Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 12181984548424898770 4 morik the Tinkerer (level 1, 14/14 HPs) Began as a Formicid Forgewright on June 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:04:03 (169 turns). morik the Tinkerer (Formicid Forgewright) Turns: 169, Time: 00:04:04 Health: 14/14 AC: 2 Str: 14 XL: 1 Next: 77% Magic: 2/3 EV: 11 Int: 14 God: Gold: 2 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} Potions c - a potion of magic d - 2 potions of mutation {unknown} Baubles f - 2 flux baubles Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.3 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 6% 2 Launch Clockwork Bee Frge 13% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 69% 4 Forge Lightning Spire Air/Frge 7% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, 71% to hit) The kinetic grapnel hits the rat. You kill the rat! The kobold barely misses you. You hit the kobold. You kill the kobold! An endoplasm comes into view. Found 2 flux baubles. An endoplasm is nearby! Found a scale mail. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The endoplasm freezes you. You are frozen. The grapnel guides your strike. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. Okay, then. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 98% to hit) The kinetic grapnel hits the endoplasm. You kill the endoplasm! Unknown command. You now have 2 gold pieces. You see here 2 flux baubles. f - 2 flux baubles Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..... #. ........ .... . ........ ..#[#. ........ #.#... ........ #### #.#..# ........ #...##.#..#####......>. #..#.##.#...)........ #...##...##......... #..@#....##......... #......#.#.......... #................... #.....##...#.......# #.....###........... #.........#....####. #..........^.#.# #. #....†......##.## ## #......)..#####..# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A giant cockroach (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | morik the Formicid Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms Action || total ---------------------------++------- Melee: Mace || 9 Cast: Kinetic Grapnel || 7 Armour: Robe || 4 Dodge: Dodged || 9