Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 13004229177148507654 19 moziwasright the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 1, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:20 (740 turns). moziwasright the Conjurer (Deep Elf Conjurer) Turns: 740, Time: 00:02:20 Health: 0/15 AC: 3 Str: 4 XL: 2 Next: 55% Magic: 1/8 EV: 11 Int: 22 God: Gold: 58 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery d - a ring of wizardry Scrolls c - 4 scrolls of identify {unknown} d - a scroll of fog {unknown} e - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} Potions g - 2 potions of magic f - a potion of moonshine {unknown} j - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 =*** Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold! You kill the kobold! Things that are here: a +0 short sword; 4 stones; a kobold corpse A gnoll comes into view. It is wielding a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit) The magic dart hits the gnoll! The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll but does no damage. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! You die... ..#..#>#..........# ...#.#.#######.#..######## ..##.#.# #............ ..##.#.#######.###.####### ...............#∩#.######## ######.#######.#'#......∩.# ## #.# ###..#######.# .#####.# ###.# #.# .......# #.@.# #.# .###..## #.### #.# .# ##.# #j #.# #####.# #. ##### #.# ♣...♣ #. #...####.# ♣♣..♣ .. #........# ♣♣.♣ ## #...###### ♣♣♣.♣♣ ##.## ♣..♣.♣ #.# You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) 5 hobgoblins (D:1) 4 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moziwasright the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 85 | D:1 | Found Ythocuc's General Store. 122 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 125 | D:1 | Learned a level 2 spell: Searing Ray 178 | D:1 | Found Leaguci's Jewellery Shoppe. 182 | D:1 | Reached skill level 5 in Conjurations 355 | D:1 | Found Ashecab's General Store. 364 | D:1 | Found Senkiarr's Assorted Antiques. 740 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, serial_shops, shop, nicolae_shop_pleasant_corner_grove, shop, nicolae_shop_window_shopping Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Short sword || 4 Cast: Magic Dart || 32 Searing Ray || 2 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 738 | 738 | 0 | 29 | 606 | 1 | 738.0 | Dungeon | 738 | 738 | 0 | 29 | 606 | 1 | 738.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 738 daAuts