morik Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -14, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (2, -24, D:1) a hobgoblin corpse (skeletalised by now) (4, -9, D:1) a +0 club a goblin skeleton (9, 3, D:1) a bat skeleton (11, -11, D:1) a +0 dagger a goblin skeleton (14, -6, D:1) a bat skeleton (14, 18, D:1) a hobgoblin corpse (skeletalised by now) (20, -18, D:1) a +0 dagger (24, 5, D:1) a +0 club (27, -23, D:1) a ball python skeleton (28, -22, D:1) a +0 short sword 4 stones (40, -9, D:1) a +0 mace (41, -22, D:1) a frilled lizard corpse (skeletalised by now) (42, -22, D:1) a +0 club a bat corpse (skeletalised by now) (43, -6, D:1) a rat skeleton (46, 3, D:1) a ball python skeleton (46, 13, D:1) a ball python corpse (skeletalised by now) (47, -5, D:1) a rat skeleton (51, -21, D:1) a +0 leather armour (52, -6, D:1) a +0 dagger (56, -20, D:1) a rat corpse (skeletalised by now) (62, -21, D:1) a +0 sling Level 2 of the Dungeon (11, -38, D:2) a +0 dagger a goblin skeleton (12, -38, D:2) a rat skeleton (19, -11, D:2) a frilled lizard skeleton (19, -8, D:2) a +0 club (22, -11, D:2) a +0 dagger a goblin skeleton a rat skeleton (42, 0, D:2) a +0 dagger (45, 2, D:2) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. (55, -30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, -8, D:3) a frilled lizard skeleton (13, 9, D:3) a bat skeleton (13, 14, D:3) an adder skeleton (13, 17, D:3) an iguana skeleton (17, 34, D:3) a bat corpse (skeletalised by now) (22, 3, D:3) a +0 robe (22, 30, D:3) a +0 mace (27, 43, D:3) a +0 flail a +0 leather armour (31, 27, D:3) a frilled lizard skeleton (39, 39, D:3) a bat skeleton (40, 4, D:3) a +0 dagger (46, -12, D:3) a +0 dagger a goblin skeleton (46, 24, D:3) a bat skeleton (60, -4, D:3) a +0 scale mail Level 4 of the Dungeon (7, -5, D:4) a jackal corpse a ball python corpse (7, -3, D:4) a jackal corpse a jackal corpse a jackal corpse (10, -4, D:4) an adder corpse a bombardier beetle corpse (16, -14, D:4) a wand of flame (9) (18, -5, D:4) a +0 short sword (26, 3, D:4) a +2 dagger of venom (27, -15, D:4) a potion of brilliance (27, -13, D:4) 23 gold pieces a +0 whip a +0 leather armour a gnoll corpse (28, -16, D:4) 11 gold pieces (37, 1, D:4) a +0 dagger