morik Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 1, D:1) a +0 leather armour (12, 22, D:1) a +0 ring mail (19, -9, D:1) a +0 dagger a +0 club 2 stones (29, -16, D:1) a +0 dagger 2 stones (40, -8, D:1) a +0 dagger (40, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -7, D:2) a +0 dagger (17, -23, D:2) 5 stones a +0 dagger (22, -4, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (27, -33, D:2) a +0 spear (35, -31, D:2) a +0 whip a +0 spear (35, -30, D:2) a +0 halberd (43, -25, D:2) a +0 short sword (51, -36, D:2) 5 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +12 dagger of the Past {flame, Str+3} (7690 gold) Str+3: It affects your strength (+3). the +2 robe of Limitation {Rampage rElec} (2470 gold) rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. the ring "Xoelle" {rC+ rN+ Will+ Str-4 Int+2} (3760 gold) [ring of protection from cold] Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. the amulet "Jyegedd" {Faith rElec rC+ Str+6 Int-2} (6940 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. (0, 0, D:3) a +0 club a +0 sling (0, 1, D:3) a +0 club (1, -2, D:3) a +0 dagger (1, -1, D:3) a +0 club (1, 2, D:3) a +0 dagger a +0 animal skin a +0 helmet (2, -1, D:3) a +0 club a hobgoblin corpse (2, 2, D:3) a hobgoblin corpse (5, -1, D:3) 9 stones (8, 4, D:3) a rat corpse a giant cockroach corpse an adder corpse (9, 4, D:3) a +0 club a +0 sling (11, -9, D:3) a rat corpse (skeletalised by now) (12, -25, D:3) a +0 leather armour (12, 3, D:3) a giant cockroach corpse (16, 6, D:3) a +0 dagger a kobold corpse a sewer (0, 0, Sewer) an adder corpse (9, 2, Sewer) a frilled lizard corpse