morik Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 56, D:1) a +0 club (5, 50, D:1) a frilled lizard skeleton (5, 56, D:1) a +0 club (7, 59, D:1) a rat skeleton (16, 22, D:1) a +0 robe (21, 33, D:1) a bat skeleton (22, 31, D:1) a bat skeleton (28, 54, D:1) a +0 whip (30, 58, D:1) a +0 robe (31, 50, D:1) 9 stones (41, 39, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 11, D:1) 5 stones (48, 35, D:1) a +0 scale mail (48, 47, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (15, 16, D:2) the inkwell talisman of Nicwek {+Inv Str+3 Int+2} [inkwell talisman] +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (18, -20, D:2) a bat skeleton (21, -6, D:2) a +0 short sword (22, -21, D:2) a hobgoblin skeleton (22, 10, D:2) a quokka skeleton (23, -18, D:2) a +0 club a goblin skeleton (23, -8, D:2) a book of Spectacle (28, -12, D:2) a +0 leather armour (33, 17, D:2) a +0 club (36, -15, D:2) a quokka corpse (skeletalised by now) (36, -14, D:2) an adder corpse (skeletalised by now) (37, 19, D:2) a rat skeleton a ball python skeleton an adder skeleton (37, 21, D:2) a +0 mace a +0 robe (38, 18, D:2) a +0 dagger a goblin skeleton (41, 22, D:2) 2 flux baubles (60, -4, D:2) 3 stones (62, -4, D:2) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (1, 0, D:3) a +0 club a +0 robe (1, 9, D:3) a +0 short sword (5, -1, D:3) a +0 ring mail (5, 18, D:3) a +0 club (10, 30, D:3) a +0 ring mail (15, 13, D:3) a +0 dagger (16, 0, D:3) a staff of earth (22, 18, D:3) a +0 hand axe a +0 leather armour (26, 30, D:3) 6 stones (31, 4, D:3) a +0 short sword 2 stones (33, 27, D:3) a rat skeleton (40, 22, D:3) a +0 leather armour (43, 8, D:3) a ball python skeleton (44, 2, D:3) a +0 leather armour (45, 9, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (2, -27, D:4) a +0 club (7, -28, D:4) a +0 hand axe (7, 17, D:4) a +0 dagger a +0 robe (8, -28, D:4) a +0 club (8, 16, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (8, 17, D:4) a +0 whip (8, 19, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 17, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -22, D:4) 4 stones (37, -30, D:4) a potion of moonshine (37, -22, D:4) a +0 long sword (38, -18, D:4) a potion of moonshine (38, -17, D:4) an adder skeleton (58, -18, D:4) a +0 club a kobold corpse (skeletalised by now) (58, -13, D:4) a +0 sling (65, -17, D:4) a water moccasin corpse (skeletalised by now) (66, -15, D:4) a +0 ring mail (67, -21, D:4) a +5 dagger an ossuary (0, 0, Ossuary) a potion of moonshine