mothr Level 1 of the Dungeon (0, 0, D:1) a potion of invisibility (3, 1, D:1) a +0 short sword (10, 30, D:1) a +0 whip (11, 29, D:1) a hobgoblin corpse (skeletalised by now) (12, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (4, -32, D:2) a +0 dagger (6, -19, D:2) a +0 dagger (7, -2, D:2) a +0 pair of gloves (7, 3, D:2) a potion of enlightenment (9, -24, D:2) a frilled lizard corpse (10, -24, D:2) a rat corpse (11, -26, D:2) a +0 dagger (11, -24, D:2) a hobgoblin corpse (11, -23, D:2) a +0 dagger the quill talisman of the Shoals {*Slow rF+ rN++} [quill talisman] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. a kobold corpse (14, -10, D:2) a +0 hand axe (18, -11, D:2) 5 gold pieces (22, -19, D:2) a +0 club 5 darts of disjunction (26, -30, D:2) a +0 dagger