Dungeon Sprint DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 5150590218975622554 0 morebetter the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Apr 20, 2025. Slain by Ijyb ... wielding a +0 dagger (1 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:03 (10 turns). morebetter the Grave Robber (Deep Elf Necromancer) Turns: 10, Time: 00:02:04 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 1 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: grasped by roots, constricted A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 2 potions of magic d - a potion of curing f - a potion of haste g - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. You feel much better. The grasping roots constrict you. Your soul wisp barely misses Ijyb. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you, p - Ijyb Okay, then. Magic courses through your body. Your soul wisp barely misses Ijyb. Ijyb barely misses you. The grasping roots constrict you. Ijyb's grasping roots sink back into the ground. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of roots (moderately wounded, weak, ally target, soul-splintered, not susceptible) Okay, then. You aren't carrying any items that you can evoke. Unknown command. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses Ijyb. You hit Ijyb. Ijyb is heavily wounded. Ijyb misses you. Your soul wisp barely misses Ijyb. You closely miss Ijyb. Ijyb is heavily wounded. Your soul wisp completely misses Ijyb. Ijyb hits you but does no damage. You miss Ijyb. Ijyb is heavily wounded. Your soul wisp touches Ijyb but does no damage. Ijyb screams, "It's all mine!" Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Okay, then. You hit Ijyb but do no damage. Ijyb is heavily wounded. Your soul wisp closely misses Ijyb. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" #### ## #<.#*.+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | morebetter the Deep Elf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 10 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Soul Splinter || 2 Use: Potion || 2 Armour: Robe || 6 Dodge: Dodged || 2