mothr Level 1 of the Dungeon (0, 0, D:1) 8 stones (5, 8, D:1) a +0 robe (9, 17, D:1) a hobgoblin skeleton (14, 35, D:1) a +0 hand axe (15, 16, D:1) a ball python skeleton (15, 30, D:1) a frilled lizard corpse (skeletalised by now) (21, -4, D:1) 3 boomerangs (21, 19, D:1) a hobgoblin skeleton (28, 22, D:1) a +0 short sword (29, 21, D:1) a +0 club a kobold skeleton (30, 20, D:1) a ball python skeleton (34, -1, D:1) a +0 club (34, 31, D:1) 4 stones (38, 1, D:1) a +0 short sword (38, 19, D:1) a +0 dagger (41, 30, D:1) a +1 dagger of distortion (46, 17, D:1) a quokka skeleton (47, 18, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (24, -18, D:2) a bat corpse (skeletalised by now) (28, -41, D:2) a quokka corpse (skeletalised by now) (28, -26, D:2) a +0 robe (29, -34, D:2) 2 poisoned darts (31, -20, D:2) 3 stones (32, -12, D:2) a +0 dagger (33, -34, D:2) 4 stones (34, -42, D:2) 4 curare-tipped darts (34, 1, D:2) a +0 quarterstaff (46, -23, D:2) a +0 chain mail (51, -12, D:2) a giant cockroach corpse (51, 8, D:2) a jackal corpse