morik Level 1 of the Dungeon [Shop] Unurchepp's Antique Weapon Boutique a +0 club (16 gold) a +0 long sword (112 gold) a +0 whip (80 gold) a +5 heavy glaive (1440 gold) a +0 club (16 gold) a +0 hand axe (96 gold) a +0 club (16 gold) a +0 hand axe (96 gold) a +0 club (16 gold) (0, 1, D:1) a frilled lizard corpse (skeletalised by now) (0, 12, D:1) a rat corpse (skeletalised by now) (7, 11, D:1) a +0 robe (7, 25, D:1) a +0 spear (8, -5, D:1) a +0 whip 2 stones a kobold skeleton (11, 14, D:1) a hobgoblin skeleton (14, 16, D:1) a +0 dagger of protection (15, 30, D:1) a hobgoblin corpse (skeletalised by now) (18, -4, D:1) a hobgoblin skeleton (21, 33, D:1) a +0 sling (22, 20, D:1) a +0 ring mail (24, -9, D:1) a +0 leather armour (24, 31, D:1) a bat skeleton (39, 1, D:1) a bat corpse (skeletalised by now) (40, -6, D:1) a bat corpse (skeletalised by now) (44, 6, D:1) a +0 short sword (45, 37, D:1) a +0 club Level 2 of the Dungeon [Shop] Sucaluk's Book Emporium a book of the Wilderness (528 gold) a book of Geomancy (220 gold) a book of Spatial Translocations (198 gold) a manual of Fighting (880 gold) a book of Air (242 gold) the Secrets of the Concerted Blizzard (330 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Summon Mana Viper Hexes/Summoning 5 a book of Cantrips (176 gold) a book of Burglary (242 gold) a book of Callings (308 gold) a book of Frost (220 gold) [Shop] Ywean's Jewellery Emporium a +5 ring of evasion (unknown) (504 gold) a ring of flight (unknown) (245 gold) a ring of magical power (unknown) (280 gold) a talisman of death (1120 gold) an amulet of regeneration (unknown) (420 gold) a +5 ring of evasion (unknown) (504 gold) a ring of protection from cold (unknown) (350 gold) a medusa talisman (350 gold) a +6 ring of dexterity (unknown) (504 gold) (6, -7, D:2) the +4 quarterstaff of Fate {freeze, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (9, 22, D:2) a +0 leather armour (14, -15, D:2) the +9 hand axe of Ashenzari {flame, rElec rN+ Int-4 Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). (17, -8, D:2) 5 stones (21, -6, D:2) 6 stones (23, 26, D:2) a frilled lizard corpse (skeletalised by now) (28, -8, D:2) a +0 leather armour (36, 9, D:2) a +0 trident (37, 5, D:2) 2 stones (44, 12, D:2) a +0 leather armour (45, 8, D:2) a bat corpse (skeletalised by now) (46, 8, D:2) an adder corpse (skeletalised by now) (51, -4, D:2) a +0 scale mail (60, 17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling (4, -22, D:3) a +0 hand axe a +0 ring mail (15, -16, D:3) a +0 robe (16, -31, D:3) a hobgoblin skeleton (16, -16, D:3) a scroll of teleportation (16, -15, D:3) a wand of flame (16) (16, -14, D:3) 7 gold pieces (16, -13, D:3) 15 gold pieces (17, -16, D:3) 10 gold pieces (21, -36, D:3) a frilled lizard skeleton (26, -36, D:3) a +2 short sword of draining 4 stones a kobold skeleton (32, -22, D:3) a hobgoblin corpse (skeletalised by now) (36, 9, D:3) a ball python skeleton (36, 10, D:3) a +0 dagger (44, -15, D:3) a +0 club a kobold corpse (skeletalised by now) (48, 11, D:3) a hobgoblin corpse (skeletalised by now) (55, -12, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, 5, D:4) an atropa-tipped dart (2, 6, D:4) an atropa-tipped dart (2, 8, D:4) an atropa-tipped dart (10, -4, D:4) a +0 quarterstaff