moonlandergames Level 1 of the Dungeon (0, 0, D:1) 7 stones (0, 2, D:1) a bat corpse (skeletalised by now) (7, -21, D:1) a +0 whip a +1 helmet (10, -25, D:1) a quill talisman (11, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -6, D:1) a stone (28, 12, D:1) a +0 leather armour (34, -3, D:1) a +0 dagger (37, 8, D:1) a +0 whip a kobold skeleton (45, 2, D:1) a bat skeleton (46, -7, D:1) a +0 club a +0 scale mail a goblin skeleton (53, -4, D:1) a +0 spear (56, 8, D:1) a quokka skeleton (57, 7, D:1) a bat skeleton (59, -4, D:1) a +0 spear (61, 7, D:1) a +0 dagger (64, -21, D:1) 4 stones (64, 10, D:1) a +0 leather armour (66, 20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 31, D:2) a ball python corpse (skeletalised by now) (2, -3, D:2) a +0 spear (2, 23, D:2) a +0 short sword (2, 25, D:2) a bat skeleton (2, 32, D:2) a ball python skeleton (3, 23, D:2) a +0 club 4 stones (3, 24, D:2) a +0 short sword a kobold skeleton (4, 4, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (4, 5, D:2) a +0 short sword 4 stones a jackal skeleton (8, 2, D:2) a ball python skeleton (8, 16, D:2) a +0 ring mail (21, 6, D:2) a +0 spear (25, 17, D:2) a +0 short sword (29, -1, D:2) a bat skeleton (29, 22, D:2) a +0 leather armour (30, -1, D:2) a hobgoblin skeleton an adder skeleton (33, 34, D:2) a +0 dagger (34, 22, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (36, 4, D:2) 6 stones Level 3 of the Dungeon [Shop] Vygef's Antique Armour Emporium a +1 scale mail of cold resistance (368 gold) a +0 robe (20 gold) the +2 scale mail of Prudence {rElec rPois Int+3} (885 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 robe (20 gold) a +1 plate armour of poison resistance (621 gold) a +0 robe (20 gold) a +0 leather armour (46 gold) (0, 0, D:3) 7 stones (7, 24, D:3) a +0 robe (10, 27, D:3) a +0 chain mail 3 boomerangs a +2 trident of freezing (11, 25, D:3) a +0 mace a +0 ring mail a +0 whip (12, -9, D:3) a +0 spear (12, 26, D:3) a +0 flail an orc skeleton (15, -11, D:3) a +0 hand axe (15, 23, D:3) a +0 leather armour (18, 10, D:3) 5 stones (20, 31, D:3) an adder skeleton (21, 32, D:3) a +0 hand axe (23, 14, D:3) a quokka skeleton (29, 1, D:3) a +0 dagger a kobold skeleton (31, 15, D:3) a +0 flail (33, 11, D:3) 3 stones (33, 26, D:3) a +0 dagger (36, 16, D:3) the +8 dagger of Inference {heavy, ^Contam rPois Int-5 Dex+8} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). (39, 6, D:3) a +0 short sword (44, 8, D:3) a +0 dagger a stone a kobold skeleton (45, 27, D:3) a +0 mace a +0 club 2 boomerangs an orc corpse (skeletalised by now) (45, 28, D:3) a +2 hand axe of pain a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (47, 33, D:3) a +0 trident (48, 8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a ribbon worm corpse (5, 4, D:4) a +0 short sword a kobold corpse (13, 29, D:4) a +1 dagger of distortion a goblin corpse (27, -4, D:4) a javelin (45, 32, D:4) a quill talisman