Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1580650712750712477 52 morningthaw the Digger (level 3, -1/19 HPs) Began as a Gargoyle Earth Elementalist on Feb 26, 2025. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1058 turns). morningthaw the Digger (GrEE) Turns: 1058, Time: 00:01:34 Health: -1/19 AC: 5 Str: 11 XL: 3 Next: 85% Magic: 5/7 EV: 11 Int: 17 God: Gold: 56 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . f - +3 dagger (elec) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons f - a +3 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of noise {unknown} g - a scroll of teleportation h - 2 scrolls of identify {unknown} i - a scroll of silence {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} j - a potion of curing {unknown} k - a potion of heal wounds {unknown} l - a potion of cancellation {unknown} m - a potion of resistance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.8 Spellcasting - Level 1.1 Conjurations * Level 4.9 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 7% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 45% 4 Petrify Alch/Erth 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! m - a puce potion You see here a staff of alchemy. Terence the Veteran comes into view. He is wielding a +0 trident. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (asleep, 100% to hit) Okay, then. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (asleep, 100% to hit) The blast of sand hits Terence but does no damage. Terence shouts! You hear a shout! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (87% to hit) The blast of sand hits Terence but does no damage. Terence hits you from afar with a +0 trident. Unknown command. Terence looks irritated. Terence hits you but does no damage. You hit Terence but do no damage. Terence hits you with a +0 trident. You barely miss Terence. Terence hits you with a +0 trident. You barely miss Terence. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. As you read the scroll labelled PYHA VOUCHUL, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Terence hits you with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#.......# #.#.......# . ..#.......# ########......# #.............# #.............# #.............# #...).........### #.............@@# #.............#....... #.............####.... #........###### g.. #........# # #........# #........# #.......|# #........# You could see Terence and a goblin. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 bats (D:1) 3 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins 10 jackals (D:1) 3 kobolds A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | morningthaw the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 134 | D:1 | Reached skill level 4 in Earth Magic 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 565 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 1049 | D:2 | Noticed Terence 1058 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, minmay_domino_4 D:2: layout_basic, supply_closet_lemuel, minmay_cut_off, uniq_terence Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.9 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.8 Conjurations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 37 Unarmed || 1 Cast: Sandblast || 32 Use: Scroll || 1 Armour: Robe || 37 Dodge: Dodged || 33