elf:3) a +0 long sword a +0 robe a +0 whip a +0 robe a +0 longbow a +0 leather armour (6, 2, Elf:3) a +0 rapier a +0 ring mail (7, 2, Elf:3) a +0 scimitar a +0 ring mail (7, 4, Elf:3) the +8 shortbow of Gegoqoc {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. a +2 battleaxe of flaming a +0 robe a ring of magical power (8, -10, Elf:3) a +0 dagger (8, -8, Elf:3) a +0 scale mail (8, -3, Elf:3) a +0 long sword a +0 leather armour (9, -10, Elf:3) a +0 rapier a +0 short sword a +0 leather armour a +1 rapier of protection (10, -10, Elf:3) a +1 rapier of protection a +0 ring mail (10, -8, Elf:3) a +0 short sword a +0 shortbow a +0 robe a +0 ring mail a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 long sword a +0 robe (10, 8, Elf:3) a staff of conjuration (11, -7, Elf:3) a +0 longbow a +0 leather armour a +1 long sword of valour a +0 leather armour (11, 8, Elf:3) a +3 partisan of flaming (12, -27, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (12, -23, Elf:3) a +0 short sword a +0 robe (12, -6, Elf:3) a +0 long sword a +0 robe (12, -5, Elf:3) a +0 rapier a +0 rapier the +0 plate armour of Intuition {Str+4 Dex-2} Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a ring of wizardry (12, 10, Elf:3) the +7 falchion "Iskikk" {elec, ^Drain rElec rC++ rCorr} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (13, -37, Elf:3) a +0 chain mail (13, -8, Elf:3) a +0 long sword a +0 robe (13, -5, Elf:3) a +0 longbow a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword a +0 longbow a +0 robe (13, -4, Elf:3) a +0 long sword a +0 robe (13, 11, Elf:3) a +2 pair of gloves of fire (14, 11, Elf:3) a +0 rapier (16, 9, Elf:3) a scroll of noise (17, 8, Elf:3) a +0 long sword (17, 9, Elf:3) a +0 rapier (17, 10, Elf:3) a +2 war axe of distortion (17, 11, Elf:3) a staff of earth (18, -4, Elf:3) a +0 longbow a +0 leather armour (18, 8, Elf:3) a +0 robe (18, 10, Elf:3) a staff of fire (20, 10, Elf:3) a +0 pair of boots (21, 1, Elf:3) a +0 arbalest a +0 leather armour (24, -30, Elf:3) a +0 short sword a +0 robe (24, -17, Elf:3) a +2 rapier of venom a +0 robe (24, 7, Elf:3) a +0 war axe a +3 plate armour of willpower a parchment of Vampiric Draining (26, 1, Elf:3) a +2 ring mail of cold resistance (27, 3, Elf:3) a +0 leather armour (28, -11, Elf:3) a parchment of Vhi's Electric Charge (29, -39, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (32, -44, Elf:3) a +0 rapier a +0 ring mail (33, -21, Elf:3) a +0 dagger a +0 ring mail (33, -15, Elf:3) a +0 long sword a +0 robe a +0 scimitar a +0 ring mail (35, -16, Elf:3) a +0 short sword a +0 robe (44, -29, Elf:3) a +0 rapier a +0 robe (46, -18, Elf:3) a +0 rapier a +0 robe (50, -6, Elf:3) a +0 scimitar a +0 leather armour (51, -5, Elf:3) a +0 short sword a +0 robe (58, -17, Elf:3) a parchment of Call Canine Familiar (61, 4, Elf:3) the +6 hand axe of Duty {distort, ^Drain Dex+5} ^Drain: It drains your maximum health when unequipped. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (63, -37, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (65, -42, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (65, -39, Elf:3) a +0 leather armour a +0 rapier Level 1 of the Lair of Beasts [Shop] Qoet's Distillery a potion of moonshine (12 gold) a potion of attraction (36 gold) [Shop] Nouheoxi's Armour Shop a +1 ring mail of cold resistance (288 gold) the +1 leather armour "Leucej" {rN+ Dex+2} (403 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the orb of the Mackerel {Mesmerism, rC+ Str-5 SInv Air} (671 gold) rC+: It protects you from cold. Str-5: It affects your strength (-5). SInv: It lets you see invisible. Air: It increases the power of your Air spells. a +3 chain mail of resonance (504 gold) a +4 ring mail of fire resistance (558 gold) the +7 chain mail of Divine Compulsion {rN+ Will+ rCorr} (1141 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 plate armour of fire resistance (630 gold) the +0 helmet of the Tick {+Blink Regen+ Slay+3} (559 gold) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +4 plate armour of fire resistance (810 gold) [Shop] Ophotwer's Distillery a potion of magic (172 gold) a potion of ambrosia (172 gold) [Shop] Etism's Magic Scroll Shoppe a scroll of identify (50 gold) a scroll of immolation (100 gold) a scroll of enchant armour (188 gold) a scroll of brand weapon (238 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) [Shop] Roufofof's Distillery a potion of ambrosia (132 gold) a potion of moonshine (16 gold) a potion of invisibility (132 gold) a potion of brilliance (66 gold) (0, 0, Lair:1) a +0 helmet (4, 29, Lair:1) a +5 demon trident of entangling the +4 glaive of Impatience {freeze, rF- Will+ rCorr} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +5 executioner's axe of pain the +1 orcbow "Ihuukkod" {flame, rPois rF+ Will+} rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the orb of the Harvest Moon {Mesmerism, rF+ Will- Str+2 Int+3 Summ} rF+: It protects you from fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Summ: It increases the power of your Summonings spells. a scarf of shadows a +6 ring of intelligence the wellspring talisman of Ignis's Hope {Rampage rC++ Str-2 Int+4} [wellspring talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). a +1 kite shield of cold resistance a sanguine talisman a +1 cloak of stealth +1 shadow dragon scales a +1 crystal plate armour of poison resistance a medusa talisman a +1 spectral broad axe 2 atropa-tipped darts an amulet of guardian spirit an amulet of reflection quicksilver dragon scales the +0 pair of boots "Tousm" {rC+} rC+: It protects you from cold. It cannot be enchanted further. +1 fire dragon scales the rimehorn talisman of the Armoured One {+Inv rCorr Dex+4 Stlth-} [rimehorn talisman] +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. a riddle talisman the maw talisman of the Game Afoot {Will+ rCorr MP+7} [maw talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). the inkwell talisman of the Playwright {*Silence +Blink rC+ Dex+2} [inkwell talisman] *Silence: It may silence you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). the rimehorn talisman of the Lotus Blossom {rPois} [rimehorn talisman] rPois: It protects you from poison. a +2 spectral glaive a +5 ring of evasion a +0 war axe of protection the +4 ring mail of Vyrufelli {-Tele Harm rPois Dex+4} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +4 ring of slaying a ring of willpower a spore talisman a quill talisman a ring of see invisible a +6 ring of dexterity a ring of poison resistance an amulet of the acrobat a +4 ring of protection a +1 battleaxe of flaming a +2 demon trident of freezing a +2 plate armour of cold resistance a ring of protection from cold a +0 broad axe a +0 crystal plate armour a +4 trident of flaming a ring of wizardry a +4 ring of protection a ring of magical power a +1 pair of gloves of dexterity a +0 buckler a +0 scale mail 8 stones (38, 10, Lair:1) a +0 chain mail (43, 24, Lair:1) a -1 demon whip of venom Level 2 of the Lair of Beasts (1, -33, Lair:2) a +0 spear (6, -16, Lair:2) a +0 sling (13, -18, Lair:2) a +0 trident (23, -28, Lair:2) a +0 leather armour (27, 3, Lair:2) a parchment of Static Discharge (41, -1, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (10, -2, Lair:3) a +0 morningstar (22, 16, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 mace of holy wrath (3, 30, Lair:4) a +0 dagger (14, 30, Lair:4) a +0 falchion of electrocution (15, 32, Lair:4) an eel talisman (24, 23, Lair:4) a +2 scimitar of holy wrath (25, 11, Lair:4) a +0 quarterstaff (58, -18, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 robe of positive energy (2, 2, Lair:5) a +0 robe (7, -4, Lair:5) a parchment of Animate Dead (14, -24, Lair:5) a human skeleton (23, -12, Lair:5) a +0 quarterstaff (36, -24, Lair:5) a +0 giant spiked club (55, -52, Lair:5) a +0 morningstar of draining (55, -27, Lair:5) a +0 rapier (60, -23, Lair:5) a +1 vampiric dagger (62, -18, Lair:5) a +0 rapier (66, -3, Lair:5) a +0 chain mail (66, -2, Lair:5) a +0 rapier Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (10, -4, Shoals:1) a +0 chain mail (13, -31, Shoals:1) a +0 leather armour (14, -37, Shoals:1) a +0 robe a +0 rapier (17, -23, Shoals:1) a scroll of noise (17, -4, Shoals:1) a +0 chain mail (19, -7, Shoals:1) a +0 robe (23, -26, Shoals:1) a +0 robe a +0 rapier of electrocution (23, -25, Shoals:1) a +0 robe a +2 rapier of venom (23, -23, Shoals:1) a +0 trident (23, -22, Shoals:1) a +0 spear (27, -27, Shoals:1) a +1 trident of venom (37, -3, Shoals:1) a +0 sling a +0 spear a +2 trident of venom (38, -3, Shoals:1) a +0 sling a +0 club (39, 0, Shoals:1) a +0 shortbow a +0 sling a +0 club Level 2 of the Shoals [Shop] Suwod's Book Shop a parchment of Forge Phalanx Beetle (625 gold) a parchment of Fulminant Prism (325 gold) a parchment of Summon Mana Viper (460 gold) a manual of Maces & Flails (2000 gold) a parchment of Dispersal (625 gold) a parchment of Infestation (1045 gold) a parchment of Metabolic Englaciation (460 gold) a parchment of Shatter (1300 gold) a parchment of Spellspark Servitor (820 gold) a parchment of Frozen Ramparts (220 gold) [Shop] Digi's Assorted Antiques a Gell's gravitambourine (2/2) (1000 gold) a lightning rod (4/4) (1000 gold) a scroll of immolation (100 gold) a wand of charming (6) (360 gold) a +2 ring mail of poison resistance (450 gold) a +0 hand axe (75 gold) (0, 0, Shoals:2) a +0 trident (8, 15, Shoals:2) a +0 trident (13, -22, Shoals:2) a +0 leather armour (19, -15, Shoals:2) a +0 scale mail (20, 8, Shoals:2) a +0 spear (22, 9, Shoals:2) a +0 whip (23, -8, Shoals:2) a +3 spear (23, 7, Shoals:2) a parchment of Grave Claw (27, -19, Shoals:2) a +0 trident (30, -5, Shoals:2) a +0 trident (41, -27, Shoals:2) a +0 trident (50, -22, Shoals:2) a +0 spear (51, -16, Shoals:2) a +1 trident of freezing (53, -18, Shoals:2) a +0 spear (53, 10, Shoals:2) a +0 scale mail (57, -24, Shoals:2) a +0 leather armour a +0 spear (58, -19, Shoals:2) a +0 robe a +2 rapier of electrocution a +0 trident a +0 robe a +0 rapier a +0 trident (58, -18, Shoals:2) a +0 trident (59, -21, Shoals:2) a +0 falchion (59, -20, Shoals:2) a +0 trident (59, -19, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 rapier (3, 14, Shoals:3) a +0 spear (8, -11, Shoals:3) a +0 robe (10, 14, Shoals:3) a +0 leather armour (14, -17, Shoals:3) a parchment of Call Imp (14, -7, Shoals:3) a +0 trident a +0 robe (24, -15, Shoals:3) a +0 trident (27, -7, Shoals:3) a +0 chain mail (29, 5, Shoals:3) a +3 sling a +0 spear (34, -11, Shoals:3) a +0 trident (36, -13, Shoals:3) a +0 shortbow (42, 24, Shoals:3) a +0 spear a +0 sling of draining (43, 21, Shoals:3) a +0 longbow a +0 quarterstaff (43, 22, Shoals:3) a +0 sling a +0 quarterstaff (45, 21, Shoals:3) a +0 spear a +0 antimagic sling (45, 22, Shoals:3) a +0 quarterstaff a +0 sling (50, -2, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a granite talisman (4, 18, Shoals:4) a +2 spear of entangling a +0 leather armour (7, 6, Shoals:4) a +0 robe (9, -10, Shoals:4) a staff of air (9, -4, Shoals:4) a +4 trident (9, -2, Shoals:4) a +0 leather armour a +0 trident (9, 24, Shoals:4) a +0 trident (11, -2, Shoals:4) a +0 trident (11, -1, Shoals:4) 4 large rocks (11, 0, Shoals:4) a +0 trident (12, -3, Shoals:4) a +2 trident of flaming a +0 spear a +0 trident (12, 24, Shoals:4) a +0 spear (13, -3, Shoals:4) a +0 trident (15, -3, Shoals:4) a +2 dagger of venom (15, 20, Shoals:4) a +0 trident (16, 23, Shoals:4) a +4 trident of entangling a +0 robe (24, 12, Shoals:4) a +4 rapier of venom a +0 robe (26, 12, Shoals:4) a +0 heavy trident (26, 14, Shoals:4) a +0 spear a +0 leather armour (26, 15, Shoals:4) a +0 spear a +0 leather armour (27, 14, Shoals:4) a +0 spear (28, 14, Shoals:4) a +0 buckler (30, -18, Shoals:4) a +0 ring mail (30, 18, Shoals:4) a +6 trident of freezing a +0 robe (31, -7, Shoals:4) a +0 trident a +0 trident (32, -8, Shoals:4) a +0 spear a +0 leather armour (34, -15, Shoals:4) a +0 trident (40, 3, Shoals:4) the +5 quarterstaff "Wedgh" {flame, rC+ rN+ Will+ rCorr} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (40, 26, Shoals:4) a +4 rapier of protection a +0 robe (41, -9, Shoals:4) a +0 hand axe (41, 27, Shoals:4) a +2 vampiric rapier a +0 robe (42, 20, Shoals:4) a +0 war axe (42, 26, Shoals:4) a +7 rapier of draining a +0 robe (43, 18, Shoals:4) a parchment of Dispersal (43, 20, Shoals:4) a parchment of Hailstorm (44, -12, Shoals:4) a +0 trident (45, -12, Shoals:4) a +0 spear (45, 14, Shoals:4) a +0 leather armour (46, -14, Shoals:4) a +0 trident (47, -1, Shoals:4) a +0 cloak (48, -4, Shoals:4) a +0 cloak (49, -2, Shoals:4) a +1 spear of venom a +0 leather armour (49, -1, Shoals:4) a +2 spear of pain the +1 ring mail "Ludacits" {Will+} Will+: It increases your willpower. It cannot be enchanted further. (52, -19, Shoals:4) a +0 trident a parchment of Flame Wave Level 1 of the Spider Nest (4, 20, Spider:1) a +0 club (9, -6, Spider:1) a +0 kite shield (35, -7, Spider:1) a +0 quarterstaff Level 2 of the Spider Nest (19, 4, Spider:2) a +0 falchion (34, 5, Spider:2) a +0 leather armour a +0 hand axe (39, -5, Spider:2) a +0 robe (42, 3, Spider:2) a +1 mace of protection (48, 10, Spider:2) a +0 war axe Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe (4, -5, Spider:3) a +0 leather armour (16, -8, Spider:3) a +0 leather armour (24, 29, Spider:3) a +0 ring mail (25, 4, Spider:3) a parchment of Awaken Armour (28, -4, Spider:3) a +0 rapier (28, 13, Spider:3) a parchment of Vhi's Electric Charge (31, -18, Spider:3) a +0 robe (36, -19, Spider:3) a parchment of Sculpt Simulacrum Level 4 of the Spider Nest (5, -30, Spider:4) a +0 falchion (16, -12, Spider:4) a +0 mace (17, -8, Spider:4) a +2 rapier of venom (19, -10, Spider:4) a +0 trident (24, -38, Spider:4) a +0 quarterstaff (31, -15, Spider:4) a +0 partisan a +0 chain mail a +0 kite shield (40, -26, Spider:4) a +0 scale mail (45, -31, Spider:4) a +0 kite shield a +0 robe a +4 great mace of venom (54, -15, Spider:4) a +0 chain mail (62, -10, Spider:4) a scarf of shadows (62, -7, Spider:4) an orb of mayhem (64, -8, Spider:4) a +1 hat of willpower (64, -6, Spider:4) a +1 barding Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (16, 6, Slime:5) a +2 cloak of stealth (17, -1, Slime:5) a +0 plate armour (18, -2, Slime:5) a +4 battleaxe of freezing (18, -1, Slime:5) a +0 halberd (19, -4, Slime:5) a +0 ring mail (19, -3, Slime:5) a parchment of Freezing Cloud (19, -2, Slime:5) a +0 battleaxe (19, 6, Slime:5) a +2 dagger of venom (19, 8, Slime:5) a ring of poison resistance (20, -2, Slime:5) a staff of cold (20, 9, Slime:5) a +0 robe (21, -4, Slime:5) a +2 pair of gloves of dexterity (21, -3, Slime:5) a +0 giant club (21, -2, Slime:5) a +0 orcbow (21, 0, Slime:5) a +3 plate armour of willpower (21, 5, Slime:5) a +3 flail of concussion (26, 0, Slime:5) a +4 spectral lajatang (26, 7, Slime:5) a +0 chain mail (26, 9, Slime:5) the +0 leather armour of the Little Devil {Regen+ Dex+2} Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (27, -2, Slime:5) the +3 ring mail of Buomn {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (27, 7, Slime:5) the +3 morningstar of the New World {antimagic, rF- rN+++ Int-2 Dex+2} rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (28, -4, Slime:5) a +0 rapier (28, -3, Slime:5) a ring of flight (28, -2, Slime:5) a +10 plate armour of ponderousness (28, 6, Slime:5) the dragon-coil talisman of Hewn {rElec rCorr Dex+4} [dragon-coil talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (28, 9, Slime:5) a +0 quarterstaff (29, -2, Slime:5) a ring of positive energy (29, 7, Slime:5) a +0 vampiric battleaxe (30, -2, Slime:5) a +0 shortbow (30, 5, Slime:5) a +0 scale mail (30, 7, Slime:5) a staff of alchemy (31, -1, Slime:5) a scroll of noise Level 1 of the Vaults (0, 0, Vaults:1) a +0 orcbow a +5 ring of evasion (1, 29, Vaults:1) a +0 flail (1, 30, Vaults:1) a +0 mace (1, 31, Vaults:1) a +4 long sword (1, 32, Vaults:1) a +0 robe (1, 33, Vaults:1) a +0 robe (2, 0, Vaults:1) a +0 great mace a +0 ring mail a +0 great sword a +0 chain mail a +0 great mace a +0 scale mail (3, -2, Vaults:1) a +0 arbalest (3, -1, Vaults:1) a +0 dagger a +0 robe (3, 0, Vaults:1) a +0 morningstar a +0 ring mail a +0 great mace a +0 dire flail a +0 long sword a +0 chain mail a +0 kite shield a +0 dire flail a +0 chain mail (3, 1, Vaults:1) a +0 morningstar a +0 scale mail (5, 0, Vaults:1) a +0 morningstar a +0 scale mail (5, 34, Vaults:1) a +0 morningstar a +0 ring mail (5, 35, Vaults:1) a +0 great mace of concussion a +0 leather armour (6, -4, Vaults:1) a +0 sling (6, 34, Vaults:1) a +0 arbalest (9, 29, Vaults:1) a +0 scale mail (9, 30, Vaults:1) a +0 plate armour (9, 31, Vaults:1) a +0 buckler (9, 32, Vaults:1) a +0 falchion (9, 33, Vaults:1) a +0 spear (12, 19, Vaults:1) a +0 ring mail a +0 great mace (13, 19, Vaults:1) a +0 arbalest a +0 arbalest a +0 arbalest (14, 19, Vaults:1) a +0 arbalest a +0 arbalest (17, 9, Vaults:1) a parchment of Ignite Poison (19, 45, Vaults:1) a +0 buckler (23, 40, Vaults:1) a +0 heavy mace a +0 ring mail (28, 34, Vaults:1) the +2 robe of Gantiept {Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (28, 35, Vaults:1) a +0 heavy arbalest (28, 36, Vaults:1) a +0 arbalest (29, 29, Vaults:1) a scroll of noise (29, 34, Vaults:1) a +2 great mace a +0 chain mail (29, 35, Vaults:1) a +2 bardiche of protection a +0 chain mail (29, 36, Vaults:1) a +0 arbalest (30, 34, Vaults:1) a +0 mace a +0 scale mail a +0 arbalest (30, 35, Vaults:1) a +0 mace a +0 scale mail a +1 battleaxe a +0 plate armour (30, 36, Vaults:1) a +0 arbalest a +0 arbalest (30, 37, Vaults:1) a +0 ring mail a +0 arbalest (30, 38, Vaults:1) a +0 arbalest a +0 arbalest (31, 4, Vaults:1) a +0 trident a +0 ring mail a +0 trident (32, -12, Vaults:1) a +0 shortbow (32, 1, Vaults:1) a +0 chain mail (32, 5, Vaults:1) a +0 arbalest (33, -12, Vaults:1) a scroll of noise (33, 15, Vaults:1) a +1 flail of protection (34, 4, Vaults:1) a +0 plate armour a +0 great sword (35, 2, Vaults:1) a +0 plate armour a +2 great mace (35, 3, Vaults:1) a +0 plate armour a +1 great sword (35, 4, Vaults:1) a +0 arbalest (36, 2, Vaults:1) a +0 ring mail (36, 3, Vaults:1) a +0 chain mail a +2 war axe of flaming a +0 arbalest (36, 4, Vaults:1) a +0 plate armour a +0 war axe (37, 3, Vaults:1) a +0 arbalest (40, 3, Vaults:1) a +0 arbalest (50, 35, Vaults:1) a +1 mace of freezing (50, 42, Vaults:1) the +9 mace of Karma {freeze, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (53, 40, Vaults:1) a +0 leather armour of cold resistance (53, 42, Vaults:1) a +1 mace of freezing (54, 37, Vaults:1) a +0 scale mail (56, 17, Vaults:1) a +0 war axe a +0 plate armour (57, 18, Vaults:1) a +0 arbalest (58, 14, Vaults:1) a +0 long sword a +0 scale mail (58, 15, Vaults:1) a +0 scale mail a +0 morningstar a +0 leather armour (58, 17, Vaults:1) a +0 great mace a +0 leather armour (58, 18, Vaults:1) a +2 arbalest of freezing a +0 arbalest (58, 19, Vaults:1) a +0 arbalest (58, 28, Vaults:1) a staff of alchemy (61, 21, Vaults:1) the +1 ring mail of Bix Ujo {Harm *Slow rElec Dex+4} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (61, 27, Vaults:1) a +0 flail a +0 leather armour (62, 38, Vaults:1) a +0 arbalest a +3 long sword of holy wrath a +0 ring mail (63, 15, Vaults:1) a +0 great mace a +0 ring mail (69, -5, Vaults:1) a +0 halberd (69, 3, Vaults:1) a +0 dagger a +0 robe (70, -8, Vaults:1) a +0 trident (70, -7, Vaults:1) a +0 dagger a +0 robe (70, 8, Vaults:1) a +0 scimitar a +0 long sword Level 2 of the Vaults [Shop] Fulao's Weapon Boutique a +1 quarterstaff of draining (288 gold) a +0 quarterstaff (90 gold) a +6 falchion of valour (630 gold) the +5 partisan "Xeush" {venom, rC- Str+5 SInv} (865 gold) rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 arbalest (135 gold) a +0 glaive of venom (252 gold) [Shop] Eply's Book Shop a parchment of Dispersal (475 gold) a parchment of Summon Cactus Giant (475 gold) a manual of Ranged Weapons (1520 gold) a parchment of Rending Blade (247 gold) a parchment of Starburst (475 gold) a parchment of Enfeeble (623 gold) a parchment of Passage of Golubria (247 gold) a parchment of Permafrost Eruption (475 gold) a parchment of Disjunction (794 gold) a parchment of Detonation Catalyst (349 gold) a parchment of Mercury Arrow (110 gold) a parchment of Forge Blazeheart Golem (247 gold) a parchment of Tukima's Dance (167 gold) a parchment of Borgnjor's Vile Clutch (349 gold) (0, 0, Vaults:2) a +0 cloak (3, -24, Vaults:2) a +0 scale mail a +0 war axe a +1 hand cannon of freezing (3, 5, Vaults:2) a +0 scale mail (5, 6, Vaults:2) a +0 dire flail a +0 animal skin a +0 great sword a +0 chain mail (5, 7, Vaults:2) a +0 war axe a +0 war axe a +0 scale mail a +2 broad axe a +0 plate armour a +0 kite shield a +3 great sword of holy wrath a +0 chain mail (18, 19, Vaults:2) a +0 ring mail a +0 morningstar (22, -28, Vaults:2) a +0 broad axe a +0 broad axe a +0 scale mail a +0 falchion a +0 scale mail (25, -24, Vaults:2) a +0 partisan a +0 partisan a +0 scale mail (28, 31, Vaults:2) a +0 dire flail (38, -27, Vaults:2) a +0 ring mail (39, -23, Vaults:2) a +0 ring mail a +0 morningstar a +0 ring mail (44, 6, Vaults:2) a +0 great sword of holy wrath a +2 chain mail of poison resistance (45, 5, Vaults:2) a +0 great mace a +0 plate armour a +1 great mace of protection a +0 plate armour 4 large rocks (45, 6, Vaults:2) a +0 dire flail a +0 dire flail a +0 arbalest (45, 7, Vaults:2) a +0 arbalest a +0 plate armour (46, 6, Vaults:2) a +3 great mace a +0 chain mail (46, 9, Vaults:2) a +0 great sword a +0 chain mail (47, 9, Vaults:2) a +4 great sword of flaming (48, 9, Vaults:2) a +0 glaive of distortion a +0 chain mail (50, 9, Vaults:2) a +0 dagger a +0 robe (50, 11, Vaults:2) a +0 dire flail a +0 dire flail (51, 9, Vaults:2) a +0 mace a +0 leather armour a +3 flail a +0 leather armour (52, 9, Vaults:2) a +0 longbow a +0 leather armour (58, -15, Vaults:2) a +0 dagger (59, 9, Vaults:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (63, 5, Vaults:2) a staff of necromancy (unseen) (63, 9, Vaults:2) a staff of alchemy (65, 13, Vaults:2) a +0 club (67, 13, Vaults:2) a parchment of Hellfire Mortar (72, 3, Vaults:2) the +4 robe "Fibongism" {^Contam Rampage rN+} ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. It cannot be enchanted further. Level 3 of the Vaults (0, 0, Vaults:3) a +0 hand axe (4, 17, Vaults:3) a +0 dire flail a +0 ring mail (6, -21, Vaults:3) a parchment of Fortress Blast (8, -14, Vaults:3) a +0 war axe a +0 ring mail (16, -24, Vaults:3) a +0 trident (16, -23, Vaults:3) a +0 chain mail a +4 great mace (17, -23, Vaults:3) a +0 dire flail (18, 1, Vaults:3) a +0 quarterstaff of speed (19, -14, Vaults:3) a +0 ring mail a +0 great mace (24, -2, Vaults:3) a +0 morningstar (26, -9, Vaults:3) a +0 scale mail a +0 dire flail (28, -2, Vaults:3) a +0 scale mail a +0 morningstar (28, 0, Vaults:3) a +0 cloak (29, -3, Vaults:3) a +0 rapier a +0 leather armour (30, 6, Vaults:3) a +1 heavy dire flail (30, 15, Vaults:3) a +0 arbalest (31, 9, Vaults:3) a +0 glaive (32, 16, Vaults:3) a +0 arbalest (32, 17, Vaults:3) a +0 robe (32, 18, Vaults:3) a +0 robe a +0 short sword (33, 15, Vaults:3) a +0 chain mail a +3 halberd (33, 16, Vaults:3) a +0 ring mail a +2 great mace of concussion (34, 13, Vaults:3) a +0 halberd (34, 14, Vaults:3) a +0 robe a +0 dagger (34, 17, Vaults:3) a +0 scimitar (35, 12, Vaults:3) 6 large rocks (35, 13, Vaults:3) a +0 animal skin a +0 dire flail (39, -16, Vaults:3) a +0 arbalest (40, -25, Vaults:3) the +0 morningstar of Dishonesty {freeze, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (40, -18, Vaults:3) 2 stones (41, -17, Vaults:3) a +0 arbalest 11 large rocks a +0 arbalest 15 stones (41, -16, Vaults:3) a large rock (42, -20, Vaults:3) 5 stones (42, -17, Vaults:3) 4 stones (43, -19, Vaults:3) a stone (43, -17, Vaults:3) 5 stones (43, -16, Vaults:3) 6 stones (44, -20, Vaults:3) 6 stones (44, -17, Vaults:3) 2 stones (45, -20, Vaults:3) 4 stones (45, -17, Vaults:3) a granite talisman (46, -18, Vaults:3) 6 stones (48, -26, Vaults:3) a +0 shortbow (51, 7, Vaults:3) a +0 glaive (52, -34, Vaults:3) a +0 dire flail a +0 animal skin (53, -33, Vaults:3) a +0 demon whip of electrocution a +0 animal skin (59, -1, Vaults:3) a +0 ring mail (60, 12, Vaults:3) a +0 short sword a +0 robe (61, -6, Vaults:3) a +0 ring mail (62, -6, Vaults:3) a +0 mace a +0 ring mail (62, -3, Vaults:3) a +0 dire flail a +0 animal skin (65, -3, Vaults:3) a parchment of Lee's Rapid Deconstruction (65, -1, Vaults:3) a +0 chain mail Level 4 of the Vaults (0, 17, Vaults:4) a +0 ring mail (4, -1, Vaults:4) a +0 leather armour a +0 great mace (4, 0, Vaults:4) a +0 scale mail (5, -1, Vaults:4) a +0 chain mail a +0 great sword (10, 32, Vaults:4) a +2 long sword of protection a +0 ring mail (24, 24, Vaults:4) a +0 plate armour a +1 great mace (24, 26, Vaults:4) a +0 arbalest (24, 27, Vaults:4) a +0 arbalest (25, 24, Vaults:4) a +0 arbalest (25, 25, Vaults:4) a +0 arbalest (25, 26, Vaults:4) a +0 arbalest (27, 15, Vaults:4) a +0 robe a +0 dagger (29, 13, Vaults:4) a +0 plate armour (34, 2, Vaults:4) a +0 flail a +0 leather armour (38, 6, Vaults:4) a scroll of noise (42, 3, Vaults:4) a +0 leather armour a +0 long sword (43, 7, Vaults:4) a +2 heavy arbalest (44, 6, Vaults:4) a +0 chain mail a +7 war axe of sundering (44, 7, Vaults:4) a +0 arbalest a +0 arbalest (44, 11, Vaults:4) the +2 robe of the Jersey Devil {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (45, -5, Vaults:4) a +0 ring mail (45, 5, Vaults:4) a +0 arbalest (45, 7, Vaults:4) a +0 arbalest (45, 10, Vaults:4) a +0 robe a +0 dagger (48, 35, Vaults:4) a dragon-coil talisman (55, 15, Vaults:4) a +0 chain mail a +0 halberd (55, 16, Vaults:4) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great sword (56, 16, Vaults:4) a +3 plate armour of poison resistance a +2 heavy war axe (65, 44, Vaults:4) a +0 chain mail (68, 42, Vaults:4) a +3 long sword of holy wrath a +0 plate armour (69, 42, Vaults:4) a +2 battleaxe of draining a +0 plate armour (69, 43, Vaults:4) a +0 long sword a +0 robe (69, 44, Vaults:4) a +0 battleaxe a +0 chain mail (71, 12, Vaults:4) a +0 buckler Level 5 of the Vaults (0, 0, Vaults:5) a +0 shortbow (1, 20, Vaults:5) a +0 short sword (2, -4, Vaults:5) a parchment of Fortress Blast (2, 20, Vaults:5) a +0 hand axe a +0 ring mail a +2 glaive a +0 chain mail (3, 20, Vaults:5) a +0 dagger a +0 robe (3, 21, Vaults:5) a +0 dire flail a +0 plate armour (3, 22, Vaults:5) a +0 club a +0 war axe a +0 chain mail a +2 great sword of flaming a +0 chain mail (4, 2, Vaults:5) a +0 morningstar a +0 arbalest a +0 ring mail an amulet of guardian spirit (4, 33, Vaults:5) a staff of earth (5, 1, Vaults:5) a +2 heavy war axe a +0 chain mail a +0 tower shield (5, 6, Vaults:5) a +5 halberd of venom (6, 1, Vaults:5) 4 large rocks (6, 2, Vaults:5) a +1 great sword of flaming (7, 1, Vaults:5) a +0 morningstar of concussion a +0 scale mail a +2 demon blade of electrocution a +2 troll leather armour a +0 arbalest (8, 1, Vaults:5) 6 large rocks (9, -4, Vaults:5) a +0 partisan a +0 partisan a +0 scale mail (9, -3, Vaults:5) a +0 long sword a +0 ring mail (9, 3, Vaults:5) a +0 ring mail (10, 2, Vaults:5) a +1 great sword of electrocution a +2 cloak (10, 23, Vaults:5) a +0 dagger a +0 robe (10, 39, Vaults:5) a +7 flail of draining (11, 2, Vaults:5) a +0 great mace a +0 chain mail (11, 36, Vaults:5) a scarf of harm (13, 43, Vaults:5) a +0 dire flail a +0 dire flail (14, 13, Vaults:5) a ring of protection from cold (14, 41, Vaults:5) a parchment of Soul Splinter (14, 43, Vaults:5) a +3 halberd a +0 chain mail (15, -1, Vaults:5) a parchment of Anguish (15, 25, Vaults:5) the +4 scale mail of Wu Jian's Regard {rF+ rC- rCorr Int+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (15, 40, Vaults:5) a +1 plate armour of resonance (15, 42, Vaults:5) a +1 hand axe of venom (16, -1, Vaults:5) a +0 quarterstaff (16, 13, Vaults:5) a parchment of Alistair's Walking Alembic (16, 25, Vaults:5) a +0 leather armour (21, 28, Vaults:5) a ring of poison resistance (21, 38, Vaults:5) a staff of necromancy (24, 6, Vaults:5) the +13 chain mail "Botim" {+Blink rElec Int-4 Slay-4} +Blink: It lets you blink. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. (25, 32, Vaults:5) a blade talisman (27, 20, Vaults:5) a +0 plate armour a +0 war axe a ring of protection from cold (29, 18, Vaults:5) a +0 plate armour a +3 halberd (29, 20, Vaults:5) a +0 scale mail a +1 great mace of holy wrath (29, 21, Vaults:5) a +0 plate armour a +1 dire flail of protection (30, 20, Vaults:5) a +0 scale mail a +0 flail (30, 21, Vaults:5) a +0 plate armour a +0 battleaxe (31, 1, Vaults:5) a +0 longbow of freezing a +0 arbalest (31, 7, Vaults:5) a +0 pair of boots (31, 9, Vaults:5) a +0 chain mail (31, 18, Vaults:5) a +0 chain mail a +0 bardiche a +0 chain mail a +0 battleaxe a +0 plate armour a +0 long sword (31, 19, Vaults:5) a +0 chain mail of archery a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail a +2 long sword of electrocution a +8 chain mail of ponderousness a +0 dire flail (31, 20, Vaults:5) 5 large rocks a +0 ring mail a +0 dire flail a +0 plate armour a +0 war axe a +0 plate armour a +0 dire flail a +0 chain mail a +2 dire flail of holy wrath a +0 arbalest (31, 21, Vaults:5) 3 large rocks (32, 18, Vaults:5) a +0 plate armour a +0 battleaxe a +0 plate armour a +2 battleaxe a +0 plate armour a +3 great sword of flaming a +1 buckler of poison resistance a +1 ring mail of positive energy a +0 broad axe a +0 scale mail a +0 flail (32, 19, Vaults:5) a +0 tower shield a +0 plate armour a +2 war axe (32, 20, Vaults:5) a +0 plate armour a +3 bardiche a +0 plate armour a +0 great mace a +0 chain mail a +2 battleaxe a +0 chain mail a +0 war axe a +0 plate armour a +0 broad axe (32, 21, Vaults:5) a +0 cloak a +0 kite shield a +0 chain mail a +0 war axe (33, 18, Vaults:5) a +0 robe a +0 whip (33, 19, Vaults:5) a +0 plate armour a +0 great sword (33, 20, Vaults:5) 3 large rocks a +0 plate armour a +0 glaive a +0 chain mail a +0 broad axe of holy wrath (33, 21, Vaults:5) a +0 plate armour a +1 halberd of freezing (34, 4, Vaults:5) a +0 heavy spear (34, 8, Vaults:5) a parchment of Forge Lightning Spire (36, 25, Vaults:5) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (36, 27, Vaults:5) a +0 giant club (37, 29, Vaults:5) a staff of cold a +0 heavy hand cannon (38, 26, Vaults:5) a +0 spear a +0 robe (38, 30, Vaults:5) a +0 giant spiked club a +0 falchion a +0 arbalest a +0 ring mail (39, 30, Vaults:5) a +0 arbalest a +0 scimitar a +0 robe (40, 29, Vaults:5) 5 large rocks a +0 dagger a +0 leather armour (40, 31, Vaults:5) a +0 great mace a +0 ring mail a +0 halberd a +0 ring mail a +0 falchion a +0 scale mail (40, 33, Vaults:5) a +0 arbalest the necromancy staff of the Siren {rN+ Str+2 Int+2 Necro} [staff of necromancy] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. a +0 great sword of flaming (40, 34, Vaults:5) a +0 arbalest (41, 30, Vaults:5) a +1 battleaxe of freezing a +0 arbalest (41, 34, Vaults:5) a +0 lajatang (42, 28, Vaults:5) a +0 long sword a +0 arbalest a +0 ring mail (42, 29, Vaults:5) a +0 halberd a +0 plate armour (44, -4, Vaults:5) a +0 leather armour (44, 4, Vaults:5) a +2 shortbow of flaming (44, 8, Vaults:5) a +3 dagger of freezing (44, 45, Vaults:5) a spider talisman (46, 7, Vaults:5) a +0 scale mail (46, 26, Vaults:5) a parchment of Dispersal (46, 30, Vaults:5) a parchment of Iskenderun's Mystic Blast (46, 40, Vaults:5) a +4 short sword of holy wrath (47, 6, Vaults:5) the cold staff of the First Friends {rElec rPois rC+ Str+2 Ice} [staff of cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. (48, -4, Vaults:5) the +3 ring mail "Igeteppe" {*Corrode Fly rPois Dex+3} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (48, 4, Vaults:5) a +0 club (51, -3, Vaults:5) a +1 ring mail of poison resistance (56, -6, Vaults:5) a +2 dire flail of concussion a +0 chain mail (56, -3, Vaults:5) a +0 long sword a +0 ring mail (57, -7, Vaults:5) a +0 dire flail a +0 dire flail (57, -6, Vaults:5) a +0 morningstar a +0 ring mail (58, -6, Vaults:5) a +0 dire flail a +0 dire flail of protection a +2 arbalest of draining (58, 8, Vaults:5) the +1 pair of gloves "Joeq" {Rampage Will+ Dex-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (58, 20, Vaults:5) a +0 great mace a +0 ring mail (60, -5, Vaults:5) a +0 flail a +0 scale mail Level 1 of the Crypt (0, 0, Crypt:1) a +2 great sword a +0 chain mail (1, 1, Crypt:1) the +4 robe of the Thunderstorm {Harm *Slow Will++ Int+2} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (4, 1, Crypt:1) a +0 broad axe (7, 2, Crypt:1) a +0 robe (9, -28, Crypt:1) a +0 dire flail (10, -28, Crypt:1) a +0 hand axe (13, -28, Crypt:1) a +0 dire flail a +0 halberd (28, -39, Crypt:1) a +0 trident (28, -37, Crypt:1) a +0 trident (29, -38, Crypt:1) a +0 robe a +0 dagger (30, -39, Crypt:1) a +2 cloak (32, -37, Crypt:1) a +0 glaive (40, 4, Crypt:1) an amulet of dissipation (48, -21, Crypt:1) the +1 robe of Dice, Bag, and Bottle {rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (50, -29, Crypt:1) a +0 spear (50, -14, Crypt:1) a +0 dire flail (51, -16, Crypt:1) a +0 shortbow a +0 chain mail a +0 battleaxe (53, -6, Crypt:1) a +0 dagger (54, -24, Crypt:1) a +0 morningstar (54, -15, Crypt:1) a +0 dire flail (55, -13, Crypt:1) a +0 war axe (58, 1, Crypt:1) a +0 dire flail (58, 2, Crypt:1) a +0 war axe (58, 3, Crypt:1) a +0 halberd (59, 3, Crypt:1) a +0 trident (60, -1, Crypt:1) a +0 chain mail (60, 7, Crypt:1) a +0 scimitar (62, -28, Crypt:1) a +0 pair of gloves Level 2 of the Crypt (0, 0, Crypt:2) a parchment of Call Imp (0, 2, Crypt:2) a +0 short sword (11, 26, Crypt:2) a +0 ring mail (11, 27, Crypt:2) a +0 chain mail (12, 29, Crypt:2) a +0 chain mail a +0 war axe (13, -19, Crypt:2) a +0 mace (29, 28, Crypt:2) the +7 war axe of the Curious Mystics {freeze, rF- rC+++ Int-3 SInv} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. (30, 13, Crypt:2) a +0 glaive (31, 12, Crypt:2) a +2 flail a +0 plate armour a +3 great sword a +0 flail (31, 13, Crypt:2) a +0 short sword (33, 12, Crypt:2) a +0 plate armour a +2 great sword (34, 11, Crypt:2) a +0 flail (35, 0, Crypt:2) 3 large rocks (39, 14, Crypt:2) a +0 ring mail (40, 14, Crypt:2) a +0 dagger (44, -7, Crypt:2) a +2 sling of draining (44, 12, Crypt:2) a +0 hand axe (44, 13, Crypt:2) a +0 flail (44, 14, Crypt:2) a +0 long sword (44, 15, Crypt:2) a +0 halberd (45, 13, Crypt:2) a +0 battleaxe (48, 32, Crypt:2) a +0 short sword (49, 6, Crypt:2) a +0 scale mail (49, 32, Crypt:2) a +0 dagger of venom a +0 robe (50, 13, Crypt:2) a +0 war axe Level 3 of the Crypt [Shop] Bisuepn's Gilded Reliquary the air staff of Qowuk {rElec Necro Air} (752 gold) [staff of air] rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. a +4 triple crossbow of draining (1160 gold) the amulet of Lady Luck {Chemistry Regen+ rCorr Int+7} (1146 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). the +3 helmet of Mailesa {Bane rF+ Will+} (782 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a Necronomicon (1556 gold) a sanguine talisman (600 gold) a +2 tower shield of positive energy (440 gold) (1, -31, Crypt:3) a +1 morningstar of concussion (3, -34, Crypt:3) a +1 heavy morningstar (5, -31, Crypt:3) a staff of air (5, -9, Crypt:3) a +0 demon whip (5, -8, Crypt:3) a +0 chain mail a +2 heavy war axe (5, 7, Crypt:3) a +0 chain mail a +5 halberd of flaming (5, 8, Crypt:3) a +0 demon whip (6, -30, Crypt:3) a +0 flail of protection (6, -10, Crypt:3) a +0 chain mail a +0 halberd (6, 8, Crypt:3) a +0 plate armour a +2 halberd of flaming (6, 9, Crypt:3) a +0 chain mail a +1 heavy great mace (7, 7, Crypt:3) a +0 plate armour (8, 16, Crypt:3) a parchment of Rimeblight (9, -9, Crypt:3) a +0 chain mail a +0 great sword (10, -10, Crypt:3) a +0 flail (10, -4, Crypt:3) a +0 club (13, -4, Crypt:3) a +0 hand axe (15, -34, Crypt:3) a parchment of Permafrost Eruption (15, -15, Crypt:3) a +0 battleaxe (15, -4, Crypt:3) a +0 mace a +0 flail (16, -15, Crypt:3) a +0 short sword (16, -5, Crypt:3) a +0 hand axe of electrocution (29, -9, Crypt:3) a +0 plate armour a +5 demon blade of distortion (30, -35, Crypt:3) a +0 chain mail of cold resistance (32, -38, Crypt:3) a parchment of Dispersal (32, -36, Crypt:3) a +0 great mace (33, -39, Crypt:3) a parchment of Mercury Arrow (33, 22, Crypt:3) a +1 short sword of draining (34, -36, Crypt:3) a +4 vampiric dagger (35, -36, Crypt:3) a staff of cold (35, -10, Crypt:3) a +0 flail (39, 11, Crypt:3) a +0 short sword (40, 3, Crypt:3) a +0 battleaxe (40, 9, Crypt:3) a +0 hand axe (40, 10, Crypt:3) a +0 long sword a +0 battleaxe (41, 11, Crypt:3) a +0 glaive (42, 5, Crypt:3) a +0 partisan (42, 17, Crypt:3) a +0 mace (47, 5, Crypt:3) a +0 trident (49, 21, Crypt:3) a +0 flail (51, -12, Crypt:3) a +0 scale mail (51, -2, Crypt:3) a +0 flail (52, -36, Crypt:3) a staff of necromancy (52, -21, Crypt:3) a +0 cloak of poison resistance (52, -20, Crypt:3) a +0 cloak of air (52, -12, Crypt:3) a +3 trident of entangling (52, -11, Crypt:3) a +2 leather armour of cold resistance (53, -36, Crypt:3) a +0 morningstar of concussion (53, -26, Crypt:3) a +0 glaive Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 mace (12, 37, Tomb:1) a +0 trident (14, -1, Tomb:1) a parchment of Static Discharge (15, 30, Tomb:1) a scroll of noise (16, 36, Tomb:1) a +0 partisan (24, 18, Tomb:1) a +0 dire flail (28, 16, Tomb:1) a +0 war axe a +0 sling (30, 35, Tomb:1) a +0 war axe a +0 cloak of poison resistance (30, 37, Tomb:1) a +0 cloak (30, 39, Tomb:1) a +1 scale mail of willpower (31, 35, Tomb:1) a +0 cloak a +0 cloak (31, 37, Tomb:1) a +1 long sword of flaming (32, 35, Tomb:1) a +1 cloak (32, 36, Tomb:1) a +0 cloak of corrosion resistance (35, 17, Tomb:1) a parchment of Death Channel (36, 2, Tomb:1) a +0 helmet (50, 10, Tomb:1) a parchment of Fortress Blast Level 2 of the Tomb of the Ancients (1, 13, Tomb:2) a +0 dagger (5, 4, Tomb:2) an orb of guile (7, -4, Tomb:2) a +0 hand axe (7, 11, Tomb:2) a +4 ring of slaying (8, 7, Tomb:2) a +0 pair of gloves (13, 10, Tomb:2) a +0 longbow (15, 6, Tomb:2) a +0 mace (16, 7, Tomb:2) a +0 shortbow (17, 7, Tomb:2) a +0 chain mail a +0 great sword of draining (19, 5, Tomb:2) a +0 scimitar (25, 11, Tomb:2) a +0 battleaxe (28, 21, Tomb:2) a +0 battleaxe (31, 2, Tomb:2) a +0 sling Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 morningstar (2, 0, Tomb:3) an amulet of reflection (5, 1, Tomb:3) a +6 ring of intelligence (8, -7, Tomb:3) a +0 cloak of poison resistance (unseen) (11, -6, Tomb:3) a parchment of Manifold Assault (16, 12, Tomb:3) a +0 quarterstaff (17, -3, Tomb:3) a +0 glaive (17, -1, Tomb:3) a +0 short sword (18, -7, Tomb:3) a +0 halberd a +0 scimitar (18, -3, Tomb:3) a +0 glaive (18, -2, Tomb:3) a +0 glaive (18, 1, Tomb:3) a +0 ring mail (18, 5, Tomb:3) the +3 robe of the Stag {Rampage rF+ rC-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (19, -4, Tomb:3) a +0 helmet of intelligence (19, 2, Tomb:3) a +0 hand axe a +0 flail (27, -7, Tomb:3) a +5 scimitar of holy wrath (unseen) (29, -7, Tomb:3) a talisman of death (29, -6, Tomb:3) a parchment of Conjure Ball Lightning (30, -6, Tomb:3) a ring of magical power (30, -5, Tomb:3) the +9 halberd of Rosek {protect, rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (30, -4, Tomb:3) a +2 robe (31, -5, Tomb:3) a +2 spear of flaming (unseen) (31, -3, Tomb:3) a +0 morningstar of protection (unseen) (31, -2, Tomb:3) a staff of cold (31, -1, Tomb:3) a +4 short sword of electrocution (unseen) (31, 1, Tomb:3) a +0 robe (32, -4, Tomb:3) the +5 morningstar of Classification {pain, Will+} Will+: It increases your willpower. It cannot be enchanted further. (32, -3, Tomb:3) a parchment of Fortress Blast (32, -2, Tomb:3) a +2 ring mail of willpower (unseen) (32, 0, Tomb:3) a ring of wizardry (32, 1, Tomb:3) a parchment of Lee's Rapid Deconstruction (33, -3, Tomb:3) a +2 spectral giant club (33, -2, Tomb:3) a staff of fire (33, -1, Tomb:3) a +3 flail of protection (33, 0, Tomb:3) a +2 helmet of light (34, -2, Tomb:3) a +1 sling of draining (34, 0, Tomb:3) the +3 spear "Vaefuv" {antimagic, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (35, -1, Tomb:3) a staff of fire (35, 0, Tomb:3) a staff of fire (35, 1, Tomb:3) a staff of cold (36, 0, Tomb:3) the +8 chain mail "Yzank" {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (36, 1, Tomb:3) a +0 buckler of poison resistance (36, 2, Tomb:3) a +0 hand axe of sundering the Vestibule of Hell (0, 0, Hell) a +2 heavy mace (1, -2, Hell) a +0 morningstar a +0 mace (7, -6, Hell) a +0 flail (18, -28, Hell) a +2 flail of protection (20, -9, Hell) a +0 trident (21, -9, Hell) a +0 demon whip of freezing (21, 11, Hell) 4 large rocks (22, -12, Hell) a +4 scythe of protection (23, -8, Hell) a +0 plate armour a +2 demon trident (24, -9, Hell) a +0 chain mail a +5 war axe (25, -10, Hell) a +0 chain mail a +2 demon trident a +0 chain mail a +2 halberd (26, -10, Hell) a +0 robe a +0 dagger (26, -9, Hell) a +2 scythe of freezing (26, -7, Hell) a +0 trident (27, -10, Hell) a +2 scythe (29, -9, Hell) a +0 plate armour a +1 glaive (32, -5, Hell) a +0 long sword (34, -4, Hell) a +0 battleaxe (37, -8, Hell) a +0 flail (37, -5, Hell) a +0 long sword Level 1 of Gehenna (1, -13, Geh:1) a +0 long sword a +0 cloak (4, -3, Geh:1) a +1 glaive of flaming +1 fire dragon scales (6, -12, Geh:1) a +0 long sword a +0 cloak (6, -7, Geh:1) a +0 long sword a +0 cloak (7, -7, Geh:1) a +3 glaive of flaming +0 fire dragon scales Level 1 of Tartarus (26, -4, Tar:1) 3 large rocks Level 2 of Tartarus (14, 8, Tar:2) a +0 scythe of flaming Level 3 of Tartarus (0, 0, Tar:3) 4 large rocks (11, -9, Tar:3) a +4 scythe of venom Level 4 of Tartarus (23, -2, Tar:4) 3 large rocks (29, 5, Tar:4) a +1 demon whip (29, 13, Tar:4) a +1 whip Level 5 of Tartarus (0, 0, Tar:5) a +1 scythe of venom (0, 7, Tar:5) a +2 vampiric scythe (5, 4, Tar:5) 4 large rocks Level 6 of Tartarus (6, 3, Tar:6) a +0 scythe of protection (9, 0, Tar:6) a +1 heavy scythe (9, 12, Tar:6) 4 large rocks (14, 12, Tar:6) a +3 whip of electrocution (15, 11, Tar:6) 4 large rocks (16, 10, Tar:6) 2 large rocks Level 1 of the Realm of Zot (3, -10, Zot:1) a +1 trident of protection (4, -9, Zot:1) a +0 flail (8, 31, Zot:1) a +0 rapier a +0 cloak (10, 30, Zot:1) a +0 flail (12, 28, Zot:1) a +0 dagger a +0 cloak (14, 12, Zot:1) a +0 long sword (15, -14, Zot:1) a +0 battleaxe (16, -15, Zot:1) a +2 cloak a +0 short sword a +0 mace (16, -14, Zot:1) a +0 cloak a +0 whip of holy wrath a +0 heavy war axe a +2 cloak a +2 great mace of protection (17, -15, Zot:1) a +0 war axe (17, -14, Zot:1) a +0 cloak a +0 heavy dire flail (17, -13, Zot:1) a +2 cloak of corrosion resistance a +0 long sword (17, -12, Zot:1) a +0 cloak a +0 short sword (17, -9, Zot:1) a +0 mace (17, -8, Zot:1) a +0 cloak a +2 antimagic whip (17, 27, Zot:1) a +0 whip a +0 cloak (18, -14, Zot:1) a +4 mace (18, -13, Zot:1) a +2 falchion of electrocution a +0 cloak of willpower a +0 great sword (18, 27, Zot:1) a +1 scimitar of freezing (26, -8, Zot:1) a +0 short sword (28, -8, Zot:1) a +0 arbalest (34, 28, Zot:1) a +0 scale mail (36, 14, Zot:1) a +0 glaive (46, 24, Zot:1) a +0 mace (47, 2, Zot:1) a +0 leather armour (48, 4, Zot:1) a +6 ring of dexterity (48, 5, Zot:1) a +0 shortbow (49, 3, Zot:1) a +0 flail Level 2 of the Realm of Zot (0, 0, Zot:2) a parchment of Scorch (6, -5, Zot:2) a +0 scimitar (12, 16, Zot:2) a +0 plate armour (12, 19, Zot:2) a +0 giant club (14, -4, Zot:2) a parchment of Disjunction (14, 9, Zot:2) a ring of protection from fire (16, 4, Zot:2) a +0 short sword (17, 2, Zot:2) a +0 long sword (17, 4, Zot:2) a +0 trident (19, 3, Zot:2) a +0 scale mail (21, 4, Zot:2) a +0 hand axe (22, 1, Zot:2) a +0 halberd (26, 1, Zot:2) a +0 robe (33, 12, Zot:2) a +0 dire flail (34, 12, Zot:2) a +0 hand axe (34, 13, Zot:2) a +0 short sword (35, 9, Zot:2) a +0 cloak of corrosion resistance a +0 short sword (36, 10, Zot:2) a ring of poison resistance Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 falchion (3, -22, Zot:3) a staff of fire a +0 falchion of valour (6, -28, Zot:3) a +0 ring mail (16, -13, Zot:3) a +2 mace of protection (17, -14, Zot:3) a +0 long sword (18, -11, Zot:3) a +0 long sword (20, -11, Zot:3) a +0 halberd (21, -10, Zot:3) a +0 dire flail (21, -5, Zot:3) a +0 pair of gloves of dexterity (22, -9, Zot:3) a +0 mace (22, -8, Zot:3) a +0 cloak (22, -7, Zot:3) a +0 vampiric long sword a +0 cloak (23, -7, Zot:3) a +2 broad axe of electrocution a +1 cloak (27, -7, Zot:3) a +0 chain mail (30, -32, Zot:3) a +0 partisan (31, -13, Zot:3) a +0 chain mail (32, -26, Zot:3) a +0 hand axe (37, -38, Zot:3) a +0 spear (44, -14, Zot:3) a +0 rapier a +0 cloak of poison resistance (47, 1, Zot:3) a +0 mace (47, 2, Zot:3) a +0 cloak (49, 3, Zot:3) a +0 cloak (50, 4, Zot:3) a +0 halberd a +0 rapier a +0 cloak of willpower a +2 bardiche of freezing (51, -15, Zot:3) a +0 long sword a +0 cloak (51, 3, Zot:3) a +0 war axe a +0 scimitar a +2 scimitar of electrocution a +0 long sword a +0 cloak (51, 5, Zot:3) a +0 scimitar (52, 1, Zot:3) a +0 short sword (52, 2, Zot:3) a +0 halberd Level 4 of the Realm of Zot (10, 21, Zot:4) a +1 cloak a +0 scimitar (11, 20, Zot:4) a +0 war axe a +0 cloak a +0 battleaxe (11, 21, Zot:4) a +0 battleaxe a +0 cloak of corrosion resistance (12, 19, Zot:4) a +0 partisan (26, -17, Zot:4) a +0 glaive (27, -17, Zot:4) a +0 flail a +0 cloak of stealth a +1 whip of draining a +1 cloak of stealth a +2 dagger of freezing (27, -16, Zot:4) a +0 cloak of willpower a +0 great sword of holy wrath (28, -17, Zot:4) a +0 cloak a +0 great sword a +2 cloak a +0 whip (33, 16, Zot:4) a +0 war axe (33, 17, Zot:4) a +1 dagger of venom a +0 cloak of willpower (34, 17, Zot:4) a +0 glaive (37, 25, Zot:4) a +0 halberd (42, 2, Zot:4) a parchment of Fortress Blast (42, 25, Zot:4) a +1 rapier of freezing a +0 cloak (44, 24, Zot:4) a +0 dagger of venom a +0 cloak of willpower (45, 11, Zot:4) a +0 scimitar of holy wrath (45, 25, Zot:4) a +0 long sword (48, 21, Zot:4) a +0 long sword a +0 cloak of corrosion resistance (51, -24, Zot:4) a +0 scimitar (52, -13, Zot:4) a +0 cloak of willpower a +0 long sword (53, -12, Zot:4) a +0 glaive (54, -13, Zot:4) a +0 long sword (54, -12, Zot:4) a +1 cloak a +0 long sword of freezing a +0 cloak a +0 dagger Level 5 of the Realm of Zot (3, 25, Zot:5) a +0 hand axe (10, -10, Zot:5) a parchment of Flame Wave (13, 33, Zot:5) the +8 falchion of Sloth {valour, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (16, -9, Zot:5) a +0 falchion (17, -5, Zot:5) a +0 rapier a +0 cloak of willpower a +10 club of electrocution (19, -5, Zot:5) a +10 club (22, -19, Zot:5) a storm talisman (22, -3, Zot:5) a +11 club of venom (22, 19, Zot:5) a +2 antimagic battleaxe (23, -17, Zot:5) a +1 short sword of speed (23, -3, Zot:5) a +11 vampiric club (36, -1, Zot:5) a +11 club of venom (43, -8, Zot:5) a +10 antimagic club (44, -14, Zot:5) a +12 club (45, -16, Zot:5) a +0 chain mail (46, -5, Zot:5) a +10 club of flaming (47, -2, Zot:5) a +8 club (48, -1, Zot:5) a +12 club of venom (50, -3, Zot:5) a +0 cloak of willpower a +0 long sword (52, -5, Zot:5) a +1 long sword of freezing (52, -4, Zot:5) a +2 cloak of stealth a +0 long sword (52, -3, Zot:5) a +0 short sword (53, -5, Zot:5) a +0 hand axe (53, 15, Zot:5) a +0 war axe (54, 14, Zot:5) a +0 glaive (54, 15, Zot:5) a +0 trident (55, 14, Zot:5) a +0 short sword a +0 hand axe (55, 15, Zot:5) a +3 dire flail (55, 16, Zot:5) a +0 scimitar (56, 14, Zot:5) a +0 dire flail a +0 battleaxe Level 1 of the Depths [Shop] Iwkeoc's Weapon Shoppe a +0 devious dagger (60 gold) a +0 whip (37 gold) the +8 flail "Tyezo" {flame, Fly Dex+2} (894 gold) Fly: It grants you flight. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 dagger of speed (120 gold) a +0 partisan (105 gold) a +0 scimitar (90 gold) [Shop] Wuinga's Jewellery Shop the ring "Ejed" {rN+ AC+4 Int+5} (807 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). a sanguine talisman (420 gold) the ring "Hymiatekisch" {rN+ Dex+6} (660 gold) [ring of dexterity] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). the hive talisman "Xozitote" {Dex+4} (1344 gold) [hive talisman] Dex+4: It affects your dexterity (+4). a ring of willpower (350 gold) a ring of magical power (280 gold) the death talisman of the Lumpy Planets {Will+ Stlth+} (1664 gold) [talisman of death] Will+: It increases your willpower. Stlth+: It makes you more stealthy. a ring of protection from fire (350 gold) an amulet of dissipation (420 gold) a ring of flight (245 gold) a +4 ring of slaying (504 gold) [Shop] Kogrob's Distillery 2 potions of lignification (140 gold) 2 potions of lignification (140 gold) 2 potions of ambrosia (373 gold) a potion of enlightenment (116 gold) [Shop] Purghad's Antique Weapon Shoppe a +0 club (14 gold) a +0 great mace (290 gold) a +0 short sword (87 gold) a +0 mace (87 gold) a +0 trident (101 gold) a +0 long sword of flaming (240 gold) a +0 dagger (58 gold) [Shop] Kosaebes's Assorted Antiques a sack of spiders (1240 gold) a wand of polymorph (3) (130 gold) a +0 battleaxe (310 gold) a condenser vane (1240 gold) a scroll of identify (62 gold) a +0 spear (93 gold) a potion of attraction (93 gold) a ring of see invisible (465 gold) [Shop] Faoczaob's Book Shoppe a parchment of Splinterfrost Shell (459 gold) a parchment of Sphinx Sisters (459 gold) a parchment of Olgreb's Toxic Radiance (182 gold) a parchment of Disjunction (585 gold) a parchment of Vhi's Electric Charge (182 gold) a manual of Long Blades (1120 gold) a parchment of Plasma Beam (350 gold) a parchment of Nazja's Percussive Tempering (257 gold) a parchment of Launch Clockwork Bee (123 gold) a parchment of Fulsome Fusillade (585 gold) a parchment of Passage of Golubria (182 gold) a parchment of Petrify (182 gold) a parchment of Tukima's Dance (123 gold) a parchment of Forge Blazeheart Golem (182 gold) a parchment of Hoarfrost Cannonade (257 gold) (0, 0, Depths:1) a +0 mace (0, 4, Depths:1) a +0 chain mail of death (1, 0, Depths:1) a +4 rapier of venom (1, 3, Depths:1) a +0 spear (2, 4, Depths:1) a +0 plate armour (8, -21, Depths:1) a +0 falchion (9, 1, Depths:1) a dwarf skeleton (11, -32, Depths:1) a +0 long sword a +0 robe (13, 0, Depths:1) a dwarf skeleton (13, 2, Depths:1) a +0 demon whip (18, -5, Depths:1) a +0 ring mail (25, -19, Depths:1) a +3 orcbow (28, -36, Depths:1) a +0 dire flail a +0 dire flail (28, -35, Depths:1) a +0 animal skin a +0 hand axe (28, -34, Depths:1) a +0 battleaxe of freezing a +0 robe a +0 animal skin a +0 broad axe (29, -33, Depths:1) a +0 robe (30, -11, Depths:1) a +0 robe a +4 long sword (30, -10, Depths:1) a +0 dire flail a +0 dire flail (32, -32, Depths:1) a +0 robe (36, -57, Depths:1) a +0 battleaxe a +0 chain mail (37, -7, Depths:1) a +0 robe (38, -36, Depths:1) a +0 dire flail a +0 dire flail (43, -31, Depths:1) a +0 battleaxe of freezing (45, -28, Depths:1) a +0 robe a +2 whip (47, -29, Depths:1) a +0 great mace a +0 dire flail (50, -16, Depths:1) a +0 club (50, -11, Depths:1) the +4 longbow of Doubt {drain, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. quicksilver dragon scales (54, -25, Depths:1) a +0 great sword of flaming (58, -26, Depths:1) a -1 falchion (58, -24, Depths:1) a -1 dagger (60, -26, Depths:1) a -3 spear (60, -24, Depths:1) a -3 sling (63, -33, Depths:1) a staff of necromancy (64, -28, Depths:1) a +0 robe Level 2 of the Depths (0, 5, Depths:2) a +2 battleaxe of freezing (14, -36, Depths:2) a +0 robe a +0 dagger (15, -37, Depths:2) a +0 dire flail a +1 dire flail of protection (16, -43, Depths:2) a +0 mace a +0 robe (16, -39, Depths:2) 2 large rocks (17, -42, Depths:2) a +1 animal skin a +5 glaive of draining (18, -43, Depths:2) a +0 chain mail a +1 great sword a +0 robe a +0 dagger a +0 plate armour a +2 halberd (18, -42, Depths:2) a +2 robe of cold resistance a +0 dagger (19, -44, Depths:2) a +0 buckler (20, -44, Depths:2) a +0 chain mail a +3 scimitar (20, -43, Depths:2) a +0 chain mail a +3 demon blade of flaming (21, -45, Depths:2) a +0 robe a +0 trident (21, -44, Depths:2) a +0 chain mail a +4 great sword of flaming a +0 robe a +0 dagger (21, -39, Depths:2) the +1 ice dragon scales of Shielding {rF- rC++ Will- MP+6 Dex+5 SInv} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. MP+6: It affects your magic capacity (+6). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. (21, -24, Depths:2) +0 ice dragon scales a +3 great sword of freezing +0 ice dragon scales a +0 great mace of freezing (21, -17, Depths:2) a +0 battleaxe of freezing (22, -45, Depths:2) a +0 robe a +0 trident a +0 robe a +0 long sword a +0 robe a +0 dagger (22, -44, Depths:2) a +3 battleaxe of freezing a +0 robe a +0 whip a +0 robe a +0 dagger (26, 1, Depths:2) the +7 long sword "Fifoso" {freeze, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (27, -32, Depths:2) +0 ice dragon scales a +2 great mace of freezing (28, -42, Depths:2) a +0 animal skin a +0 war axe (29, 0, Depths:2) a +0 robe a +0 dagger (30, -21, Depths:2) a +2 short sword of freezing (30, -20, Depths:2) a +1 tower shield of cold resistance (30, -14, Depths:2) a +1 dagger of freezing (31, -21, Depths:2) a +0 mace of freezing (31, -20, Depths:2) a +0 arbalest of freezing (31, -15, Depths:2) a +1 partisan of freezing (31, -14, Depths:2) a +0 quarterstaff of freezing (32, -23, Depths:2) a +1 longbow of freezing (32, -22, Depths:2) a +1 battleaxe of freezing (32, -13, Depths:2) a +4 quarterstaff of freezing (32, -12, Depths:2) a +1 falchion of freezing (33, -23, Depths:2) a +0 kite shield of cold resistance (33, -22, Depths:2) a +0 scimitar of freezing (33, -13, Depths:2) the +2 great sword "Qunuisao" {freeze, Will+ Dex+5} Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (35, -19, Depths:2) a +3 great sword of freezing +0 ice dragon scales (47, 9, Depths:2) a +0 spear Level 3 of the Depths (8, -26, Depths:3) a parchment of Forge Blazeheart Golem (12, -50, Depths:3) a +0 dire flail a +3 great mace (14, -42, Depths:3) a +0 robe a +2 dagger of draining (19, -51, Depths:3) a +3 rapier of pain a +0 robe (19, -2, Depths:3) 3 large rocks (21, -34, Depths:3) a +0 orcbow a +0 robe (23, -16, Depths:3) a +0 great sword a +0 ring mail (23, -15, Depths:3) a +3 dagger of venom a +0 robe (24, -33, Depths:3) a parchment of Hailstorm (24, -16, Depths:3) a +0 battleaxe of freezing a +0 sling (24, -15, Depths:3) a +0 hand axe a +0 animal skin (25, -17, Depths:3) a +1 partisan a +0 chain mail a +6 battleaxe of freezing 3 large rocks a +2 vampiric battleaxe a +0 scale mail a +0 cloak (30, -39, Depths:3) a scroll of noise (30, -31, Depths:3) a +0 glaive a +0 robe (32, -42, Depths:3) a +1 battleaxe of freezing (33, -21, Depths:3) a +0 pair of boots of flying (44, -28, Depths:3) a +0 battleaxe of freezing (46, -4, Depths:3) a parchment of Hellfire Mortar (47, -34, Depths:3) a +0 spear (47, -26, Depths:3) a +0 ring mail (48, -36, Depths:3) a +0 robe (48, -35, Depths:3) a +2 heavy flail a +0 robe a +0 buckler (49, -36, Depths:3) a +0 spear (50, -37, Depths:3) a +0 battleaxe of freezing (53, -52, Depths:3) a parchment of Metabolic Englaciation (57, -56, Depths:3) a +0 spear (58, -56, Depths:3) a +0 spear a +0 spear a +5 flail of protection a +0 robe a +0 buckler (59, -56, Depths:3) a +0 spear Level 4 of the Depths (0, 0, Depths:4) a +2 scimitar a +0 robe (1, -1, Depths:4) a +3 scimitar of draining a +0 robe (6, -23, Depths:4) a +1 great sword of flaming (7, -22, Depths:4) 2 large rocks (7, -19, Depths:4) a +0 leather armour (15, -12, Depths:4) a +0 ring mail (16, -31, Depths:4) a +0 scimitar (16, -27, Depths:4) a +0 dire flail a +0 dire flail (16, -25, Depths:4) a +0 glaive (17, -26, Depths:4) a +1 antimagic broad axe a +0 cloak of air (20, -17, Depths:4) 5 large rocks (21, -17, Depths:4) a +0 dire flail (25, -31, Depths:4) a +0 short sword (25, -13, Depths:4) a +0 cloak a +0 whip (26, -43, Depths:4) a +0 great sword of flaming (26, -31, Depths:4) a +0 mace (27, -20, Depths:4) a +0 glaive (29, -36, Depths:4) the +6 lajatang "Baraisk" {vamp, Bane rPois rC++ Dex+3} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. an amulet of regeneration the ring of Zolatwant {rN++} [ring of positive energy] rN++: It greatly protects you from negative energy. (29, -21, Depths:4) a +0 cloak of stealth (30, -21, Depths:4) a +0 hand axe (33, -2, Depths:4) a +0 sling (36, 3, Depths:4) 10 gold pieces (38, -22, Depths:4) a parchment of Fireball (41, -19, Depths:4) a +0 plate armour a +3 broad axe of flaming (43, -19, Depths:4) a +0 plate armour a +0 demon blade (43, -18, Depths:4) a +3 broad axe of venom (46, 5, Depths:4) a +0 dagger (48, -22, Depths:4) a scroll of noise (54, -1, Depths:4) a +1 great sword of holy wrath a +0 scale mail (56, -37, Depths:4) a +0 robe (58, -37, Depths:4) 3 large rocks (60, -8, Depths:4) a +5 demon whip a +0 chain mail a +0 dagger a +0 robe (60, -6, Depths:4) a +5 broad axe of distortion a +0 plate armour (60, -5, Depths:4) a +1 battleaxe a +0 plate armour a +4 demon whip of flaming a +0 chain mail a +1 halberd of pain a +0 plate armour (61, -37, Depths:4) a +0 robe (61, -4, Depths:4) a +4 halberd a +0 plate armour (66, -6, Depths:4) a +0 spear a +0 buckler (67, -6, Depths:4) a +0 spear a +0 buckler (67, -5, Depths:4) a +0 rapier a +0 animal skin