morgan987654 Level 1 of the Dungeon [Shop] Ickemui's Distillery (Shop contents are unknown) (0, 0, D:1) a quokka corpse (skeletalised by now) (3, 5, D:1) a +0 war axe (5, -4, D:1) 7 stones (15, 3, D:1) a +0 mace (18, -37, D:1) a Fen Folio (21, -36, D:1) a +0 robe (26, 24, D:1) a bat corpse (skeletalised by now) (29, -24, D:1) a +0 short sword (30, -26, D:1) a +0 animal skin (31, -18, D:1) a ball python skeleton (33, 7, D:1) a +0 short sword (37, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 2, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (39, -20, D:1) 8 stones (40, 2, D:1) a ball python corpse (skeletalised by now) (44, -12, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (44, 0, D:1) a +0 robe (45, -5, D:1) 2 boomerangs (48, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -3, D:1) a +0 ring mail (50, 3, D:1) a +0 mace (54, 18, D:1) a +0 whip (56, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 0, D:2) a bat corpse (skeletalised by now) (14, 15, D:2) a ball python corpse (skeletalised by now) (15, 11, D:2) the staff of the Stopping Gods {rElec rN+ SInv Stlth- Conj Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (15, 16, D:2) a +0 club (16, -7, D:2) a +0 dagger (19, 15, D:2) a +0 dagger a kobold skeleton (21, 18, D:2) a +0 ring mail (23, 26, D:2) a +0 club (24, 26, D:2) a hobgoblin skeleton (24, 27, D:2) a +0 dagger a frilled lizard skeleton (33, 31, D:2) a +2 dagger of speed (35, 2, D:2) a +0 long sword a hobgoblin corpse (skeletalised by now) (37, 1, D:2) a +0 trident (37, 8, D:2) a +0 ring mail (38, -1, D:2) a +0 rapier (40, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 6, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 spear a gnoll skeleton (1, 0, D:3) a +0 spear a gnoll skeleton (2, 0, D:3) a scroll of blinking (5, 0, D:3) a +0 short sword (11, 12, D:3) 9 stones (18, -14, D:3) a +0 quarterstaff (18, 8, D:3) a bat skeleton (21, 13, D:3) a +0 whip 5 stones a kobold skeleton (24, 17, D:3) a +0 club a kobold skeleton (32, 11, D:3) a +0 dagger a kobold corpse (skeletalised by now) (37, -7, D:3) a +0 flail (38, -6, D:3) a ball python skeleton (55, -15, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a wand of flame (7) (4, 4, D:4) a +0 dagger a kobold corpse (5, -7, D:4) a scroll of identify (5, 3, D:4) a giant cockroach corpse (10, 9, D:4) a +0 dagger (16, 0, D:4) a +0 helmet (16, 17, D:4) a wand of digging (5) (21, 17, D:4) a +0 war axe (21, 20, D:4) a +0 club a jackal corpse an orc corpse (25, -10, D:4) 4 large rocks (25, 12, D:4) a dart slug corpse (26, 5, D:4) a +0 club a goblin corpse (skeletalised by now) (31, -8, D:4) a +0 club