Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18425266584061638590 7 morik the Tinkerer (level 1, -2/14 HPs) Began as a Mountain Dwarf Forgewright on Aug 1, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (206 turns). morik the Tinkerer (Mountain Dwarf Forgewright) Turns: 206, Time: 00:02:08 Health: -2/14 AC: 2 Str: 12 XL: 1 Next: 91% Magic: 0/3 EV: 10 Int: 15 God: Gold: 7 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} Potions g - 2 potions of magic Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.1 Spellcasting + Level 5.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 potions and gold behind glass wall Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is almost dead. The endoplasm quivers. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. The hobgoblin closely misses you. The endoplasm closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 74% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 74% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. You completely miss the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #####......##... #... #.....##.... ..≈≈ #.#####..... .§§°§ #.# ##.... .§§§ #######>#####..... ###### #.........##...... ......# ###.......#†...... .......####............... ........J@........#....... ....####†.#.......##...... . .....#.......###..... #######.......# ##.... ######### ..... .... ... You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | morik the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 112 | D:1 | Reached skill level 5 in Forgecraft 206 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, minmay_misc_feat_four_crosses, nrook_uturn, nicolae_figureground_pulse, due_unseen_surprise Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.1 Spellcasting | 2 | 2.1 Dodging | | 1.3 Stealth | | 1.4 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Mace || 15 Cast: Kinetic Grapnel || 8 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 19