morik Level 1 of the Dungeon [Shop] Esmek's Armour Emporium a +2 ring mail of poison resistance (180 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 helmet (45 gold) a +1 pair of gloves of hurling (165 gold) a +1 cloak (115 gold) a +0 robe (9 gold) a +0 cloak (45 gold) (3, 10, D:1) a +0 scale mail (12, 22, D:1) a hobgoblin corpse (skeletalised by now) (12, 32, D:1) a +0 short sword (14, 6, D:1) a +0 club (15, 3, D:1) a bat skeleton (19, -3, D:1) a hobgoblin corpse (skeletalised by now) (20, 32, D:1) a +4 hand axe (24, -2, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (33, 18, D:1) a +0 dagger (37, 20, D:1) a +0 leather armour (39, 44, D:1) a +0 dagger (40, 28, D:1) a rat skeleton (46, 11, D:1) a +0 dagger (47, 13, D:1) a frilled lizard skeleton (60, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gyogirpha's Antique Weapon Boutique a +0 quarterstaff (100 gold) a +0 orcbow (80 gold) a +0 great sword (200 gold) the +6 dagger of Midsummer {drain, *Corrode Dex+7 Stlth+} (1050 gold) *Corrode: It may corrode you when you take damage. Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +2 long sword of flaming (366 gold) a +0 club (10 gold) a +0 flail (70 gold) a +0 mace (60 gold) a +2 hand axe of draining (348 gold) a +0 falchion (60 gold) (3, 8, D:2) a +0 dagger 4 stones (4, -18, D:2) a +0 leather armour (4, -2, D:2) a hobgoblin corpse (skeletalised by now) (7, 24, D:2) a +0 hammer (8, -19, D:2) 5 stones a +0 short sword a kobold skeleton (8, 20, D:2) a +0 spear (9, -19, D:2) a jackal skeleton (10, -19, D:2) a jackal skeleton a bat skeleton (12, -25, D:2) a +0 club a +0 club a hobgoblin corpse a hobgoblin corpse a goblin corpse a goblin corpse (12, 5, D:2) a hobgoblin corpse (skeletalised by now) (12, 8, D:2) a frilled lizard corpse (skeletalised by now) (13, -26, D:2) a +0 dagger (still there?) a +0 vampiric dagger (still there?) a goblin corpse (still there?) (16, 1, D:2) a +0 short sword (19, -19, D:2) a +0 dagger (21, -22, D:2) a rat skeleton (23, 12, D:2) a frilled lizard corpse (skeletalised by now) (29, -17, D:2) a rat skeleton (32, 4, D:2) a +0 dagger (36, -22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (38, -25, D:2) a +0 mace (41, 5, D:2) a ball python corpse (skeletalised by now) (42, 0, D:2) a +0 rapier (44, -3, D:2) a +0 short sword (45, -8, D:2) a ball python skeleton (48, 8, D:2) a quokka corpse (skeletalised by now) (50, -21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (2, -7, D:3) a +0 hand axe (4, 13, D:3) a +0 trident a +0 animal skin a +0 helmet (5, 14, D:3) a stone a +0 dagger a kobold skeleton (5, 15, D:3) a +0 whip a kobold skeleton